Move task list related controls to new behavior

This commit is contained in:
Joscha 2018-09-28 18:10:51 +00:00
parent 11ef930835
commit 7fb6ff4add
5 changed files with 44 additions and 27 deletions

View file

@ -1,6 +1,5 @@
module TaskMachine.UI.Behaviors.TaskEdit
( startEdit
, taskEditBehavior
( taskEditBehavior
) where
import qualified Brick as B
@ -13,14 +12,6 @@ import TaskMachine.Task
import TaskMachine.UI.TaskList
import TaskMachine.UI.Types
startEdit :: UIState -> UIState
startEdit s =
case taskListSelectedElement (tasks s) of
Nothing -> undefined -- TODO: Add popup notification
Just t ->
let edit = B.editor RTaskEdit (Just 1) (formatTask t)
in s{taskEdit=Just edit}
finishEdit :: B.Editor String RName -> UIState -> UIState
finishEdit edit s =
let editedText = unlines $ B.getEditContents edit
@ -34,10 +25,10 @@ taskEditBehavior :: B.Editor String RName -> UIState -> VTY.Event -> NewState
taskEditBehavior _ s (VTY.EvKey VTY.KEsc []) = B.continue s{taskEdit=Nothing}
taskEditBehavior edit s (VTY.EvKey VTY.KHome []) = B.continue s{taskEdit=Just (B.applyEdit T.gotoBOL edit)}
taskEditBehavior edit s (VTY.EvKey VTY.KEnd []) = B.continue s{taskEdit=Just (B.applyEdit T.gotoEOL edit)}
taskEditBehavior edit s (VTY.EvKey VTY.KEnter []) = do
taskEditBehavior edit s (VTY.EvKey VTY.KEnter []) = B.suspendAndResume $ do
let newState = finishEdit edit s
-- TODO: Save changes to file
B.continue newState
saveUIState newState
pure newState
taskEditBehavior edit s e = do
newEdit <- B.handleEditorEvent e edit
B.continue s{taskEdit=Just newEdit}