bowl/cheuph/euphoria/single_room_application.py
2019-06-21 11:50:23 +00:00

130 lines
4.1 KiB
Python

from typing import Any, Optional
import urwid
from ..attributed_text_widget import ATWidget
from ..markup import AT
from .edit_widgets import EditWidget
from .euph_config import EuphConfig
from .launch_application import launch
from .room_widget import RoomWidget
__all__ = ["SingleRoomApplication", "launch_single_room_application"]
class ChooseRoomWidget(urwid.WidgetWrap):
def __init__(self,
room_style: Optional[str] = None,
error_style: Optional[str] = None,
error_room_style: Optional[str] = None,
) -> None:
self._room_style = room_style
self._error_style = error_style
self._error_room_style = error_room_style
self.error = None
self.edit = EditWidget("Choose a room:", caption="&", style=room_style)
self.filler = urwid.Filler(self.edit)
super().__init__(self.filler)
def render(self, size: Any, focus: Any) -> Any:
if self.error:
width, _ = size
rows = self.error.rows((width,), focus)
self.filler.bottom = rows
return super().render(size, focus)
def set_error(self, text: Any) -> None:
self.error = text
self.pile = urwid.Pile([
self.error,
self.edit,
])
self.filler = urwid.Filler(self.pile)
self._w = self.filler
def unset_error(self) -> None:
self.error = None
self.filler = urwid.Filler(self.edit)
self._w = self.filler
def could_not_connect(self, roomname: str) -> None:
text = AT("Could not connect to ", style=self._error_style)
text += AT("&" + roomname, style=self._error_room_style)
text += AT(".\n", style=self._error_style)
self.set_error(ATWidget(text, align=urwid.CENTER))
def invalid_room_name(self, reason: str) -> None:
text = AT(f"Invalid room name: {reason}\n",
attributes=self._error_attrs)
self.set_error(ATWidget(text, align=urwid.CENTER))
class SingleRoomApplication(urwid.WidgetWrap):
# The characters in the ALPHABET make up the characters that are allowed in
# room names.
ALPHABET = "abcdefghijklmnopqrstuvwxyz0123456789"
# These are other characters or character combinations necessary for the
# editor to function well.
ALLOWED_EDITOR_KEYS = {
"backspace", "delete",
"left", "right",
"home", "end",
}
def __init__(self, config: EuphConfig) -> None:
self.c = config
self.choose_room = ChooseRoomWidget(
room_style=self.c.room_style,
error_style=self.c.error_style,
error_room_style=self.c.error_room_style,
)
super().__init__(self.choose_room)
def selectable(self) -> bool:
return True
def switch_to_choose(self) -> None:
self.choose_room.could_not_connect(self.choose_room.edit.text)
self._w = self.choose_room
def keypress(self, size: Any, key: str) -> Optional[str]:
if self._w is self.choose_room:
if key == "esc":
raise urwid.ExitMainLoop()
self.choose_room.unset_error()
if key == "enter":
roomname = self.choose_room.edit.text
if roomname:
room = RoomWidget(roomname, self.c)
urwid.connect_signal(room, "close", self.switch_to_choose)
self._w = room
room.connect()
else:
self.choose_room.invalid_room_name("too short")
elif not super().selectable():
return key
# Make sure we only enter valid room names
elif key.lower() in self.ALPHABET:
return super().keypress(size, key.lower())
elif key in self.ALLOWED_EDITOR_KEYS:
return super().keypress(size, key)
return None
elif super().selectable():
return super().keypress(size, key)
return key
def launch_single_room_application() -> None:
launch(SingleRoomApplication)