Approximate images with shapes using genetic algorithms
The shader rounds to the nearest color when rendering, sometimes it rounds up. I made it only round down, |
||
|---|---|---|
| build | ||
| src | ||
| .gitignore | ||
| compare.glsl | ||
| Makefile | ||
The shader rounds to the nearest color when rendering, sometimes it rounds up. I made it only round down, |
||
|---|---|---|
| build | ||
| src | ||
| .gitignore | ||
| compare.glsl | ||
| Makefile | ||