Compare commits

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10 commits

Author SHA1 Message Date
Joscha
8f02d05b5a Add more functions 2016-09-21 18:52:16 +00:00
Joscha
65cad2cdf3 Refer to password as "password", not "pw" 2016-09-21 18:51:47 +00:00
Joscha
b4eacde6ca Import existing modules 2016-09-21 17:03:13 +00:00
Joscha
a4b9e016b0 Refer to client nick as "nick", not "name" 2016-09-21 17:00:04 +00:00
Joscha
ef2d9eba50 Add callbacks 2016-09-21 16:35:37 +00:00
Joscha
9082d0a404 Add mention 2016-09-20 20:49:33 +00:00
Joscha
19de0177d5 Add exceptions 2016-09-20 20:49:20 +00:00
Joscha
cc5a342f91 Add documentation 2016-09-20 20:47:40 +00:00
Joscha
8b1a10c396 Use exceptions and mentions 2016-09-20 20:46:41 +00:00
Joscha
fdbe866a70 Rewrite BotManager and add module-wide logging 2016-09-18 17:53:56 +00:00
29 changed files with 444 additions and 3494 deletions

5
.gitignore vendored
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__pycache__/
*.egg-info/
/.mypy_cache/
/.venv/
yaboli/__pycache__/

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# Changelog
## Next version
## 1.2.0 (2022-08-21)
- update websockets dependency
- switch to pyproject.toml style setuptools config
## 1.1.5 (2020-01-26)
- more stability (I think)
## 1.1.4 (2019-06-21)
- add docstrings to `Bot`
- change `KILL_REPLY` and `RESTART_REPLY` to be optional in `Bot`
- fix imports
- fix room firing incorrect event
- update echobot example to newest version
- update example gitignore to newest version
## 1.1.3 (2019-04-19)
- add timeout for creating ws connections
- fix config file not reloading when restarting bots
## 1.1.2 (2019-04-14)
- fix room authentication
- resolve to test yaboli more thoroughly before publishing a new version
## 1.1.1 (2019-04-14)
- add database class for easier sqlite3 access
## 1.1.0 (2019-04-14)
- change how config files are passed along
- change module system to support config file changes
## 1.0.0 (2019-04-13)
- add fancy argument parsing
- add login and logout command to room
- add pm command to room
- add cookie support
- add !restart to botrulez
- add Bot config file saving
- fix the Room not setting its nick correctly upon reconnecting
## 0.2.0 (2019-04-12)
- add `ALIASES` variable to `Bot`
- add `on_connected` function to `Client`
- change config file format
## 0.1.0 (2019-04-12)
- use setuptools

21
LICENSE
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MIT License
Copyright (c) 2018 - 2019 Garmelon
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.

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# Yaboli
Yaboli (**Y**et **A**nother **Bo**t **Li**brary) is a Python library for
creating bots for [euphoria.io](https://euphoria.io).
- [Documentation](docs/index.md)
- [Changelog](CHANGELOG.md)
## Installation
Ensure that you have at least Python 3.7 installed.
To install yaboli or update your installation to the latest version, run:
```
$ pip install git+https://github.com/Garmelon/yaboli@v1.2.0
```
The use of [venv](https://docs.python.org/3/library/venv.html) is recommended.
## Example echo bot
A simple echo bot that conforms to the
[botrulez](https://github.com/jedevc/botrulez) can be written like so:
```python
class EchoBot(yaboli.Bot):
HELP_GENERAL = "/me echoes back what you said"
HELP_SPECIFIC = [
"This bot only has one command:",
"!echo <text> reply with exactly <text>",
]
def __init__(self, config_file):
super().__init__(config_file)
self.register_botrulez(kill=True)
self.register_general("echo", self.cmd_echo)
async def cmd_echo(self, room, message, args):
await message.reply(args.raw)
```
The bot's nick, cookie file and default rooms are specified in a config file,
like so:
```ini
[general]
nick = EchoBot
cookie_file = bot.cookie
[rooms]
test
```
The help command from the botrulez uses the `HELP_GENERAL` and `HELP_SPECIFIC`
fields.
In the `__init__` function, the bot's commands are registered. The required
botrulez commands (!ping, !help, !uptime) are enabled by default. Other
commands like !kill need to be enabled explicitly.
In the `cmd_echo` function, the echo command is implemented. In this case, the
bot replies to the message containing the command with the raw argument string,
i. e. the text between the end of the "!echo" and the end of the whole message.
The full version of this echobot can be found [in the
examples](examples/echo/).
## TODOs
- [ ] document yaboli (markdown files in a "docs" folder?)
- [ ] document new classes (docstrings, maybe comments)
- [ ] write examples
- [ ] make yaboli package play nice with mypy
- [x] implement !uptime for proper botrulez conformity
- [x] implement !kill
- [x] untruncate LiveMessage-s
- [x] config file support for bots, used by default
- [x] make it easier to enable log messages
- [x] make it easier to run bots
- [x] package in a distutils-compatible way (users should be able to install
yaboli using `pip install git+https://github.com/Garmelon/yaboli`)
- [x] implement !restart
- [x] write project readme
- [x] cookie support
- [x] fancy argument parsing

