Make instance event handler synchronous and infallible
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parent
eab230e796
commit
adcd17deae
2 changed files with 52 additions and 41 deletions
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@ -2,7 +2,6 @@
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//!
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//! See [`Instance`] for more details.
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use std::future::Future;
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use std::str::FromStr;
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use std::sync::{Arc, Mutex};
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use std::time::Duration;
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@ -40,6 +39,21 @@ pub struct Config {
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pub password: Option<String>,
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}
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// Previously, the event callback was asynchronous and would return a result. It
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// was called in-line to calling Conn::recv. The idea was that the instance
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// would stop if the event handler returned Err. This was, however, not even
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// implemented correctly and the instance would just reconnect.
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//
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// The new event handler is synchronous. This way, it becomes harder to
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// accidentally block Conn::recv, for example by waiting for a channel with
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// limited capacity. If async code must be executed upon receiving a command,
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// the user can start a task from inside the handler.
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//
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// The new event handler does not return anything. This makes the code nicer. In
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// the use cases I'm thinking of, it should not be a problem: If the event
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// handler encounters errors, there's usually other ways to tell the same. Make
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// the event handler ignore the errors and stop the instance in that other way.
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impl Config {
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pub fn new<S: ToString>(room: S) -> Self {
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Self {
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@ -83,10 +97,9 @@ impl Config {
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self
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}
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pub fn build<F, Fut>(self, on_event: F) -> Instance
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pub fn build<F>(self, on_event: F) -> Instance
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where
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F: FnMut(Event) -> Fut + Send + 'static,
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Fut: Future<Output = Result<(), ()>> + Send + 'static,
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F: Fn(Event) + Send + Sync + 'static,
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{
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Instance::new(self, on_event)
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}
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@ -124,14 +137,13 @@ pub struct Instance {
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}
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impl Instance {
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pub fn new<F, Fut>(config: Config, on_event: F) -> Self
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pub fn new<F>(config: Config, on_event: F) -> Self
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where
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F: FnMut(Event) -> Fut + Send + 'static,
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Fut: Future<Output = Result<(), ()>> + Send + 'static,
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F: Fn(Event) + Send + Sync + 'static,
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{
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debug!("{}: Created with config {config:?}", config.name);
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let (request_tx, request_rx) = mpsc::unbounded_channel();
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tokio::spawn(Self::run::<F, Fut>(config.clone(), on_event, request_rx));
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tokio::spawn(Self::run::<F>(config.clone(), on_event, request_rx));
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Self { config, request_tx }
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}
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@ -145,17 +157,16 @@ impl Instance {
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rx.await.ok()
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}
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async fn run<F, Fut>(
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async fn run<F>(
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config: Config,
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mut on_event: F,
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on_event: F,
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mut request_rx: mpsc::UnboundedReceiver<oneshot::Sender<ConnTx>>,
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) where
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F: FnMut(Event) -> Fut,
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Fut: Future<Output = Result<(), ()>>,
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F: Fn(Event),
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{
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// TODO Only delay reconnecting if previous reconnect attempt failed
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loop {
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Self::run_once::<F, Fut>(&config, &mut on_event, &mut request_rx).await;
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Self::run_once::<F>(&config, &on_event, &mut request_rx).await;
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debug!(
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"{}: Waiting {} seconds before reconnecting",
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config.name,
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@ -189,14 +200,13 @@ impl Instance {
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}
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}
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async fn run_once<F, Fut>(
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async fn run_once<F>(
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config: &Config,
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on_event: &mut F,
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on_event: &F,
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request_rx: &mut mpsc::UnboundedReceiver<oneshot::Sender<ConnTx>>,
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) -> Option<()>
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where
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F: FnMut(Event) -> Fut,
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Fut: Future<Output = Result<(), ()>>,
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F: Fn(Event),
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{
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debug!("{}: Connecting...", config.name);
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let (mut conn, cookies) = Conn::connect(
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@ -212,7 +222,7 @@ impl Instance {
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let conn_tx = conn.tx().clone();
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let result = select! {
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r = Self::receive::<F, Fut>(config, &mut conn, on_event) => r,
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r = Self::receive::<F>(config, &mut conn, on_event) => r,
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_ = Self::handle_requests(request_rx, &conn_tx) => Ok(()),
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};
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if let Err(err) = result {
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@ -226,10 +236,9 @@ impl Instance {
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Some(())
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}
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async fn receive<F, Fut>(config: &Config, conn: &mut Conn, on_event: &mut F) -> conn::Result<()>
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async fn receive<F>(config: &Config, conn: &mut Conn, on_event: &F) -> conn::Result<()>
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where
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F: FnMut(Event) -> Fut,
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Fut: Future<Output = Result<(), ()>>,
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F: Fn(Event),
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{
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loop {
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let packet = conn.recv().await?;
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@ -266,10 +275,7 @@ impl Instance {
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_ => {}
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}
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if on_event(event).await.is_err() {
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warn!("{}: on_event handler returned Err(())", config.name);
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break;
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}
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on_event(event);
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}
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Ok(())
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