Add Generation

Some more complex algorithms are not yet implemented.
This commit is contained in:
Joscha 2017-04-27 20:56:45 +00:00
parent 0d686b2008
commit 2c37b90ad8
3 changed files with 156 additions and 1 deletions

57
src/Generation.hpp Normal file
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#pragma once
#include <random>
#include <vector>
#include "Chromosome.hpp"
#include "Fitness.hpp"
class Generation
{
public:
static size_t size;
static size_t living;
static Fitness* fitness;
static std::mt19937_64* re;
Generation();
enum CullType
{
CUTOFF,
ROULETTE
};
void updateFitness();
void cull(CullType algorithm=Generation::ROULETTE);
void reproduce(float crossover=0.5); // how often a child is the result of two parents,
// and not simply mutation.
struct Individual
{
// Individual(Chromosome& father, Chromosome& mother) : chromosome(father, mother) {}
Chromosome chromosome;
unsigned long long fitness = 0;
bool fitnessEvaluated = false;
bool alive = true;
};
std::vector<Individual> individuals;
private:
// all of the culling algorithms can assume:
// - sorted array
// - alive flag set to true on all individuals
void cullCutoff();
void cullRoulette();
// pool of Chromosomes
// sort pool?
// min/max/median
// extract stats
// calculate fitness
// cull/selection
// render full generation? No
};