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# Setting up and running a bot
## Installing yaboli
TODO
## Configuring the bot
TODO
## Running the bot
TODO

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# Index for yaboli docs
- [Setting up and running a bot](bot_setup.md)
- Classes
- [Bot](bot.md)
## Getting started
First, read the [overview](#library-structure-overview) below.
To set up your project, follow the [setup guide](bot_setup.md).
To get a feel for how bots are structured, have a look at the example bots or
read through the docstrings in the `Bot` class.
## Library structure overview
### Message, Session
A `Message` represents a single message. It contains all the fields [specified
in the API](http://api.euphoria.io/#message), in addition to a few utility
functions.
Similar to a `Message`, a `Session` represents a [session
view](http://api.euphoria.io/#sessionview) and also contains almost all the
fields specified in the API, in addition to a few utility functions.
`Message`s and `Session`s also both contain the name of the room they
originated from.
### Room
A `Room` represents a single connection to a room on euphoria. It tries to keep
connected and reconnects if it loses connection. When connecting and
reconnecting, it automatically authenticates and sets a nick.
In addition, a `Room` also keeps track of its own session and the sessions of
all other people and bots connected to the room. It doesn't remember any
messages though, since no "correct" solution to do that exists and the method
depends on the design of the bot using the `Room` (keeping the last few
messages in memory, storing messages in a database etc.).
### LiveMessage, LiveSession
`LiveMessage`s and `LiveSession`s function the same as `Message`s and
`Session`s, with the difference that they contain the `Room` object they
originated from, instead of just a room name. This allows them to also include
a few convenience functions, like `Message.reply`.
Usually, `Room`s and `Client`s (and thus `Bot`s) will pass `LiveMessage`s and
`LiveSession`s instead of their `Message` and `Session` counterparts.
### Client
A `Client` may be connected to a few rooms on euphoria and thus manages a few
`Room` objects. It has functions for joining and leaving rooms on euphoria, and
it can also be connected to the same room multiple times (resulting in multiple
`Room` objects).
The `Client` has a few `on_<event>` functions (e. g. `on_message`, `on_join`)
that are triggered by events in any of the `Room` objects it manages. This
allows a `Client` to react to various things happening in its `Room`s.
### Bot
A `Bot` is a client that:
- is configured using a config file
- reacts to commands using a command system
- implements most commands specified in the
[botrulez](https://github.com/jedevc/botrulez)
The config file includes the bot's default nick, initial rooms and bot-specific
configuration. Upon starting a `Bot`, it joins the rooms specified in the
config, setting its nick to the default nick.
The command system can react to general and specific commands as specified in
the botrulez, and can parse command arguments with or without bash-style string
escaping, and with or without unix-like syntax (flags and optional arguments).
### Module, ModuleBot
A `Module` is a `Bot` that can also be used as a module in a `ModuleBot`. This
is like combining multiple bots into a single bot.
The most notable differences are the new `DESCRIPTION` and `standalone` fields.
The `DESCRIPTION` field contains a short description of the module, whereas the
`standalone` field answers the question whether the `Module` is being run as
standalone bot or part of a `ModuleBot`.

