euphoxide/src/bot/instance.rs

392 lines
12 KiB
Rust

//! A single instance of a bot in a single room.
//!
//! See [`Instance`] for more details.
use std::fmt;
use std::str::FromStr;
use std::sync::{Arc, Mutex};
use std::time::Duration;
use cookie::{Cookie, CookieJar};
use log::{debug, warn};
use tokio::select;
use tokio::sync::{mpsc, oneshot};
use tokio_tungstenite::tungstenite;
use tokio_tungstenite::tungstenite::http::HeaderValue;
use crate::api::packet::ParsedPacket;
use crate::api::{Auth, AuthOption, Data, Nick};
use crate::conn::{self, Conn, ConnTx, State};
/// Settings that are usually shared between all instances connecting to a
/// specific server.
#[derive(Clone)]
pub struct ServerConfig {
/// How long to wait for the server until an operation is considered timed
/// out.
///
/// This timeout applies to waiting for reply packets to command packets
/// sent by the client, as well as operations like connecting or closing a
/// connection.
pub timeout: Duration,
/// How long to wait until reconnecting after an unsuccessful attempt to
/// connect.
pub reconnect_delay: Duration,
/// Domain name, to be used with [`euphoxide::connect`].
pub domain: String,
/// Cookies to use when connecting. They are updated with the server's reply
/// after successful connection attempts.
pub cookies: Arc<Mutex<CookieJar>>,
}
impl ServerConfig {
pub fn timeout(mut self, timeout: Duration) -> Self {
self.timeout = timeout;
self
}
pub fn reconnect_delay(mut self, reconnect_delay: Duration) -> Self {
self.reconnect_delay = reconnect_delay;
self
}
pub fn domain<S: ToString>(mut self, domain: S) -> Self {
self.domain = domain.to_string();
self
}
pub fn cookies(mut self, cookies: Arc<Mutex<CookieJar>>) -> Self {
self.cookies = cookies;
self
}
pub fn room<S: ToString>(self, room: S) -> InstanceConfig {
InstanceConfig::new(self, room)
}
}
impl Default for ServerConfig {
fn default() -> Self {
Self {
timeout: Duration::from_secs(30),
reconnect_delay: Duration::from_secs(30),
domain: "euphoria.io".to_string(),
cookies: Arc::new(Mutex::new(CookieJar::new())),
}
}
}
struct Hidden;
impl fmt::Debug for Hidden {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
write!(f, "<hidden>")
}
}
impl fmt::Debug for ServerConfig {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
f.debug_struct("ServerConfig")
.field("timeout", &self.timeout)
.field("reconnect_delay", &self.reconnect_delay)
.field("domain", &self.domain)
.field("cookies", &Hidden)
.finish()
}
}
/// Settings that are usually specific to a single instance.
#[derive(Debug, Clone)]
pub struct InstanceConfig {
pub server: ServerConfig,
/// Unique name of this instance.
pub name: String,
/// Room name, to be used with [`euphoxide::connect`].
pub room: String,
/// Whether the instance should connect as human or bot.
pub human: bool,
/// Username to set upon connecting.
pub username: Option<String>,
/// Password to use if room requires authentication.
pub password: Option<String>,
}
impl InstanceConfig {
pub fn new<S: ToString>(server: ServerConfig, room: S) -> Self {
Self {
server,
name: room.to_string(),
room: room.to_string(),
human: false,
username: None,
password: None,
}
}
pub fn name<S: ToString>(mut self, name: S) -> Self {
self.name = name.to_string();
self
}
pub fn human(mut self, human: bool) -> Self {
self.human = human;
self
}
pub fn username<S: ToString>(mut self, username: Option<S>) -> Self {
self.username = username.map(|s| s.to_string());
self
}
pub fn password<S: ToString>(mut self, password: Option<S>) -> Self {
self.password = password.map(|s| s.to_string());
self
}
pub fn build<F>(self, on_event: F) -> Instance
where
F: Fn(Event) + Send + Sync + 'static,
{
Instance::new(self, on_event)
}
}
/// Snapshot of a [`Conn`]'s state immediately after receiving a packet.
#[derive(Debug, Clone)]
pub struct Snapshot {
pub conn_tx: ConnTx,
pub state: State,
}
// Most of the time, the largest variant (`Packet`) is sent. The size of this
// enum is not critical anyways since it's not constructed that often.
#[allow(clippy::large_enum_variant)]
#[derive(Debug)]
pub enum Event {
Connecting(InstanceConfig),
Connected(InstanceConfig, ConnTx),
Packet(InstanceConfig, ParsedPacket, Snapshot),
Disconnected(InstanceConfig),
Stopped(InstanceConfig),
}
enum Request {
GetConnTx(oneshot::Sender<ConnTx>),
Stop,
}
/// An error that occurred inside an [`Instance`] while it was running.
enum RunError {
StoppedManually,
InstanceDropped,
CouldNotConnect(tungstenite::Error),
Conn(conn::Error),
}
/// A single instance of a bot in a single room.
///
/// The instance automatically connects to its room once it is created, and it
/// reconnects when it loses connection. If the room requires authentication and
/// a password is given, the instance automatically authenticates. If a nick is
/// given, the instance sets its nick upon joining the room.
///
/// An instance has a unique name used for logging and identifying the instance.
/// The room name can be used as the instance name if there is never more than
/// one instance per room.
