[client] Rewrite client structure

This commit is contained in:
Joscha 2020-02-19 23:06:28 +00:00
parent bd06b64699
commit e8b6efcb76
10 changed files with 547 additions and 494 deletions

145
src/Forest/Client.hs Normal file
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{-# LANGUAGE OverloadedStrings #-}
module Forest.Client
( ClientState
, newClientState
, runClient
) where
import Brick
import Brick.BChan
import Control.Monad
import Control.Monad.IO.Class
import qualified Graphics.Vty as Vty
import qualified Network.WebSockets as WS
import Forest.Api
import Forest.Client.UiState
import Forest.Client.Websocket
import Forest.Client.WidgetTree
import Forest.Node
import Forest.Util
data ResourceName = RnViewport | RnEditor
deriving (Show, Eq, Ord)
data ClientState = ClientState
{ csUiState :: UiState ResourceName
, csConn :: WS.Connection
}
newClientState :: WS.Connection -> Node -> ClientState
newClientState conn node = ClientState
{ csUiState = newUiState RnEditor node
, csConn = conn
}
{- Handling input events -}
type ClientM a = EventM ResourceName a
onUiState ::
ClientState
-> (UiState ResourceName -> UiState ResourceName)
-> ClientM (Next ClientState)
onUiState cs f = continue cs {csUiState = f $ csUiState cs}
onUiState' ::
ClientState
-> (UiState ResourceName -> ClientM (UiState ResourceName))
-> ClientM (Next ClientState)
onUiState' cs f = do
s' <- f $ csUiState cs
continue cs {csUiState = s'}
{- ... without active editor -}
onKeyWithoutEditor :: ClientState -> Vty.Event -> ClientM (Next ClientState)
onKeyWithoutEditor cs (Vty.EvKey k _)
| k `elem` quitKeys = halt cs
| k `elem` foldKeys = onUiState cs foldAtFocus
| k `elem` upKeys = onUiState cs moveFocusUp
| k `elem` downKeys = onUiState cs moveFocusDown
| k `elem` editKeys = onUiState cs editCurrentNode
| k `elem` deleteKeys = do
liftIO $ sendPacket (csConn cs) $ ClientDelete (getFocusedPath $ csUiState cs)
continue cs
| k `elem` replyKeys = onUiState cs replyToCurrentNode
| k `elem` replyKeys' = onUiState cs replyAfterCurrentNode
| k `elem` actKeys = do
liftIO $ sendPacket (csConn cs) $ ClientAct (getFocusedPath $ csUiState cs)
continue cs
where
quitKeys = [Vty.KChar 'q', Vty.KEsc]
foldKeys = [Vty.KChar '\t']
upKeys = [Vty.KChar 'k', Vty.KUp]
downKeys = [Vty.KChar 'j', Vty.KDown]
editKeys = [Vty.KChar 'e']
deleteKeys = [Vty.KChar 'd']
replyKeys = [Vty.KChar 'r']
replyKeys' = [Vty.KChar 'R']
actKeys = [Vty.KChar 'a', Vty.KChar ' ', Vty.KEnter]
onKeyWithoutEditor cs _ = continue cs
{- ... with active editor -}
editResultToPacket :: EditResult -> ClientPacket
editResultToPacket result
| erReply result = ClientReply (erPath result) (erText result)
| otherwise = ClientEdit (erPath result) (erText result)
onKeyWithEditor :: ClientState -> Vty.Event -> ClientM (Next ClientState)
-- Finish editing normally
onKeyWithEditor cs (Vty.EvKey Vty.KEnter _) = do
let (s', maybeResult) = finishEditing $ csUiState cs
forM_ maybeResult $ liftIO . sendPacket (csConn cs) . editResultToPacket
continue cs {csUiState = s'}
-- Abort editing with Escape
onKeyWithEditor cs (Vty.EvKey Vty.KEsc _) = onUiState cs abortEditing
-- Insert a newline on C-n
onKeyWithEditor cs (Vty.EvKey (Vty.KChar 'n') m)
| Vty.MCtrl `elem` m = onUiState' cs $ updateEditor $ Vty.EvKey Vty.KEnter []
-- Forward all other events as usual
onKeyWithEditor cs ev = onUiState' cs $ updateEditor ev
{- And the rest of the Brick application -}
clientDraw :: ClientState -> [Widget ResourceName]
clientDraw cs = [padTopBottom 1 $ padLeftRight 2 vp]
where
tree = renderUiState boxDrawingBranching $ csUiState cs
vp = viewport RnViewport Vertical tree
clientHandleEvent ::
ClientState -> BrickEvent ResourceName Event -> ClientM (Next ClientState)
clientHandleEvent cs (VtyEvent ev)
| isEditorActive (csUiState cs) = onKeyWithEditor cs ev
| otherwise = onKeyWithoutEditor cs ev
clientHandleEvent cs (AppEvent ev) = case ev of
EventNode node -> onUiState cs $ replaceRootNode node
EventConnectionClosed -> halt cs
clientHandleEvent cs _ = continue cs
clientAttrMap :: AttrMap
clientAttrMap = attrMap Vty.defAttr
[ ("expand", Vty.currentAttr `Vty.withStyle` Vty.bold `Vty.withForeColor` Vty.yellow)
, ("focus", Vty.currentAttr `Vty.withBackColor` Vty.blue)
, ("flags", Vty.currentAttr `Vty.withForeColor` Vty.brightBlack)
]
clientApp :: App ClientState Event ResourceName
clientApp = App
{ appDraw = clientDraw
, appChooseCursor = showFirstCursor
, appHandleEvent = clientHandleEvent
, appStartEvent = pure
, appAttrMap = const clientAttrMap
}
runClient :: WS.Connection -> BChan Event -> Node -> IO ()
runClient conn chan node = do
putStrLn "Starting UI"
let clientState = newClientState conn node
vtyBuilder = Vty.mkVty Vty.defaultConfig
initialVty <- vtyBuilder
void $ customMain initialVty vtyBuilder (Just chan) clientApp clientState