Initial commit.

This commit is contained in:
Mike Bostock 2012-12-14 09:47:48 -08:00
commit 44b5f2392f
98 changed files with 11750 additions and 0 deletions

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wall.cpp Normal file
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// -*- C++ -*-
#include "material.h"
#include "model.h"
#include "physics/shape.h"
#include "room.h"
#include "wall.h"
using namespace mbostock;
Wall::Wall(const Vector& x0, const Vector& x1,
const Vector& x2, const Vector& x3)
: quad_(x0, x1, x2, x3), model_(quad_) {
}
Model& Wall::model() {
return model_;
}
const Shape& Wall::shape() const {
return quad_;
}
void Wall::setMaterial(const Material& m) {
model_.setMaterial(m);
}
float Wall::slip() const {
return model_.material().slip();
}
void Wall::setTexCoords(const Vector& t0, const Vector& t1,
const Vector& t2, const Vector& t3) {
model_.setTexCoords(t0, t1, t2, t3);
}
TriWall::TriWall(const Vector& x0, const Vector& x1, const Vector& x2)
: triangle_(x0, x1, x2), model_(triangle_) {
}
Model& TriWall::model() {
return model_;
}
const Shape& TriWall::shape() const {
return triangle_;
}
void TriWall::setTexCoords(const Vector& t0, const Vector& t1,
const Vector& t2) {
model_.setTexCoords(t0, t1, t2);
}
void TriWall::setMaterial(const Material& m) {
model_.setMaterial(m);
}
float TriWall::slip() const {
return model_.material().slip();
}