Clean up project
Remove unnecessary files and change fitness value to unsigned long long.
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4 changed files with 4 additions and 66 deletions
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@ -8,11 +8,10 @@
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class Fitness
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{
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public:
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Fitness();
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Fitness(sf::Texture target, float scale=0.5);
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Fitness(sf::Texture target, float scale=1);
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bool loadShader(std::string filename);
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double of(Chromosome chr);
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unsigned long long of(Chromosome chr);
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sf::Texture target; // base image to compare against
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sf::RenderTexture tex; // big RenderWindow containg the Chromosome to be evaluated
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