Make instance event handler synchronous and infallible

This commit is contained in:
Joscha 2023-01-22 01:00:18 +01:00
parent eab230e796
commit adcd17deae
2 changed files with 52 additions and 41 deletions

View file

@ -1,11 +1,11 @@
//! Similar to the `testbot_manual` example, but using [`Instance`] to connect //! Similar to the `testbot_manual` example, but using [`Instance`] to connect
//! to the room (and toreconnect). //! to the room (and toreconnect).
use std::time::Duration; use euphoxide::api::packet::ParsedPacket;
use euphoxide::api::{Data, Nick, Send}; use euphoxide::api::{Data, Nick, Send};
use euphoxide::bot::instance::{Config, Event}; use euphoxide::bot::instance::{Config, Snapshot};
use time::OffsetDateTime; use time::OffsetDateTime;
use tokio::sync::mpsc;
const NICK: &str = "TestBot"; const NICK: &str = "TestBot";
const HELP: &str = "I'm an example bot for https://github.com/Garmelon/euphoxide"; const HELP: &str = "I'm an example bot for https://github.com/Garmelon/euphoxide";
@ -43,18 +43,15 @@ fn format_delta(delta: time::Duration) -> String {
parts.join(" ") parts.join(" ")
} }
async fn on_event(event: Event) -> Result<(), ()> { async fn on_packet(packet: ParsedPacket, snapshot: Snapshot) -> Result<(), ()> {
let data = match event.packet.content { let data = match packet.content {
Ok(data) => data, Ok(data) => data,
Err(err) => { Err(err) => {
println!("Error for {}: {err}", event.packet.r#type); println!("Error for {}: {err}", packet.r#type);
return Err(()); return Err(());
} }
}; };
let conn_tx = event.snapshot.conn_tx;
let state = event.snapshot.state;
match data { match data {
Data::HelloEvent(ev) => println!("Connected with id {}", ev.session.id), Data::HelloEvent(ev) => println!("Connected with id {}", ev.session.id),
Data::SnapshotEvent(ev) => { Data::SnapshotEvent(ev) => {
@ -69,7 +66,7 @@ async fn on_event(event: Event) -> Result<(), ()> {
// We only need to do this because we want to log the result of // We only need to do this because we want to log the result of
// the nick command. Otherwise, we could've just called // the nick command. Otherwise, we could've just called
// tx.send() synchronously and ignored the returned Future. // tx.send() synchronously and ignored the returned Future.
let conn_tx_clone = conn_tx.clone(); let conn_tx_clone = snapshot.conn_tx.clone();
tokio::spawn(async move { tokio::spawn(async move {
// Awaiting the future returned by the send command lets you // Awaiting the future returned by the send command lets you
// (type-safely) access the server's reply. // (type-safely) access the server's reply.
@ -109,7 +106,7 @@ async fn on_event(event: Event) -> Result<(), ()> {
} else if content == format!("!help @{NICK}") { } else if content == format!("!help @{NICK}") {
reply = Some(HELP.to_string()); reply = Some(HELP.to_string());
} else if content == format!("!uptime @{NICK}") { } else if content == format!("!uptime @{NICK}") {
if let Some(joined) = state.joined() { if let Some(joined) = snapshot.state.joined() {
let delta = OffsetDateTime::now_utc() - joined.since; let delta = OffsetDateTime::now_utc() - joined.since;
reply = Some(format!("/me has been up for {}", format_delta(delta))); reply = Some(format!("/me has been up for {}", format_delta(delta)));
} }
@ -125,7 +122,8 @@ async fn on_event(event: Event) -> Result<(), ()> {
// would be a race between sending the message and closing // would be a race between sending the message and closing
// the connection as the send function can return before the // the connection as the send function can return before the
// message has actually been sent. // message has actually been sent.
let _ = conn_tx let _ = snapshot
.conn_tx
.send(Send { .send(Send {
content: "/me dies".to_string(), content: "/me dies".to_string(),
parent: Some(event.0.id), parent: Some(event.0.id),
@ -138,7 +136,7 @@ async fn on_event(event: Event) -> Result<(), ()> {
// If you are not interested in the result, you can just // If you are not interested in the result, you can just
// throw away the future returned by the send function. // throw away the future returned by the send function.
println!("Sending reply..."); println!("Sending reply...");
let _ = conn_tx.send(Send { let _ = snapshot.conn_tx.send(Send {
content: reply, content: reply,
parent: Some(event.0.id), parent: Some(event.0.id),
}); });
@ -153,10 +151,17 @@ async fn on_event(event: Event) -> Result<(), ()> {
#[tokio::main] #[tokio::main]
async fn main() { async fn main() {
let (tx, mut rx) = mpsc::unbounded_channel();
let _instance = Config::new("test") let _instance = Config::new("test")
.username(Some("TestBot")) .username(Some("TestBot"))
.build(on_event); .build(move |e| {
let _ = tx.send(e);
});
// Once the instance is dropped, it stops, so we wait indefinitely here. while let Some(event) = rx.recv().await {
tokio::time::sleep(Duration::from_secs(u64::MAX)).await; if on_packet(event.packet, event.snapshot).await.is_err() {
break;
}
}
} }

