Implement cursor movement

This commit is contained in:
Joscha 2019-06-07 16:18:32 +00:00
parent 05809b0723
commit bb6d7830ea
3 changed files with 248 additions and 12 deletions

View file

@ -1,7 +1,7 @@
# TODO move meta spaces rendering to message
from abc import ABC, abstractmethod
from typing import Generic, Optional, Tuple, TypeVar
from typing import Generic, List, Optional, Tuple, TypeVar
from .attributed_lines import AttributedLines
from .element import Element, Id, Message, RenderedElement, RenderedMessage
@ -420,7 +420,7 @@ class CursorTreeRenderer(Generic[E]):
return mid, index
def _find_cursor(self) -> Optional[int]:
def _find_cursor_on_screen(self) -> Optional[int]:
for index, line in enumerate(self.lines):
attrs, _ = line
@ -429,8 +429,14 @@ class CursorTreeRenderer(Generic[E]):
return None
def _cursor_visible(self) -> bool:
return True in self.lines.all_values("cursor")
def _focus_on_visible_cursor(self) -> bool:
index = self._find_cursor_on_screen()
if index is not None:
self._anchor_id = None
self._absolute_anchor_offset = index
return True
return False
def scroll(self, scroll_delta: int) -> None:
self._absolute_anchor_offset += scroll_delta
@ -440,18 +446,140 @@ class CursorTreeRenderer(Generic[E]):
self._absolute_anchor_offset += delta + scroll_delta
self._render()
cursor_index = self._find_cursor()
if cursor_index is None:
if not self._focus_on_visible_cursor():
closest, offset = self._closest_to_middle()
self._anchor_id = closest
self._absolute_anchor_offset = offset
else:
self._anchor_id = None
self._absolute_anchor_offset = cursor_index
# Moving the cursor
def _element_id_above_cursor(self,
cursor_id: Optional[Id],
) -> Optional[Id]:
if cursor_id is None:
cursor_id = self._supply.lowest_root_id()
if cursor_id is None:
return None # empty supply
elem_id: Id = cursor_id
while True:
child_ids = self._supply.child_ids(elem_id)
if child_ids:
elem_id = child_ids[-1]
else:
return elem_id
def _element_id_below_cursor(self,
cursor_id: Optional[Id],
) -> Optional[Id]:
above_id = self._element_id_above_cursor(cursor_id)
if above_id is None:
return None
else:
return self._supply.below_id(above_id)
def _focus_on_offscreen_cursor(self) -> None:
self._anchor_id = None
# There is always at least one element above the cursor if the supply
# isn't empty
closest_id = self._element_id_above_cursor(self._cursor_id)
if not closest_id:
# The supply is empty
self._anchor_offset = 0.5
# This can't be the cursor id since the cursor is offscreen
middle_id, _ = self._closest_to_middle()
cursor_ancestor_path = self._supply.ancestor_path(closest_id)
middle_ancestor_path = self._supply.ancestor_path(middle_id)
if cursor_ancestor_path < middle_ancestor_path:
# Cursor is above the screen somewhere
self._anchor_offset = 0
else:
# Cursor is below the screen somewhere
self._anchor_offset = 1
def _focus_on_cursor(self) -> None:
if not self._focus_on_visible_cursor():
self._focus_on_offscreen_cursor()
def _cursor_visible(self) -> bool:
return True in self.lines.all_values("cursor")
def _height_of(self, between_ids: List[Id]) -> int:
height = 0
for mid in between_ids:
message = self._cache.get(mid)
if message is None:
self._render_tree_containing(mid)
message = self._cache.get(mid)
if message is None:
raise Exception() # TODO use better exception
height += len(message.lines)
return height
def move_cursor_up(self) -> None:
new_cursor_id = self._supply.position_above_id(self._cursor_id)
if new_cursor_id is None:
# Already at the top
self._focus_on_cursor()
return
above_old = self._element_id_above_cursor(self._cursor_id)
below_new = self._element_id_below_cursor(new_cursor_id)
if above_old is None:
raise Exception() # TODO use better exception
# Moving horizontally at the bottom of the supply
if below_new is None:
height = 0
else:
between_ids = self._supply.between_ids(below_new, above_old)
height = self._height_of(between_ids)
self._cursor_id = new_cursor_id
self._absolute_anchor_offset -= height
self._render()
self._focus_on_cursor()
def move_cursor_down(self) -> None:
if self._cursor_id is None:
# Already at the bottom
self._focus_on_cursor()
return
new_cursor_id = self._supply.position_below_id(self._cursor_id)
below_old = self._element_id_below_cursor(self._cursor_id)
above_new = self._element_id_above_cursor(new_cursor_id)
if above_new is None:
raise Exception() # TODO use better exception
# Moving horizontally at the bottom of the supply
if below_old is None:
height = 0
else:
between_ids = self._supply.between_ids(below_old, above_new)
height = self._height_of(between_ids)
self._cursor_id = new_cursor_id
self._absolute_anchor_offset += height
self._render()
self._focus_on_cursor()
class BasicCursorRenderer(CursorRenderer):
META_FORMAT = "%H:%M "

