Print images lighter
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e7d3d2b638
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9d4ecaaf72
2 changed files with 25 additions and 13 deletions
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@ -3,7 +3,7 @@ use image::{
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RgbaImage,
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};
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use mark::dither::{AlgoFloydSteinberg, AlgoStucki, Algorithm, DiffEuclid, Palette};
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use palette::{IntoColor, Srgb, Srgba};
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use palette::{IntoColor, LinSrgb, Srgba};
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use taffy::prelude::{AvailableSpace, Layout, Size};
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use crate::Widget;
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@ -15,12 +15,12 @@ pub enum DitherAlgorithm {
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}
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impl DitherAlgorithm {
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fn dither(self, image: RgbaImage, palette: &Palette<Srgb>) -> RgbaImage {
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fn dither(self, image: RgbaImage, palette: &Palette<LinSrgb>) -> RgbaImage {
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match self {
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Self::FloydSteinberg => {
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<AlgoFloydSteinberg as Algorithm<Srgb, DiffEuclid>>::run(image, palette)
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<AlgoFloydSteinberg as Algorithm<LinSrgb, DiffEuclid>>::run(image, palette)
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}
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Self::Stucki => <AlgoStucki as Algorithm<Srgb, DiffEuclid>>::run(image, palette),
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Self::Stucki => <AlgoStucki as Algorithm<LinSrgb, DiffEuclid>>::run(image, palette),
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}
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}
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}
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@ -31,11 +31,7 @@ pub struct Image {
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grow: bool,
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filter: FilterType,
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// The palette uses Srgb instead of LinSrgb because dithering in Srgb
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// produces better results when printed, even though color distance
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// calculations are objectively wrong. Maybe the printer's black ink
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// behaviour makes them correct again.
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dither_palette: Option<Palette<Srgb>>,
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dither_palette: Option<Palette<LinSrgb>>,
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dither_algorithm: DitherAlgorithm,
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}
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@ -70,7 +66,7 @@ impl Image {
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let palette = palette
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.iter()
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.map(|c| c.color.into_color())
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.collect::<Vec<Srgb>>();
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.collect::<Vec<LinSrgb>>();
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self.dither_palette = Some(Palette::new(palette));
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self
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@ -1,6 +1,6 @@
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mod calendar;
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use image::RgbaImage;
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use image::{Luma, Pixel, RgbaImage};
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use showbits_common::{
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color::{BLACK, WHITE},
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widgets::{Block, FontStuff, HasFontStuff, Image, Text},
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@ -131,9 +131,17 @@ impl Drawer {
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Ok(())
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}
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fn on_image(&mut self, image: RgbaImage) -> anyhow::Result<()> {
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fn on_image(&mut self, mut image: RgbaImage) -> anyhow::Result<()> {
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let mut tree = Tree::<Context>::new(WHITE);
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for pixel in image.pixels_mut() {
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let [l] = pixel.to_luma().0;
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let l = l as f32 / 255.0; // Convert to [0, 1]
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let l = 1.0 - (0.4 * (1.0 - l)); // Lerp to [0.6, 1]
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let l = (l.clamp(0.0, 1.0) * 255.0) as u8; // Convert back to [0, 255]
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*pixel = Luma([l]).to_rgba();
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}
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let image = Image::new(image)
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.with_dither_palette(&[BLACK, WHITE])
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.node()
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@ -152,9 +160,17 @@ impl Drawer {
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Ok(())
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}
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fn on_photo(&mut self, image: RgbaImage, title: String) -> anyhow::Result<()> {
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fn on_photo(&mut self, mut image: RgbaImage, title: String) -> anyhow::Result<()> {
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let mut tree = Tree::<Context>::new(WHITE);
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for pixel in image.pixels_mut() {
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let [l] = pixel.to_luma().0;
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let l = l as f32 / 255.0; // Convert to [0, 1]
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let l = 1.0 - (0.4 * (1.0 - l)); // Lerp to [0.6, 1]
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let l = (l.clamp(0.0, 1.0) * 255.0) as u8; // Convert back to [0, 255]
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*pixel = Luma([l]).to_rgba();
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}
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let image = Image::new(image)
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.with_dither_palette(&[BLACK, WHITE])
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.node()
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