Add todo about ws pong handling
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@ -170,6 +170,7 @@ struct State {
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packet_tx: mpsc::UnboundedSender<Data>,
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packet_tx: mpsc::UnboundedSender<Data>,
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// TODO An arbitrary pong frame may be sent unsolicited
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last_ws_ping: Option<u64>,
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last_ws_ping: Option<u64>,
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last_ws_pong: Option<Vec<u8>>,
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last_ws_pong: Option<Vec<u8>>,
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last_euph_ping: Option<Time>,
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last_euph_ping: Option<Time>,
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