Add basic server
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78
src/Forest/Server.hs
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78
src/Forest/Server.hs
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{-# LANGUAGE OverloadedStrings #-}
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module Forest.Server
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( withThread
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, serverApp
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) where
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import Control.Concurrent.Async
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import Control.Concurrent.Chan
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import Data.Aeson
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import qualified Data.Text as T
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import qualified Network.WebSockets as WS
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import Forest.Api
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import Forest.Tree
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import Forest.TreeModule
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{- Helper functions -}
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withThread :: IO () -> IO () -> IO ()
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withThread thread main = withAsync thread $ const main
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sendPacket :: WS.Connection -> ServerPacket -> IO ()
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sendPacket conn packet = WS.sendTextData conn $ encode packet
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closeWithErrorMessage :: WS.Connection -> T.Text -> IO ()
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closeWithErrorMessage conn = WS.sendCloseCode conn 1003
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receivePacket :: WS.Connection -> IO (Maybe ClientPacket)
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receivePacket conn = do
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dataMessage <- WS.receiveDataMessage conn
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closeOnErrorMessage $ case dataMessage of
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WS.Binary _ -> Left "Invalid message format: Binary"
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WS.Text bs _ -> case eitherDecode' bs of
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Left errorMsg -> Left $ "Invalid packet: " <> T.pack errorMsg
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Right packet -> Right packet
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where
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closeOnErrorMessage :: Either T.Text a -> IO (Maybe a)
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closeOnErrorMessage (Right a) = pure $ Just a
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closeOnErrorMessage (Left errorMsg) =
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Nothing <$ closeWithErrorMessage conn errorMsg
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{- Thread that sends updates to the client -}
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sendUpdatesThread :: WS.Connection -> Chan Node -> Node -> IO ()
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sendUpdatesThread conn nodeChan _ = do
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newNode <- readChan nodeChan
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-- TODO Don't send the whole node every time
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sendPacket conn $ ServerUpdate (Path []) newNode
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sendUpdatesThread conn nodeChan newNode
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{- Main server application that receives and processes client packets -}
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receivePackets :: TreeModule a => WS.Connection -> a -> IO ()
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receivePackets conn treeModule = do
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maybePacket <- receivePacket conn
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case maybePacket of
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Just packet -> case packet of
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ClientEdit path text -> edit treeModule path text >> receivePackets conn treeModule
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ClientDelete path -> delete treeModule path >> receivePackets conn treeModule
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ClientReply path text -> reply treeModule path text >> receivePackets conn treeModule
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ClientAct path -> act treeModule path >> receivePackets conn treeModule
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ClientHello _ -> closeWithErrorMessage conn "Invalid packet: Hello can only be sent once"
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Nothing -> pure () -- Connection already closed by receivePacket
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serverApp :: TreeModule a => ModuleConstructor a -> WS.ServerApp
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serverApp constructor pendingConnection = do
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conn <- WS.acceptRequest pendingConnection
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chan <- newChan
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WS.withPingThread conn 10 (pure ()) $ do
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firstPacket <- receivePacket conn
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case firstPacket of
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Nothing -> pure ()
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Just (ClientHello _) -> do
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sendPacket conn $ ServerHello [] initialNode
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withThread (sendUpdatesThread conn chan initialNode) $
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constructor (writeChan chan) $ receivePackets conn
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Just _ -> closeWithErrorMessage conn "Invalid packet: Expected a hello packet"
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17
src/Forest/Tree.hs
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17
src/Forest/Tree.hs
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{-# LANGUAGE OverloadedStrings #-}
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module Forest.Tree
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( emptyNode
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, initialNode
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) where
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import qualified Data.HashMap.Strict as Map
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import qualified Data.Text as T
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import Forest.Api
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emptyNode :: T.Text -> Bool -> Bool -> Bool -> Bool -> Node
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emptyNode text edit delete reply act = Node text edit delete reply act Map.empty
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initialNode :: Node
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initialNode = emptyNode "Loading..." False False False False
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16
src/Forest/TreeModule.hs
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16
src/Forest/TreeModule.hs
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module Forest.TreeModule
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( TreeModule(..)
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, ModuleConstructor
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) where
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import qualified Data.Text as T
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import Forest.Api
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class TreeModule a where
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edit :: a -> Path -> T.Text -> IO ()
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delete :: a -> Path -> IO ()
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reply :: a -> Path -> T.Text -> IO ()
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act :: a -> Path -> IO ()
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type ModuleConstructor a = (Node -> IO ()) -> (a -> IO ()) -> IO ()
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