Add EuphRoom

This commit is contained in:
Joscha 2024-02-06 00:48:35 +01:00
parent 69515c6bc1
commit 1eafc745d7
3 changed files with 101 additions and 0 deletions

91
EuphRoom/EuphRoom.gd Normal file
View file

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extends Node
signal joined()
signal packet(packet: EuphPacket)
@export var domain := "euphoria.leet.nu"
@export var room := "test"
@export var nick := "godot"
@export var autoconnect := false
@onready var _reconnect_timer := $ReconnectTimer
var _socket: WebSocketPeer
var _joined: bool
func status() -> String:
if not _socket:
if _reconnect_timer.is_stopped(): return "stopped"
return "waiting"
match _socket.get_ready_state():
WebSocketPeer.STATE_CONNECTING: return "connecting"
WebSocketPeer.STATE_OPEN when _joined: return "joined"
WebSocketPeer.STATE_OPEN : return "joining"
WebSocketPeer.STATE_CLOSING: return "closing"
WebSocketPeer.STATE_CLOSED: return "closed"
return "unknown"
func reconnect():
# Assumes gc will close the previous socket, if any
var url := "wss://%s/room/%s/ws" % [domain, room]
_socket = WebSocketPeer.new()
_socket.connect_to_url(url)
_joined = false
func send(p: EuphPacket):
print("=> ", p.json_stringify())
if not _socket:
push_warning("Tried to send ", p.type, " while not connected")
return
_socket.send_text(p.json_stringify())
func _on_packet(p: EuphPacket):
print("<= ", p.json_stringify())
if p.type == "ping-event":
send(EuphPacket.new("ping-reply", {"time": p.data.time}))
if p.type == "snapshot-event":
send(EuphPacket.new("nick", {"name": nick}))
_joined = true
joined.emit()
packet.emit(p)
func _on_raw_packet(raw_packet: PackedByteArray, is_text: bool):
if not is_text:
push_error("packet must be text")
return
var text := raw_packet.get_string_from_utf8()
var p := EuphPacket.parse_json_string(text)
if p:
_on_packet(p)
func _ready():
if autoconnect:
reconnect()
func _process(_delta):
if not _socket: return
_socket.poll()
var state := _socket.get_ready_state()
# Reconnect if necessary
if state == WebSocketPeer.STATE_CLOSED:
_reconnect_timer.start()
_socket = null
return
if state != WebSocketPeer.STATE_OPEN:
return
while _socket.get_available_packet_count() > 0:
var raw_packet := _socket.get_packet()
var is_text := _socket.was_string_packet()
_on_raw_packet(raw_packet, is_text)
func _on_reconnect_timer_timeout():
reconnect()