// -*- C++ -*- #ifndef MBOSTOCK_PARTICLE_H #define MBOSTOCK_PARTICLE_H #include "vector.h" namespace mbostock { class Particle { public: Particle(); float inverseMass; Vector position; Vector previousPosition; Vector force; Vector velocity() const; }; class ParticleSimulator { public: ParticleSimulator(); ParticleSimulator(float drag); void step(Particle& p) const; static float timeStep(); private: static float timeStep_; static float timeStepSquared_; float drag_; }; } #endif