Speed up Chromosome
Reserves memory for vectors when copying chromosomes. Also, removed old files
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28210e39d5
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3 changed files with 3 additions and 282 deletions
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@ -49,6 +49,8 @@ Chromosome::Chromosome(const Chromosome& other)
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{
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{
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// reserve to other's size/capacity?
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// reserve to other's size/capacity?
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this->genes.reserve(other.genes.size());
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for (auto& ptr : other.genes) {
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for (auto& ptr : other.genes) {
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this->genes.push_back(std::unique_ptr<Gene>(Gene::copy(ptr.get())));
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this->genes.push_back(std::unique_ptr<Gene>(Gene::copy(ptr.get())));
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}
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}
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@ -60,6 +62,7 @@ Chromosome& Chromosome::operator=(const Chromosome& other)
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// reserve to other's size/capacity?
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// reserve to other's size/capacity?
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this->genes.clear();
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this->genes.clear();
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this->genes.reserve(other.genes.size());
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if (this != &other) {
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if (this != &other) {
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for (auto& ptr : other.genes) {
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for (auto& ptr : other.genes) {
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@ -1,232 +0,0 @@
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#include "Chromosome.hpp"
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#include <algorithm>
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#if __GNUC__ < 7 // gcc 7 will support clamp
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namespace std {
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template<typename T>
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T clamp(T v, T lo, T hi)
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{
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return std::min(hi, std::max(lo, v));
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}
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}
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#endif
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#include <iostream>
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#include <iterator>
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// #include <cmath>
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sf::Vector2f Chromosome::size(0, 0);
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float Chromosome::stddev_position = .1;
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float Chromosome::stddev_radius = .1;
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float Chromosome::stddev_color = 20;
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std::minstd_rand* Chromosome::re;
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sf::CircleShape Chromosome::circle;
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Chromosome::Chromosome()
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{
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// this->genes is already empty
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this->circle.setPointCount(36);
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}
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Chromosome::Chromosome(Chromosome& father, Chromosome& mother) :
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Chromosome()
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{
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std::uniform_int_distribution<> booldist(0, 1);
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// auto fpair = this->selectSegment(father.genes);
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// auto mpair = this->selectSegment(mother.genes);
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// auto cur_it = this->genes.begin();
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// std::cout << std::distance(cur_it, father.genes.begin()) << std::endl;
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// std::cout << std::distance(cur_it, mother.genes.begin()) << std::endl;
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// cur_it = this->genes.insert(cur_it, fpair.second, father.genes.end());
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// cur_it = this->genes.insert(cur_it, mpair.first, mpair.second);
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// cur_it = this->genes.insert(cur_it, father.genes.begin(), fpair.first);
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// if (booldist(*Chromosome::re)) {
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// this->genes.insert(this->genes.begin(), fpair.second, father.genes.end());
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// this->genes.insert(this->genes.begin(), mpair.first, mpair.second);
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// this->genes.insert(this->genes.begin(), father.genes.begin(), fpair.first);
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// } else {
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// this->genes.insert(this->genes.begin(), mpair.second, mother.genes.end());
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// this->genes.insert(this->genes.begin(), fpair.first, fpair.second);
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// this->genes.insert(this->genes.begin(), mother.genes.begin(), mpair.first);
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// }
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auto gene_father = this->selectGene(father.genes);
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auto gene_mother = this->selectGene(mother.genes);
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if (booldist(*Chromosome::re)) {
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this->genes.insert(this->genes.begin(), father.genes.begin(), gene_father);
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this->genes.insert(this->genes.begin(), gene_mother, mother.genes.end());
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} else {
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this->genes.insert(this->genes.begin(), mother.genes.begin(), gene_mother);
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this->genes.insert(this->genes.begin(), gene_father, father.genes.end());
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}
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}
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void Chromosome::mutate()
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{
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std::uniform_int_distribution<> mutatedist(0, 1); // 1/2 of the time, it mutates everytime!
