Initial commit.

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Mike Bostock 2012-12-14 09:47:48 -08:00
commit 44b5f2392f
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// -*- C++ -*-
#ifndef MBOSTOCK_ESCALATOR_H
#define MBOSTOCK_ESCALATOR_H
#include "model.h"
#include "physics/shape.h"
#include "physics/vector.h"
#include "room_object.h"
namespace mbostock {
class Material;
class ParticleSimulator;
class Escalator : public DynamicRoomObject {
public:
Escalator(const Vector& min, const Vector& max, const Vector& v);
virtual Model& model();
virtual const Shape& shape() const;
virtual void step(const ParticleSimulator& s);
virtual Vector velocity(const Vector& x) const;
virtual float slip() const;
void setMaterial(const Material& m);
void setTopMaterial(const Material& m);
private:
const AxisAlignedBox box_;
const Vector velocity_;
Vector offset_;
AxisAlignedBoxModel model_;
};
}
#endif