View file

@ -2,7 +2,6 @@
//! //!
//! See [`Instance`] for more details. //! See [`Instance`] for more details.
use std::future::Future;
use std::str::FromStr; use std::str::FromStr;
use std::sync::{Arc, Mutex}; use std::sync::{Arc, Mutex};
use std::time::Duration; use std::time::Duration;
@ -40,6 +39,21 @@ pub struct Config {
pub password: Option<String>, pub password: Option<String>,
} }
// Previously, the event callback was asynchronous and would return a result. It
// was called in-line to calling Conn::recv. The idea was that the instance
// would stop if the event handler returned Err. This was, however, not even
// implemented correctly and the instance would just reconnect.
//
// The new event handler is synchronous. This way, it becomes harder to
// accidentally block Conn::recv, for example by waiting for a channel with
// limited capacity. If async code must be executed upon receiving a command,
// the user can start a task from inside the handler.
//
// The new event handler does not return anything. This makes the code nicer. In
// the use cases I'm thinking of, it should not be a problem: If the event
// handler encounters errors, there's usually other ways to tell the same. Make
// the event handler ignore the errors and stop the instance in that other way.
impl Config { impl Config {
pub fn new<S: ToString>(room: S) -> Self { pub fn new<S: ToString>(room: S) -> Self {
Self { Self {
@ -83,10 +97,9 @@ impl Config {
self self
} }
pub fn build<F, Fut>(self, on_event: F) -> Instance pub fn build<F>(self, on_event: F) -> Instance
where where
F: FnMut(Event) -> Fut + Send + 'static, F: Fn(Event) + Send + Sync + 'static,
Fut: Future<Output = Result<(), ()>> + Send + 'static,
{ {
Instance::new(self, on_event) Instance::new(self, on_event)
} }
@ -124,14 +137,13 @@ pub struct Instance {
} }
impl Instance { impl Instance {
pub fn new<F, Fut>(config: Config, on_event: F) -> Self pub fn new<F>(config: Config, on_event: F) -> Self
where where
F: FnMut(Event) -> Fut + Send + 'static, F: Fn(Event) + Send + Sync + 'static,
Fut: Future<Output = Result<(), ()>> + Send + 'static,
{ {
debug!("{}: Created with config {config:?}", config.name); debug!("{}: Created with config {config:?}", config.name);
let (request_tx, request_rx) = mpsc::unbounded_channel(); let (request_tx, request_rx) = mpsc::unbounded_channel();
tokio::spawn(Self::run::<F, Fut>(config.clone(), on_event, request_rx)); tokio::spawn(Self::run::<F>(config.clone(), on_event, request_rx));
Self { config, request_tx } Self { config, request_tx }
} }
@ -145,17 +157,16 @@ impl Instance {
rx.await.ok() rx.await.ok()
} }
async fn run<F, Fut>( async fn run<F>(
config: Config, config: Config,
mut on_event: F, on_event: F,
mut request_rx: mpsc::UnboundedReceiver<oneshot::Sender<ConnTx>>, mut request_rx: mpsc::UnboundedReceiver<oneshot::Sender<ConnTx>>,
) where ) where
F: FnMut(Event) -> Fut, F: Fn(Event),
Fut: Future<Output = Result<(), ()>>,
{ {
// TODO Only delay reconnecting if previous reconnect attempt failed // TODO Only delay reconnecting if previous reconnect attempt failed
loop { loop {
Self::run_once::<F, Fut>(&config, &mut on_event, &mut request_rx).await; Self::run_once::<F>(&config, &on_event, &mut request_rx).await;
debug!( debug!(
"{}: Waiting {} seconds before reconnecting", "{}: Waiting {} seconds before reconnecting",
config.name, config.name,
@ -189,14 +200,13 @@ impl Instance {
} }
} }
async fn run_once<F, Fut>( async fn run_once<F>(
config: &Config, config: &Config,
on_event: &mut F, on_event: &F,
request_rx: &mut mpsc::UnboundedReceiver<oneshot::Sender<ConnTx>>, request_rx: &mut mpsc::UnboundedReceiver<oneshot::Sender<ConnTx>>,
) -> Option<()> ) -> Option<()>
where where
F: FnMut(Event) -> Fut, F: Fn(Event),
Fut: Future<Output = Result<(), ()>>,
{ {
debug!("{}: Connecting...", config.name); debug!("{}: Connecting...", config.name);
let (mut conn, cookies) = Conn::connect( let (mut conn, cookies) = Conn::connect(
@ -212,7 +222,7 @@ impl Instance {
let conn_tx = conn.tx().clone(); let conn_tx = conn.tx().clone();
let result = select! { let result = select! {
r = Self::receive::<F, Fut>(config, &mut conn, on_event) => r, r = Self::receive::<F>(config, &mut conn, on_event) => r,
_ = Self::handle_requests(request_rx, &conn_tx) => Ok(()), _ = Self::handle_requests(request_rx, &conn_tx) => Ok(()),
}; };
if let Err(err) = result { if let Err(err) = result {
@ -226,10 +236,9 @@ impl Instance {
Some(()) Some(())
} }
async fn receive<F, Fut>(config: &Config, conn: &mut Conn, on_event: &mut F) -> conn::Result<()> async fn receive<F>(config: &Config, conn: &mut Conn, on_event: &F) -> conn::Result<()>
where where
F: FnMut(Event) -> Fut, F: Fn(Event),
Fut: Future<Output = Result<(), ()>>,
{ {
loop { loop {
let packet = conn.recv().await?; let packet = conn.recv().await?;
@ -266,10 +275,7 @@ impl Instance {
_ => {} _ => {}
} }
if on_event(event).await.is_err() { on_event(event);
warn!("{}: on_event handler returned Err(())", config.name);
break;
}
} }
Ok(()) Ok(())