bowl/cheuph/render/tree_list.py

103 lines
3.2 KiB
Python

from .element import Id, RenderedElement
__all__ = ["TreeList"]
class TreeList:
def __init__(self,
tree: List[RenderedElement],
anchor_id: Id,
) -> None:
self._deque = collections.deque()
self._anchor_id = anchor_id
# The offsets can be thought of as the index of a line relative to the
# anchor's first line.
#
# The upper offset is the index of the uppermost message's first line.
# upper_offset <= 0.
#
# The lower offset is the index of the lowermost message's LAST line.
# lower_offset >= 0.
self._upper_offset: Int
self._lower_offset: Int
# The upper and lower tree ids are the ids of the uppermost or
# lowermost tree added to the TreeList. They can be used to request the
# previous or next tree from an ElementSupply.
self._upper_tree_id: Id
self._lower_tree_id: Id
self._add_first_tree(tree)
@property
def upper_offset(self) -> Int:
return self._upper_offset
@property
def lower_offset(self) -> Int:
return self._lower_offset
@property
def upper_tree_id(self) -> Id:
return self._upper_tree_id
@property
def lower_tree_id(self) -> Id:
return self._lower_tree_id
def _add_first_tree(self, tree: List[RenderedElement]) -> None:
if len(tree) == 0:
raise ValueError("The tree must contain at least one element")
tree_id = tree[0].element.id
self._upper_tree_id = tree_id
self._lower_tree_id = tree_id
offset = 0
found_anchor = False
for rendered in elements:
if rendered.element.id == anchor_id:
found_anchor = True
self._upper_offset = -offset
offset += rendered.height
if not found_anchor:
raise ValueError("The initial tree must contain the anchor")
# Subtracting 1 because the lower offset is the index of the lowermost
# message's last line, not the first line of a hypothetical message
# below that.
self._lower_offset = offset - 1
def add_above(self, tree: List[RenderedElement]) -> None:
if len(tree) == 0:
raise ValueError("The tree must contain at least one element")
self._upper_tree_id = tree[0].element.id
for rendered in reversed(tree):
self._deque.appendleft(rendered)
self._upper_offset -= rendered.height
# Alternative to the above for loop
#delta = sum(map(lambda r: r.height, tree))
#self._upper_offset -= delta
#self._deque.extendLeft(reversed(tree))
def add_below(self, tree: List[RenderedElement]) -> None:
if len(tree) == 0:
raise ValueError("The tree must contain at least one element")
self._lower_tree_id = tree[0].element.id
for rendered in tree:
self._deque.append(rendered)
self._lower_offset += rendered.height
# Alternative to the above for loop
#delta = sum(map(lambda r: r.height, tree))
#self._lower_offset += delta
#self._deque.extend(tree)