Switch to sRGBA everywhere

This commit is contained in:
Joscha 2024-03-08 17:40:17 +01:00
parent 859fdb4bfe
commit 1e73c01845
6 changed files with 52 additions and 44 deletions

View file

@ -1,21 +1,21 @@
use palette::Srgb; use palette::Srgba;
pub fn from_image_rgb(color: image::Rgb<u8>) -> Srgb { pub fn from_image_color(color: image::Rgba<u8>) -> Srgba {
let [r, g, b] = color.0; let [r, g, b, a] = color.0;
Srgb::new(r, g, b).into_format() Srgba::new(r, g, b, a).into_format()
} }
pub fn to_image_rgb(color: Srgb) -> image::Rgb<u8> { pub fn to_image_color(color: Srgba) -> image::Rgba<u8> {
let color = color.into_format::<u8>(); let color = color.into_format::<u8, u8>();
image::Rgb([color.red, color.green, color.blue]) image::Rgba([color.red, color.green, color.blue, color.alpha])
} }
pub fn from_text_color(color: cosmic_text::Color) -> Srgb { pub fn from_text_color(color: cosmic_text::Color) -> Srgba {
let [r, g, b, _] = color.as_rgba(); let [r, g, b, a] = color.as_rgba();
Srgb::new(r, g, b).into_format() Srgba::new(r, g, b, a).into_format()
} }
pub fn to_text_color(color: Srgb) -> cosmic_text::Color { pub fn to_text_color(color: Srgba) -> cosmic_text::Color {
let color = color.into_format::<u8>(); let color = color.into_format::<u8, u8>();
cosmic_text::Color::rgb(color.red, color.green, color.blue) cosmic_text::Color::rgba(color.red, color.green, color.blue, color.alpha)
} }

View file

@ -1,5 +1,5 @@
use image::RgbImage; use image::RgbaImage;
use palette::Srgb; use palette::Srgba;
use taffy::{AvailableSpace, NodeId, Point, Size, TaffyResult, TaffyTree}; use taffy::{AvailableSpace, NodeId, Point, Size, TaffyResult, TaffyTree};
use crate::{color, BoxedWidget, Rect, Vec2, View}; use crate::{color, BoxedWidget, Rect, Vec2, View};
@ -14,11 +14,11 @@ fn size_to_vec2(size: Size<f32>) -> Vec2 {
pub struct Tree<C> { pub struct Tree<C> {
tree: TaffyTree<BoxedWidget<C>>, tree: TaffyTree<BoxedWidget<C>>,
background: Srgb, background: Srgba,
} }
impl<C> Tree<C> { impl<C> Tree<C> {
pub fn new(background: Srgb) -> Self { pub fn new(background: Srgba) -> Self {
Self { Self {
tree: TaffyTree::new(), tree: TaffyTree::new(),
background, background,
@ -88,7 +88,7 @@ impl<C> Tree<C> {
ctx: &mut C, ctx: &mut C,
root: NodeId, root: NodeId,
available: Size<AvailableSpace>, available: Size<AvailableSpace>,
) -> anyhow::Result<RgbImage> { ) -> anyhow::Result<RgbaImage> {
self.layout(ctx, root, available)?; self.layout(ctx, root, available)?;
let layout = self.tree.layout(root)?; let layout = self.tree.layout(root)?;
@ -97,7 +97,8 @@ impl<C> Tree<C> {
// TODO Check how taffy treats the border? // TODO Check how taffy treats the border?
let (width, height) = size_to_vec2(layout.size).to_u32(); let (width, height) = size_to_vec2(layout.size).to_u32();
let mut image = RgbImage::from_pixel(width, height, color::to_image_rgb(self.background)); let mut image =
RgbaImage::from_pixel(width, height, color::to_image_color(self.background));
self.render_to_view(ctx, root, &mut View::new(&mut image))?; self.render_to_view(ctx, root, &mut View::new(&mut image))?;
Ok(image) Ok(image)

