Add background color to Tree
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c9dd8051dd
commit
859fdb4bfe
2 changed files with 8 additions and 11 deletions
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@ -1,7 +1,8 @@
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use image::RgbImage;
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use palette::Srgb;
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use taffy::{AvailableSpace, NodeId, Point, Size, TaffyResult, TaffyTree};
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use crate::{BoxedWidget, Rect, Vec2, View};
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use crate::{color, BoxedWidget, Rect, Vec2, View};
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fn point_to_vec2(point: Point<f32>) -> Vec2 {
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Vec2::new(point.x as i32, point.y as i32)
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@ -13,12 +14,14 @@ fn size_to_vec2(size: Size<f32>) -> Vec2 {
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pub struct Tree<C> {
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tree: TaffyTree<BoxedWidget<C>>,
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background: Srgb,
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}
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impl<C> Tree<C> {
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pub fn new() -> Self {
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pub fn new(background: Srgb) -> Self {
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Self {
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tree: TaffyTree::new(),
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background,
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}
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}
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@ -94,15 +97,9 @@ impl<C> Tree<C> {
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// TODO Check how taffy treats the border?
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let (width, height) = size_to_vec2(layout.size).to_u32();
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let mut image = RgbImage::new(width, height);
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let mut image = RgbImage::from_pixel(width, height, color::to_image_rgb(self.background));
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self.render_to_view(ctx, root, &mut View::new(&mut image))?;
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Ok(image)
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}
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}
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impl<C> Default for Tree<C> {
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fn default() -> Self {
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Self::new()
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}
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}
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@ -1,6 +1,7 @@
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use cosmic_text::{Attrs, Metrics};
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use palette::Srgb;
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use showbits_common::{
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color,
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widgets::{FontStuff, HasFontStuff, Text},
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Tree, WidgetExt,
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};
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@ -66,7 +67,7 @@ impl Drawer {
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}
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fn on_test(&mut self) -> anyhow::Result<()> {
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let mut tree = Tree::<Context>::new();
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let mut tree = Tree::<Context>::new(Srgb::new(1.0, 1.0, 1.0));
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let root = Text::simple(
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&mut self.ctx.font_stuff,
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@ -74,7 +75,6 @@ impl Drawer {
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Attrs::new(),
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"Hello world!",
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)
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.color(Srgb::new(1.0, 1.0, 1.0))
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.node()
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.margin_all(length(10.0))
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.register(&mut tree)?;
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