wot/client.py
2017-04-04 20:20:48 +00:00

36 lines
686 B
Python

import sys
import threading
class Client():
def __init__(self, address):
self.address = address
self.clock = threading.RLock()
#self.pool = Chunkpool()
#self.map_ = Map(sizex, sizey, self.pool)
#self.chunkmap = Chunkmap(sizex, sizey, self.pool) # size changeable by +/-?
#self.sock = socket.Socket(...)
def launch(self):
# try to connect
# launch socket thread
# update display
# -> launch input thread
def get_input(self, scr):
pass
def stop(self):
pass
def main(argv):
if len(argv) != 2:
print("Usage:")
print(" {} address".format(argv[0]))
return
client = Client(argv[1])
client.launch()
if __name__ == "__main__":
main(sys.argv)