Add basic euphoria single-room application
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79
cheuph/euphoria/room_widget.py
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79
cheuph/euphoria/room_widget.py
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import asyncio
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from typing import Any, List
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import urwid
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import yaboli
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from .palette import Style
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from ..markup import AT
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from ..widgets import ATWidget
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class CenteredTextWidget(urwid.WidgetWrap):
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def __init__(self, lines: List[AT]):
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max_width = max(map(len, lines))
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text = AT("\n").join(lines)
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filler = urwid.Filler(ATWidget(text, align="center"))
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super().__init__(filler)
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class RoomWidget(urwid.WidgetWrap):
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"""
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The RoomWidget connects to and displays a single yaboli room.
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Its life cycle looks like this:
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1. Create widget
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2. Call connect() (while the event loop is running)
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3. Keep widget around and occasionally display it
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4. Call disconnect() (while the event loop is runnning)
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5. When the room should be destroyed/forgotten about, it sends a "close"
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event
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"""
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def __init__(self, roomname: str) -> None:
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self._room = yaboli.Room(roomname)
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super().__init__(self._connecting_widget())
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self._room_view = self._connected_widget()
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def _connecting_widget(self) -> Any:
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lines = [AT("Connecting to ")
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+ AT("&" + self.room.name, style=Style.ROOM)
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+ AT("...")]
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return CenteredTextWidget(lines)
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def _connected_widget(self) -> Any:
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lines = [AT("Connected to ")
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+ AT("&" + self.room.name, style=Style.ROOM)
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+ AT(".")]
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return CenteredTextWidget(lines)
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def _connection_failed_widget(self) -> Any:
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lines = [AT("Could not connect to ")
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+ AT("&" + self.room.name, style=Style.ROOM)
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+ AT(".")]
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return CenteredTextWidget(lines)
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@property
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def room(self) -> yaboli.Room:
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return self._room
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# Start up the connection and room
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async def _connect(self) -> None:
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success = await self._room.connect()
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if success:
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self._w = self._room_view
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else:
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self._w = self._connection_failed_widget()
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urwid.emit_signal(self, "close")
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def connect(self) -> None:
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asyncio.create_task(self._connect())
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# Handle input
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def selectable(self) -> bool:
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return True
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urwid.register_signal(RoomWidget, ["close"])
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