Make widgets generic over global state
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parent
715be147f9
commit
fe33465564
3 changed files with 40 additions and 30 deletions
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@ -5,15 +5,15 @@ use taffy::{
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TaffyTree, TrackSizingFunction,
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};
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use crate::Widget;
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use crate::{BoxedWidget, Widget};
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pub struct Node {
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pub struct Node<C> {
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layout: Style,
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children: Vec<NodeId>,
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widget: Option<Box<dyn Widget>>,
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widget: Option<BoxedWidget<C>>,
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}
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impl Node {
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impl<C> Node<C> {
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pub fn empty() -> Self {
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Self {
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layout: Style::default(),
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@ -27,12 +27,12 @@ impl Node {
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self
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}
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pub fn widget<W: Widget + 'static>(mut self, widget: W) -> Self {
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pub fn widget<W: Widget<C> + 'static>(mut self, widget: W) -> Self {
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self.widget = Some(Box::new(widget));
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self
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}
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pub fn register(self, tree: &mut TaffyTree<Box<dyn Widget>>) -> TaffyResult<NodeId> {
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pub fn register(self, tree: &mut TaffyTree<BoxedWidget<C>>) -> TaffyResult<NodeId> {
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let id = tree.new_with_children(self.layout, &self.children)?;
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tree.set_node_context(id, self.widget)?;
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Ok(id)
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@ -170,7 +170,7 @@ macro_rules! layout_setter_rect {
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};
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}
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impl Node {
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impl<C> Node<C> {
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layout_setter!(display: Display);
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layout_setter!(overflow: Point<Overflow>);
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