Use Frame for rendering instead of Buffer

This commit is contained in:
Joscha 2022-05-21 22:33:37 +02:00
parent cc2f102141
commit add2f25aba
5 changed files with 85 additions and 53 deletions

View file

@ -7,13 +7,15 @@ use crossterm::terminal::{Clear, ClearType, EnterAlternateScreen, LeaveAlternate
use crossterm::{ExecutableCommand, QueueableCommand};
use crate::buffer::{Buffer, Size};
use crate::frame::Frame;
pub struct Terminal {
/// Render target.
out: Box<dyn Write>,
/// Currently visible on screen.
prev_buffer: Buffer,
/// Buffer to render to.
curr_buffer: Buffer,
/// The frame being currently rendered.
frame: Frame,
/// Buffer from the previous frame.
prev_frame_buffer: Buffer,
/// When the screen is updated next, it must be cleared and redrawn fully
/// instead of performing an incremental update.
full_redraw: bool,
@ -27,11 +29,15 @@ impl Drop for Terminal {
}
impl Terminal {
pub fn new(out: Box<dyn Write>) -> io::Result<Self> {
pub fn new() -> io::Result<Self> {
Self::with_target(Box::new(io::stdout()))
}
pub fn with_target(out: Box<dyn Write>) -> io::Result<Self> {
let mut result = Self {
out,
prev_buffer: Buffer::new(),
curr_buffer: Buffer::new(),
frame: Frame::default(),
prev_frame_buffer: Buffer::default(),
full_redraw: true,
};
crossterm::terminal::enable_raw_mode()?;
@ -39,28 +45,32 @@ impl Terminal {
Ok(result)
}
pub fn buffer(&mut self) -> &mut Buffer {
&mut self.curr_buffer
}
/// Resize the frame and other internal buffers if the terminal size has
/// changed.
pub fn autoresize(&mut self) -> io::Result<()> {
let (width, height) = crossterm::terminal::size()?;
let size = Size { width, height };
if size != self.curr_buffer.size() {
self.prev_buffer.resize(size);
self.curr_buffer.resize(size);
if size != self.frame.size() {
self.frame.buffer.resize(size);
self.prev_frame_buffer.resize(size);
self.full_redraw = true;
}
Ok(())
}
/// Display the contents of the buffer on the screen and prepare rendering
/// the next frame.
pub fn frame(&mut self) -> &mut Frame {
&mut self.frame
}
/// Display the current frame on the screen and prepare the next frame.
///
/// After calling this function, the frame returned by [`Self::frame`] will
/// be empty again and have no cursor position.
pub fn present(&mut self) -> io::Result<()> {
if self.full_redraw {
io::stdout().queue(Clear(ClearType::All))?;
self.prev_buffer.reset();
self.prev_frame_buffer.reset(); // Because the screen is now empty
self.full_redraw = false;
}
@ -68,15 +78,15 @@ impl Terminal {
self.update_cursor()?;
self.out.flush()?;
mem::swap(&mut self.prev_buffer, &mut self.curr_buffer);
self.curr_buffer.reset();
mem::swap(&mut self.prev_frame_buffer, &mut self.frame.buffer);
self.frame.reset();
Ok(())
}
fn draw_differences(&mut self) -> io::Result<()> {
// TODO Only draw the differences
for (x, y, cell) in self.curr_buffer.cells() {
for (x, y, cell) in self.frame.buffer.cells() {
let content = StyledContent::new(cell.style, &cell.content as &str);
self.out
.queue(MoveTo(x, y))?
@ -86,8 +96,8 @@ impl Terminal {
}
fn update_cursor(&mut self) -> io::Result<()> {
if let Some(pos) = self.curr_buffer.cursor() {
let size = self.curr_buffer.size();
if let Some(pos) = self.frame.cursor() {
let size = self.frame.size();
let x_in_bounds = 0 <= pos.x && pos.x < size.width as i32;
let y_in_bounds = 0 <= pos.y && pos.y < size.height as i32;
if x_in_bounds && y_in_bounds {