#[derive(Debug)]
pub struct Instance {
config: InstanceConfig,
request_tx: mpsc::UnboundedSender<Request>,
}
impl Instance {
// Previously, the event callback was asynchronous and would return a result. It
// was called in-line to calling Conn::recv. The idea was that the instance
// would stop if the event handler returned Err. This was, however, not even
// implemented correctly and the instance would just reconnect.
//
// The new event handler is synchronous. This way, it becomes harder to
// accidentally block Conn::recv, for example by waiting for a channel with
// limited capacity. If async code must be executed upon receiving a command,
// the user can start a task from inside the handler.
//
// The new event handler does not return anything. This makes the code nicer. In
// the use cases I'm thinking of, it should not be a problem: If the event
// handler encounters errors, there's usually other ways to tell the same. Make
// the event handler ignore the errors and stop the instance in that other way.
pub fn new<F>(config: InstanceConfig, on_event: F) -> Self
where
F: Fn(Event) + Send + Sync + 'static,
{
debug!("{}: Created with config {config:?}", config.name);
let (request_tx, request_rx) = mpsc::unbounded_channel();
tokio::spawn(Self::run::<F>(config.clone(), on_event, request_rx));
Self { config, request_tx }
}
pub fn config(&self) -> &InstanceConfig {
&self.config
}
pub async fn conn_tx(&self) -> Option<ConnTx> {
let (tx, rx) = oneshot::channel();
let _ = self.request_tx.send(Request::GetConnTx(tx));
rx.await.ok()
}
pub fn stop(&self) {
let _ = self.request_tx.send(Request::Stop);
}
async fn run<F: Fn(Event)>(
config: InstanceConfig,
on_event: F,
mut request_rx: mpsc::UnboundedReceiver<Request>,
) {
loop {
debug!("{}: Connecting...", config.name);
on_event(Event::Connecting(config.clone()));
let result = Self::run_once::<F>(&config, &on_event, &mut request_rx).await;
on_event(Event::Disconnected(config.clone()));
let connected = match result {
Ok(()) => {
debug!("{}: Connection closed normally", config.name);
true
}
Err(RunError::StoppedManually) => {
debug!("{}: Instance stopped manually", config.name);
break;
}
Err(RunError::InstanceDropped) => {
debug!("{}: Instance dropped", config.name);
break;
}
Err(RunError::CouldNotConnect(err)) => {
warn!("{}: Failed to connect: {err}", config.name);
false
}
Err(RunError::Conn(err)) => {
warn!("{} An error occurred: {err}", config.name);
true
}
};
if !connected {
let s = config.server.reconnect_delay.as_secs();
debug!("{}: Waiting {s} seconds before reconnecting", config.name);
tokio::time::sleep(config.server.reconnect_delay).await;
}
}
on_event(Event::Stopped(config))
}
fn get_cookies(config: &InstanceConfig) -> HeaderValue {
let guard = config.server.cookies.lock().unwrap();
let cookies = guard
.iter()
.map(|c| format!("{}", c.stripped()))
.collect::<Vec<_>>()
.join("; ");
drop(guard);
cookies.try_into().unwrap()
}
fn set_cookies(config: &InstanceConfig, cookies: Vec<HeaderValue>) {
debug!("{}: Updating cookies", config.name);
let mut guard = config.server.cookies.lock().unwrap();
for cookie in cookies {
if let Ok(cookie) = cookie.to_str() {
if let Ok(cookie) = Cookie::from_str(cookie) {
guard.add(cookie);
}
}
}
}
async fn run_once<F: Fn(Event)>(
config: &InstanceConfig,
on_event: &F,
request_rx: &mut mpsc::UnboundedReceiver<Request>,
) -> Result<(), RunError> {
let (mut conn, cookies) = Conn::connect(
&config.server.domain,
&config.room,
config.human,
Some(Self::get_cookies(config)),
config.server.timeout,
)
.await
.map_err(RunError::CouldNotConnect)?;
Self::set_cookies(config, cookies);
on_event(Event::Connected(config.clone(), conn.tx().clone()));
let conn_tx = conn.tx().clone();
select! {
r = Self::receive::<F>(config, &mut conn, on_event) => r,
r = Self::handle_requests(request_rx, &conn_tx) => Err(r),
}
}
async fn receive<F: Fn(Event)>(
config: &InstanceConfig,
conn: &mut Conn,
on_event: &F,
) -> Result<(), RunError> {
loop {
let packet = conn.recv().await.map_err(RunError::Conn)?;
let snapshot = Snapshot {
conn_tx: conn.tx().clone(),
state: conn.state().clone(),
};
match &packet.content {
Ok(Data::SnapshotEvent(_)) => {
if let Some(username) = &config.username {
debug!("{}: Setting nick to username {}", config.name, username);
let name = username.to_string();
let _ = conn.tx().send(Nick { name });
}
}
Ok(Data::BounceEvent(_)) => {
if let Some(password) = &config.password {
debug!("{}: Authenticating with password", config.name);
let cmd = Auth {
r#type: AuthOption::Passcode,
passcode: Some(password.to_string()),
};
let _ = conn.tx().send(cmd);
} else {
warn!("{}: Auth required but no password configured", config.name);
break;
}
}
_ => {}
}
on_event(Event::Packet(config.clone(), packet, snapshot));
}
Ok(())
}
async fn handle_requests(
request_rx: &mut mpsc::UnboundedReceiver<Request>,
conn_tx: &ConnTx,
) -> RunError {
while let Some(request) = request_rx.recv().await {
match request {
Request::GetConnTx(tx) => {
let _ = tx.send(conn_tx.clone());
}
Request::Stop => return RunError::StoppedManually,
}
}
RunError::InstanceDropped
}
}