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std::uniform_int_distribution<> choicedist(0, 12);
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while (mutatedist(*Chromosome::re)) {
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int choice = choicedist(*Chromosome::re);
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if (choice < 1) { // add
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// std::cout << "Added circle" << std::endl;
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this->genes.push_back(this->randomGene());
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} else if (choice < 2) { // remove
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// std::cout << "Removed circle" << std::endl;
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auto it = this->selectGene(this->genes);
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if (it != this->genes.end()) {
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this->genes.erase(it);
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}
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} else if (choice < 4) { // swap
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// std::cout << "Swapped circles" << std::endl;
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auto it_one = this->selectGene(this->genes);
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auto it_two = this->selectGene(this->genes);
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if (it_one != this->genes.end() && it_two != this->genes.end() && it_one != it_two) {
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auto tmp = *it_one;
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*it_one = *it_two;
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*it_two = tmp;
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}
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} else { // mutate
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// std::cout << "Mutated circle" << std::endl;
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auto it = this->selectGene(this->genes);
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if (it != this->genes.end()) {
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this->mutateGene(*it);
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}
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}
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}
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}
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void Chromosome::draw(sf::RenderTarget& target, sf::RenderStates states) const
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{
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this->circle.setPosition(0, 0);
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this->circle.setRadius(Chromosome::size.x + Chromosome::size.y);
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this->circle.setOrigin(Chromosome::size);
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this->circle.setFillColor(sf::Color::White);
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target.draw(this->circle, states);
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for (auto gene : this->genes) {
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Chromosome::circle.setPosition(gene.position);
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Chromosome::circle.setRadius(gene.radius);
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Chromosome::circle.setOrigin(sf::Vector2f(gene.radius, gene.radius));
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Chromosome::circle.setFillColor(gene.color);
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target.draw(Chromosome::circle, states);
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}
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}
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size_t Chromosome::length()
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{
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return this->genes.size();
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}
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float Chromosome::maxRadius()
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{
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return std::min(Chromosome::size.x, Chromosome::size.y)/2;
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}
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Chromosome::Gene Chromosome::randomGene()
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{
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float max_radius = this->maxRadius();
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std::uniform_real_distribution<> xdist(0, Chromosome::size.x);
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std::uniform_real_distribution<> ydist(0, Chromosome::size.y);
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std::uniform_real_distribution<> rdist(0, sqrt(max_radius));
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std::uniform_int_distribution<> colordist(0, 255);
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sf::Vector2f position(xdist(*Chromosome::re), ydist(*Chromosome::re));
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float radius = (pow(rdist(*Chromosome::re), 2));
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sf::Color color(
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colordist(*Chromosome::re),
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colordist(*Chromosome::re),
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colordist(*Chromosome::re),
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150
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);
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Chromosome::Gene gene;
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gene.position = position;
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gene.radius = radius;
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gene.color = color;
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return gene;
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}
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void Chromosome::mutateGene(Gene& gene)
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{
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std::uniform_int_distribution<> booldist(0, 1);
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float max_radius = this->maxRadius();
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if (booldist(*Chromosome::re)) { // position
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std::normal_distribution<> posdist(0, Chromosome::stddev_position);
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gene.position.x = std::clamp<float>(
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gene.position.x + posdist(*Chromosome::re)*max_radius,
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0,
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Chromosome::size.x
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);
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gene.position.y = std::clamp<float>(
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gene.position.y + posdist(*Chromosome::re)*max_radius,
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0,
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Chromosome::size.y
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);
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}
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if (booldist(*Chromosome::re)) { // radius
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std::normal_distribution<> raddist(0, Chromosome::stddev_radius);
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gene.radius = std::clamp<float>(
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gene.radius + pow(raddist(*Chromosome::re)*sqrt(max_radius), 2),
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0,
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max_radius
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);
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}
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if (booldist(*Chromosome::re)) { // color (all three values at the same time)
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std::normal_distribution<> coldist(0, Chromosome::stddev_color);
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gene.color.r = std::clamp<unsigned int>(gene.color.r + coldist(*Chromosome::re), 0, 255);
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gene.color.g = std::clamp<unsigned int>(gene.color.g + coldist(*Chromosome::re), 0, 255);
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gene.color.b = std::clamp<unsigned int>(gene.color.b + coldist(*Chromosome::re), 0, 255);
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gene.color.a = std::clamp<unsigned int>(gene.color.a + coldist(*Chromosome::re), 0, 255);
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}
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}
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std::pair<std::vector<Chromosome::Gene>::iterator, std::vector<Chromosome::Gene>::iterator>
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Chromosome::selectSegment(std::vector<Chromosome::Gene>& genes)
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{
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std::uniform_int_distribution<> randdist(0, genes.size()-1);
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auto first = genes.begin() + randdist(*Chromosome::re);
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auto second = genes.begin() + randdist(*Chromosome::re);
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if (first > second) {
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std::swap(first, second);
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}
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return std::pair<std::vector<Chromosome::Gene>::iterator,
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std::vector<Chromosome::Gene>::iterator>(first, second);
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}
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std::vector<Chromosome::Gene>::iterator
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Chromosome::selectGene(std::vector<Chromosome::Gene>& genes)
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{
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if (genes.empty()) {
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return genes.end();
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} else {
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std::uniform_int_distribution<> posdist(0, genes.size()-1);
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return genes.begin() + posdist(*Chromosome::re);
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}
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}
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@ -1,50 +0,0 @@
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#pragma once
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#include <random>
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#include <utility>
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#include <vector>
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#include <SFML/Graphics.hpp>
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#include <SFML/System.hpp>
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class Chromosome : public sf::Drawable
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{
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public:
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static sf::Vector2f size;
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static float stddev_position; // percent of max_radius
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static float stddev_radius; // percent of max_radius
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static float stddev_color;
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static std::minstd_rand* re;
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Chromosome(); // create empty chromosome
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Chromosome(Chromosome& father, Chromosome& mother); // crossover
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void mutate(); // randomly mutate chromosome's genes
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virtual void draw(sf::RenderTarget& target, sf::RenderStates states) const;
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size_t length();
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protected:
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static sf::CircleShape circle;
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struct Gene
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{
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sf::Vector2f position;
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float radius;
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sf::Color color;
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};
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std::vector<Gene> genes;
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float maxRadius();
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Gene randomGene();
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void mutateGene(Gene& gene);
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std::pair<std::vector<Gene>::iterator, std::vector<Gene>::iterator>
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selectSegment(std::vector<Gene>& genes);
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std::vector<Gene>::iterator selectGene(std::vector<Gene>& genes);
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};
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