View file

@ -1,15 +1,15 @@
use image::RgbImage; use image::RgbaImage;
use palette::Srgb; use palette::{blend::Compose, Srgba};
use crate::{color, Rect, Vec2}; use crate::{color, Rect, Vec2};
pub struct View<'a> { pub struct View<'a> {
area: Rect, area: Rect,
buffer: &'a mut RgbImage, buffer: &'a mut RgbaImage,
} }
impl<'a> View<'a> { impl<'a> View<'a> {
pub fn new(buffer: &'a mut RgbImage) -> Self { pub fn new(buffer: &'a mut RgbaImage) -> Self {
let size = Vec2::from_u32(buffer.width(), buffer.height()); let size = Vec2::from_u32(buffer.width(), buffer.height());
let area = Rect::from_nw(Vec2::ZERO, size); let area = Rect::from_nw(Vec2::ZERO, size);
Self { area, buffer } Self { area, buffer }
@ -35,22 +35,30 @@ impl<'a> View<'a> {
pos + self.area.corner_nw() pos + self.area.corner_nw()
} }
pub fn get(&self, pos: Vec2) -> Option<Srgb> { pub fn get(&self, pos: Vec2) -> Option<Srgba> {
let (x, y) = self.pos_to_buffer_pos(pos).to_u32(); let (x, y) = self.pos_to_buffer_pos(pos).to_u32();
let pixel = self.buffer.get_pixel_checked(x, y)?; let pixel = self.buffer.get_pixel_checked(x, y)?;
Some(color::from_image_rgb(*pixel)) Some(color::from_image_color(*pixel))
} }
pub fn set(&mut self, pos: Vec2, color: Srgb) { pub fn set(&mut self, pos: Vec2, color: Srgba) {
let (x, y) = self.pos_to_buffer_pos(pos).to_u32(); let (x, y) = self.pos_to_buffer_pos(pos).to_u32();
if let Some(pixel) = self.buffer.get_pixel_mut_checked(x, y) { if let Some(pixel) = self.buffer.get_pixel_mut_checked(x, y) {
*pixel = color::to_image_rgb(color); let below = color::from_image_color(*pixel);
*pixel = color::to_image_color(color.atop(below));
}
}
pub fn replace(&mut self, pos: Vec2, color: Srgba) {
let (x, y) = self.pos_to_buffer_pos(pos).to_u32();
if let Some(pixel) = self.buffer.get_pixel_mut_checked(x, y) {
*pixel = color::to_image_color(color);
} }
} }
// More complicated drawing primitives // More complicated drawing primitives
pub fn rect(&mut self, area: Rect, color: Srgb) { pub fn rect(&mut self, area: Rect, color: Srgba) {
let nw = area.corner_nw(); let nw = area.corner_nw();
let se = area.corner_se(); let se = area.corner_se();
for y in nw.y..=se.y { for y in nw.y..=se.y {

View file

@ -1,5 +1,5 @@
use cosmic_text::{Attrs, Buffer, Color, FontSystem, Metrics, Shaping, SwashCache}; use cosmic_text::{Attrs, Buffer, FontSystem, Metrics, Shaping, SwashCache};
use palette::Srgb; use palette::Srgba;
use taffy::prelude::{AvailableSpace, Size}; use taffy::prelude::{AvailableSpace, Size};
use crate::{color, Rect, Vec2, View, Widget}; use crate::{color, Rect, Vec2, View, Widget};
@ -32,12 +32,12 @@ pub trait HasFontStuff {
pub struct Text { pub struct Text {
buffer: Buffer, buffer: Buffer,
color: Srgb, color: Srgba,
} }
impl Text { impl Text {
/// Default text color. /// Default text color.
const COLOR: Srgb = Srgb::new(0.0, 0.0, 0.0); const COLOR: Srgba = Srgba::new(0.0, 0.0, 0.0, 1.0);
// Default shaping strategy. // Default shaping strategy.
const SHAPING: Shaping = Shaping::Advanced; const SHAPING: Shaping = Shaping::Advanced;
@ -81,7 +81,7 @@ impl Text {
} }
} }
pub fn color(mut self, color: Srgb) -> Self { pub fn color(mut self, color: Srgba) -> Self {
self.color = color; self.color = color;
self self
} }

