Lay out new client structure
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21 changed files with 174 additions and 1137 deletions
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from typing import Any, List, Tuple, Union
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import urwid
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from ..markup import AttributedText
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__all__ = ["AttributedTextWidget", "ATWidget"]
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class AttributedTextWidget(urwid.Text):
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"""
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A widget that works like urwid.Text, but displays AttributedText.
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The AttributedText's "style" attribute is used as the style for urwid.Text,
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where present.
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"""
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def __init__(self,
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text: AttributedText,
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*args: Any,
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**kwargs: Any
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) -> None:
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"""
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text - an AttributedText object
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All other arguments are passed onto a urwid.Text constructor and thus
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work the same way.
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"""
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self._attributed_text = text
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super().__init__(self._convert_to_markup(text), *args, **kwargs)
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@staticmethod
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def _convert_to_markup(text: AttributedText
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) -> List[Union[str, Tuple[str, str]]]:
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# Wonder why it can't figure out the type signature of markup on its
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# own... :P
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markup: List[Union[str, Tuple[str, str]]]
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markup = [
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segment.text if style is None else (style, segment.text)
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for segment, style in text.split_by("style")
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]
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return markup or [""]
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def set_attributed_text(self, text: AttributedText) -> None:
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"""
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Set the content of the AttributedTextWidget.
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"""
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self._attributed_text = text
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super().set_text(self._convert_to_markup(text))
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def get_attributed_text(self) -> AttributedText:
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"""
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Returns the currently used AttributedText.
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urwid.Text's get_text() also returns a run length encoded list of
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attributes. This is not necessary here because the AttributedText
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already contains all its attributes.
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"""
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return self._attributed_text
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@property
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def attributed_text(self) -> AttributedText:
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return self.get_attributed_text()
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ATWidget = AttributedTextWidget
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