Add even more config options
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f3bbd42420
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2 changed files with 81 additions and 10 deletions
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@ -120,11 +120,51 @@ class EuphConfig(TransparentConfig):
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def indent_cursor_style(self) -> str:
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return self["visual.indent.cursor.style"]
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# other
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# scroll
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@property
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def scrolloff(self) -> int:
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return self["visual.scrolloff"]
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return self["visual.scroll.scrolloff"]
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@property
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def vertical_scroll(self) -> int:
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return self["visual.scroll.vertical"]
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@property
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def horizontal_scroll(self) -> int:
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return self["visual.scroll.horizontal"]
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@property
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def half_page_scroll(self) -> bool:
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return self["visual.scroll.half_page"]
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# borders
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@property
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def room_name_separator(self) -> str:
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return self["visual.borders.room_name_separator"]
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@property
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def room_name_split(self) -> str:
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return self["visual.borders.room_name_split"]
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@property
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def nick_list_separator(self) -> str:
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return self["visual.borders.nick_list_separator"]
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@property
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def nick_list_split(self) -> str:
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return self["visual.borders.nick_list_split"]
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@property
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def edit_separator(self) -> str:
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return self["visual.borders.edit_separator"]
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@property
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def borders_style(self) -> str:
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return self["visual.borders.style"]
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# other
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@property
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def palette(self) -> Any:
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@ -176,8 +216,10 @@ class EuphLoader(TreeLoader):
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self.add_style("visual.surround.style", "bold")
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# cursor
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self.add("visual.cursor.surround.left", Kind.STR, "<", self.SINGLE_CHAR)
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self.add("visual.cursor.surround.right", Kind.STR, ">", self.SINGLE_CHAR)
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self.add("visual.cursor.surround.left", Kind.STR, "<",
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self.SINGLE_CHAR)
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self.add("visual.cursor.surround.right", Kind.STR, ">",
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self.SINGLE_CHAR)
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self.add_style("visual.cursor.surround.style", "cursor")
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self.add_style("visual.cursor.own_nick_style", "cursor")
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self.add("visual.cursor.fill.char", Kind.STR, " ", self.SINGLE_CHAR)
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@ -189,13 +231,31 @@ class EuphLoader(TreeLoader):
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self.add("visual.indent.fill", Kind.STR, " ", self.SINGLE_CHAR)
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self.add_style("visual.indent.style", "gray")
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self.add("visual.indent.cursor.char", Kind.STR, "┃", self.SINGLE_CHAR)
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self.add("visual.indent.cursor.corner", Kind.STR, "┗", self.SINGLE_CHAR)
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self.add("visual.indent.cursor.corner", Kind.STR, "┗",
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self.SINGLE_CHAR)
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self.add("visual.indent.cursor.fill", Kind.STR, "━", self.SINGLE_CHAR)
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self.add_style("visual.indent.cursor.style", "cursor")
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# other
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self.add("visual.scrolloff", Kind.INT, 3, self.AT_LEAST_0)
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# scroll
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self.add("visual.scroll.scrolloff", Kind.INT, 3, self.AT_LEAST_0)
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self.add("visual.scroll.vertical", Kind.INT, 2, self.AT_LEAST_1)
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self.add("visual.scroll.horizontal", Kind.INT, 8, self.AT_LEAST_1)
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self.add("visual.scroll.half_page", Kind.BOOL, True)
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# borders
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self.add("visual.borders.room_name_separator", Kind.STR, "═",
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self.SINGLE_CHAR)
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self.add("visual.borders.room_name_split", Kind.STR, "╤",
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self.SINGLE_CHAR)
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self.add("visual.borders.nick_list_separator", Kind.STR, "│",
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self.SINGLE_CHAR)
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self.add("visual.borders.nick_list_split", Kind.STR, "┤",
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self.SINGLE_CHAR)
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self.add("visual.borders.edit_separator", Kind.STR, "─",
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self.SINGLE_CHAR)
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self.add_style("visual.borders.style", "gray")
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# other
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self.add("styles", Kind.DICT, self.DEFAULT_STYLES)
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def add_style(self, name: str, default: str) -> None:
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@ -287,7 +287,11 @@ class RoomWidget(urwid.WidgetWrap):
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)
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def _create_tree_widget(self) -> Any:
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return CursorTreeWidget(self._tree)
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return CursorTreeWidget(self._tree,
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vertical_scroll_step=self.c.vertical_scroll,
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horizontal_scroll_step=self.c.vertical_scroll,
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half_page_scroll=self.c.half_page_scroll,
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)
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def _create_edit_widget(self) -> Any:
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return urwid.Edit(multiline=True)
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@ -301,10 +305,17 @@ class RoomWidget(urwid.WidgetWrap):
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tree: Any,
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edit: Any,
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) -> Any:
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return RoomLayout(room_name, nick_list, tree, edit)
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return RoomLayout(room_name, nick_list, tree, edit,
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border_attrs={"style": self.c.borders_style},
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room_name_separator=self.c.room_name_separator,
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room_name_split=self.c.room_name_split,
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nick_list_separator=self.c.nick_list_separator,
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nick_list_split=self.c.nick_list_split,
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edit_separator=self.c.edit_separator,
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)
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def _create_edit_nick_widget(self) -> Any:
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return EditWidget("Choose a nick: ", "@")
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return EditWidget("Choose a nick: ", "@", style=self.c.own_nick_style)
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## Room life cycle
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