View file

@ -1,7 +1,6 @@
use cosmic_text::{Attrs, Metrics}; use cosmic_text::{Attrs, Metrics};
use palette::Srgb; use palette::Srgba;
use showbits_common::{ use showbits_common::{
color,
widgets::{FontStuff, HasFontStuff, Text}, widgets::{FontStuff, HasFontStuff, Text},
Tree, WidgetExt, Tree, WidgetExt,
}; };
@ -67,7 +66,7 @@ impl Drawer {
} }
fn on_test(&mut self) -> anyhow::Result<()> { fn on_test(&mut self) -> anyhow::Result<()> {
let mut tree = Tree::<Context>::new(Srgb::new(1.0, 1.0, 1.0)); let mut tree = Tree::<Context>::new(Srgba::new(1.0, 1.0, 1.0, 1.0));
let root = Text::simple( let root = Text::simple(
&mut self.ctx.font_stuff, &mut self.ctx.font_stuff,

View file

@ -5,8 +5,8 @@ use escpos::{
printer::Printer as EPrinter, printer::Printer as EPrinter,
utils::{PageCode, Protocol, GS}, utils::{PageCode, Protocol, GS},
}; };
use image::{Rgb, RgbImage}; use image::{Rgba, RgbaImage};
use showbits_common::Tree; use showbits_common::{color, Tree};
use taffy::{AvailableSpace, NodeId, Size}; use taffy::{AvailableSpace, NodeId, Size};
pub struct Printer { pub struct Printer {
@ -91,7 +91,7 @@ impl Printer {
/// https://download4.epson.biz/sec_pubs/pos/reference_en/escpos/gs_lv_0.html /// https://download4.epson.biz/sec_pubs/pos/reference_en/escpos/gs_lv_0.html
fn print_image_to_printer( fn print_image_to_printer(
printer: &mut EPrinter<FileDriver>, printer: &mut EPrinter<FileDriver>,
image: &RgbImage, image: &RgbaImage,
) -> anyhow::Result<()> { ) -> anyhow::Result<()> {
assert_eq!(Self::WIDTH % 8, 0); assert_eq!(Self::WIDTH % 8, 0);
assert_eq!(image.width(), Self::WIDTH); assert_eq!(image.width(), Self::WIDTH);
@ -122,7 +122,7 @@ impl Printer {
Ok(()) Ok(())
} }
fn get_horizontal_byte_starting_at(image: &RgbImage, x: u32, y: u32) -> u8 { fn get_horizontal_byte_starting_at(image: &RgbaImage, x: u32, y: u32) -> u8 {
let p7 = Self::pixel_to_bit(*image.get_pixel(x, y)); let p7 = Self::pixel_to_bit(*image.get_pixel(x, y));
let p6 = Self::pixel_to_bit(*image.get_pixel(x + 1, y)); let p6 = Self::pixel_to_bit(*image.get_pixel(x + 1, y));
let p5 = Self::pixel_to_bit(*image.get_pixel(x + 2, y)); let p5 = Self::pixel_to_bit(*image.get_pixel(x + 2, y));
@ -148,9 +148,9 @@ impl Printer {
/// ///
/// Instead of doing the physically accurate thing, I do what makes the most /// Instead of doing the physically accurate thing, I do what makes the most
/// sense visually. /// sense visually.
fn pixel_to_bit(pixel: Rgb<u8>) -> bool { fn pixel_to_bit(pixel: Rgba<u8>) -> bool {
let [r, g, b] = pixel.0; let color = color::from_image_color(pixel);
let sum = (r as u32) + (g as u32) + (b as u32); let avg = (color.red + color.green + color.blue) / 3.0;
sum <= 3 * 255 / 2 // true == black avg < 0.5 // true == black
} }
} }