View file

@ -24,8 +24,6 @@ class CursorTreeWidget(urwid.WidgetWrap):
self._lines = AttributedLinesWidget()
super().__init__(self._lines)
self._tree._cursor_id = "->3->2->3"
def render(self, size: Tuple[int, int], focus: bool) -> None:
width, height = size
@ -38,7 +36,15 @@ class CursorTreeWidget(urwid.WidgetWrap):
return True
def keypress(self, size: Tuple[int, int], key: str) -> Optional[str]:
if key == "shift up":
width, height = size
if key == "up":
self._tree.move_cursor_up()
self._invalidate()
elif key == "down":
self._tree.move_cursor_down()
self._invalidate()
elif key == "shift up":
self._tree.scroll(1)
self._invalidate()
elif key == "shift down":
@ -51,6 +57,12 @@ class CursorTreeWidget(urwid.WidgetWrap):
elif key in {"home", "shift home"}:
self._lines.horizontal_offset = 0
self._invalidate()
elif key == "shift page up":
self._tree.scroll(height - 1)
self._invalidate()
elif key == "shift page down":
self._tree.scroll(-(height - 1))
self._invalidate()
else:
t = datetime.datetime(2019,5,7,13,25,6)
self._tree._supply.add(Message(

View file

@ -120,6 +120,102 @@ class ElementSupply(ABC, Generic[E]):
except ValueError:
return None
def above_id(self, elem_id: Id) -> Optional[Id]:
above_id = self.previous_id(elem_id)
if above_id is None:
return self.parent_id(elem_id)
while True:
child_ids = self.child_ids(above_id)
if child_ids:
above_id = child_ids[-1]
else:
return above_id
def below_id(self, elem_id: Id) -> Optional[Id]:
child_ids = self.child_ids(elem_id)
if child_ids:
return child_ids[0]
ancestor_id = elem_id
while True:
next_id = self.next_id(ancestor_id)
if next_id is not None:
return next_id
parent_id = self.parent_id(ancestor_id)
if parent_id is None:
return None
ancestor_id = parent_id
def position_above_id(self, elem_id: Optional[Id]) -> Optional[Id]:
if elem_id is None:
return self.lowest_root_id()
child_ids = self.child_ids(elem_id)
if child_ids:
return child_ids[-1]
ancestor_id = elem_id
while True:
prev_id = self.previous_id(ancestor_id)
if prev_id is not None:
return prev_id
parent_id = self.parent_id(ancestor_id)
if parent_id is None:
return None
ancestor_id = parent_id
def position_below_id(self, elem_id: Id) -> Optional[Id]:
below_id = self.next_id(elem_id)
if below_id is None:
return self.parent_id(elem_id)
while True:
child_ids = self.child_ids(below_id)
if child_ids:
below_id = child_ids[0]
else:
return below_id
def between_ids(self,
start_id: Id,
stop_id: Optional[Id],
) -> List[Id]:
start_path = self.ancestor_path(start_id)
stop_path = self.ancestor_path(stop_id)
if start_path > stop_path:
return []
elif start_id == stop_id:
return [start_id]
between_ids = [start_id]
current_id = start_id
while current_id != stop_id:
below_id = self.below_id(current_id)
if below_id is None:
break
current_id = below_id
between_ids.append(current_id)
return between_ids
def ancestor_path(self, elem_id: Optional[Id]) -> List[Id]:
path = []
while elem_id is not None:
path.append(elem_id)
elem_id = self.parent_id(elem_id)
return list(reversed(path))
class InMemorySupply(ElementSupply[E]):
"""
This supply stores messages in memory. It orders the messages by their ids.