Stop client on loss of connection

This commit is contained in:
Joscha 2017-04-18 13:46:39 +00:00
parent 5029f376a6
commit ac65d9ab0a

136
client.py
View file

@ -65,28 +65,30 @@ class Client():
)
self.inputthread.start()
# update screen until stopped
while not self.stopping:
self._drawevent.wait()
self._drawevent.clear()
with self.map_ as m:
m.draw()
if self.chunkmap_active:
self.chunkmap.draw()
curses.curs_set(False)
else:
curses.curs_set(True)
#m.update_cursor()
#m.noutrefresh()
curses.doupdate()
self.update_screen()
if self.logfile:
self.save_log(self.logfile)
def update_screen(self):
self._drawevent.wait()
self._drawevent.clear()
with self.map_ as m:
m.draw()
if self.chunkmap_active:
self.chunkmap.draw()
curses.curs_set(False)
else:
curses.curs_set(True)
#m.update_cursor()
#m.noutrefresh()
curses.doupdate()
def redraw(self):
self._drawevent.set()
@ -108,62 +110,64 @@ class Client():
elif mode == self.MOVE_MAP:
self.map_.scroll(x*20, y*10)
def handle_input(self, i):
if i == "\x1b": self.stop()
elif i == curses.KEY_F1: self.movement = self.MOVE_NORMAL
elif i == curses.KEY_F2: self.movement = self.MOVE_FAST
elif i == curses.KEY_F3: self.movement = self.MOVE_MAP
elif i == curses.KEY_F5:
self.map_.redraw()
elif i == curses.KEY_F6 or i == curses.KEY_F4: # real map will later toggle on F4
self.chunkmap_active = not self.chunkmap_active
self.redraw()
elif i == curses.KEY_F7:
self.map_.alternating_colors = not self.map_.alternating_colors
self.redraw()
# scrolling the map (10 vertical, 20 horizontal)
elif i in [569,566]: self.move( 0, -1, self.MOVE_MAP) # ctrl + up
elif i in [528,525]: self.move( 0, 1, self.MOVE_MAP) # ctrl + down
elif i in [548,545]: self.move(-1, 0, self.MOVE_MAP) # ctrl + left
elif i in [563,560]: self.move( 1, 0, self.MOVE_MAP) # ctrl + right
# break here if chunkmap is shown: Don't allow for cursor movement or input
elif self.chunkmap_active and self.movement != self.MOVE_MAP: pass
# quick cursor movement (5 vertical, 10 horizontal)
elif i == curses.KEY_SR: self.move( 0, -1, self.MOVE_FAST) # shift + up, 337
elif i == curses.KEY_SF: self.move( 0, 1, self.MOVE_FAST) # shift + down, 336
elif i == curses.KEY_SLEFT: self.move(-1, 0, self.MOVE_FAST) # shift + left, 393
elif i == curses.KEY_SRIGHT: self.move( 1, 0, self.MOVE_FAST) # shift + right, 402
# normal cursor movement
elif i == curses.KEY_UP: self.move( 0, -1, self.movement)
elif i == curses.KEY_DOWN: self.move( 0, 1, self.movement)
elif i == curses.KEY_LEFT: self.move(-1, 0, self.movement)
elif i == curses.KEY_RIGHT: self.move( 1, 0, self.movement)
# edit world
elif i == "\x7f": self.map_.delete()
elif i == "\n": self.map_.newline()
#elif i in string.digits + string.ascii_letters + string.punctuation + " ":
#self.map_.write(i)
elif isinstance(i, str) and len(i) == 1 and ord(i) > 31 and (i not in string.whitespace or i == " "):
self.map_.write(i)
def input_thread(self, scr):
while True:
i = scr.get_wch()
if i == "\x1b": self.stop()
elif i == curses.KEY_F1: self.movement = self.MOVE_NORMAL
elif i == curses.KEY_F2: self.movement = self.MOVE_FAST
elif i == curses.KEY_F3: self.movement = self.MOVE_MAP
elif i == curses.KEY_F5:
self.map_.redraw()
elif i == curses.KEY_F6 or i == curses.KEY_F4: # real map will later toggle on F4
self.chunkmap_active = not self.chunkmap_active
self.redraw()
elif i == curses.KEY_F7:
self.map_.alternating_colors = not self.map_.alternating_colors
self.redraw()
# scrolling the map (10 vertical, 20 horizontal)
elif i in [569,566]: self.move( 0, -1, self.MOVE_MAP) # ctrl + up
elif i in [528,525]: self.move( 0, 1, self.MOVE_MAP) # ctrl + down
elif i in [548,545]: self.move(-1, 0, self.MOVE_MAP) # ctrl + left
elif i in [563,560]: self.move( 1, 0, self.MOVE_MAP) # ctrl + right
# break here if chunkmap is shown: Don't allow for cursor movement or input
elif self.chunkmap_active and self.movement != self.MOVE_MAP: pass
# quick cursor movement (5 vertical, 10 horizontal)
elif i == curses.KEY_SR: self.move( 0, -1, self.MOVE_FAST) # shift + up, 337
elif i == curses.KEY_SF: self.move( 0, 1, self.MOVE_FAST) # shift + down, 336
elif i == curses.KEY_SLEFT: self.move(-1, 0, self.MOVE_FAST) # shift + left, 393
elif i == curses.KEY_SRIGHT: self.move( 1, 0, self.MOVE_FAST) # shift + right, 402
# normal cursor movement
elif i == curses.KEY_UP: self.move( 0, -1, self.movement)
elif i == curses.KEY_DOWN: self.move( 0, 1, self.movement)
elif i == curses.KEY_LEFT: self.move(-1, 0, self.movement)
elif i == curses.KEY_RIGHT: self.move( 1, 0, self.movement)
# edit world
elif i == "\x7f": self.map_.delete()
elif i == "\n": self.map_.newline()
#elif i in string.digits + string.ascii_letters + string.punctuation + " ":
#self.map_.write(i)
elif isinstance(i, str) and len(i) == 1 and ord(i) > 31 and (i not in string.whitespace or i == " "):
self.map_.write(i)
self.handle_input(i)
self.log(f"K: {i!r}")
def connection_thread(self):
while True:
try:
try:
while True:
j = self._ws.recv()
if j:
self.handle_json(json.loads(j))
except (WSException, ConnectionResetError, OSError):
#self.stop()
return
except (WSException, ConnectionResetError, OSError):
self._ws = None
self.stop()
return
def handle_json(self, message):
if message["type"] == "apply-changes":
@ -172,7 +176,9 @@ class Client():
def stop(self):
self.stopping = True
self._ws.close()
if self._ws:
self._ws.close()
self._ws = None
self.redraw()
def request_chunks(self, coords):