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# These files are ignored because they may contain sensitive information you
# wouldn't want in your repo. If you need to have a config file in your repo,
# store a bot.conf.default with default settings.
*.conf
*.cookie

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[general]
nick = EchoBot
cookie_file = bot.cookie
[rooms]
test

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import yaboli
class EchoBot(yaboli.Bot):
HELP_GENERAL = "/me echoes back what you said"
HELP_SPECIFIC = [
"This bot only has one command:",
"!echo <text> reply with exactly <text>",
]
def __init__(self, *args, **kwargs):
super().__init__(*args, **kwargs)
self.register_botrulez(kill=True)
self.register_general("echo", self.cmd_echo)
async def cmd_echo(self, room, message, args):
text = args.raw.strip() # ignoring leading and trailing whitespace
await message.reply(text)
if __name__ == "__main__":
yaboli.enable_logging()
yaboli.run(EchoBot)

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# python stuff
__pycache__/
# venv stuff
bin/
include/
lib/
lib64
pyvenv.cfg
# bot stuff
#
# These files are ignored because they may contain sensitive information you
# wouldn't want in your repo. If you need to have a config file in your repo,
# store a bot.conf.default with default settings.
*.conf
*.cookie

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[mypy]
disallow_untyped_defs = True
disallow_incomplete_defs = True
no_implicit_optional = True

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[build-system]
requires = ["setuptools"]
build-backend = "setuptools.build_meta"
[project]
name = "yaboli"
version = "1.2.0"
dependencies = [
"websockets >=10.3, <11"
]
# When updating the version, also:
# - update the README.md installation instructions
# - update the changelog
# - set a tag to the update commit
# Meanings of version numbers
#
# Format: a.b.c
#
# a - increased when: major change such as a rewrite
# b - increased when: changes breaking backwards compatibility
# c - increased when: minor changes preserving backwards compatibility
#
# To specify version requirements for yaboli, the following format is
# recommended if you need version a.b.c:
#
# yaboli >=a.b.c, <a.b+1.c
#
# "b+1" is the version number of b increased by 1, not "+1" appended to b.

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import asyncio
import configparser
import logging
from typing import Callable, Dict
logger = logging.getLogger(__name__)
logger.setLevel(logging.INFO)
from .bot import *
from .client import *
from .command import *
from .connection import *
from .database import *
from .events import *
from .exceptions import *
from .message import *
from .module import *
from .room import *
from .session import *
from .util import *
formatter = logging.Formatter('%(asctime)s|%(name)s|%(levelname)s| %(message)s')
sh = logging.StreamHandler()
sh.setFormatter(formatter)
logger.addHandler(sh)
__all__ = ["STYLE", "FORMAT", "DATE_FORMAT", "FORMATTER", "enable_logging",
"run", "run_modulebot"]
__all__ += bot.__all__
__all__ += client.__all__
__all__ += command.__all__
__all__ += connection.__all__
__all__ += database.__all__
__all__ += events.__all__
__all__ += exceptions.__all__
__all__ += message.__all__
__all__ += module.__all__
__all__ += room.__all__
__all__ += session.__all__
__all__ += util.__all__
STYLE = "{"
FORMAT = "{asctime} [{levelname:<7}] <{name}>: {message}"
DATE_FORMAT = "%F %T"
FORMATTER = logging.Formatter(
fmt=FORMAT,
datefmt=DATE_FORMAT,
style=STYLE
)
def enable_logging(name: str = "yaboli", level: int = logging.INFO) -> None:
handler = logging.StreamHandler()
handler.setFormatter(FORMATTER)
logger = logging.getLogger(name)
logger.setLevel(level)
logger.addHandler(handler)
def run(
bot_constructor: BotConstructor,
config_file: str = "bot.conf",
) -> None:
async def _run() -> None:
while True:
# Load the config file
config = configparser.ConfigParser(allow_no_value=True)
config.read(config_file)
bot = bot_constructor(config, config_file)
await bot.run()
asyncio.run(_run())
def run_modulebot(
modulebot_constructor: ModuleBotConstructor,
module_constructors: Dict[str, ModuleConstructor],
config_file: str = "bot.conf",
) -> None:
async def _run() -> None:
while True:
# Load the config file
config = configparser.ConfigParser(allow_no_value=True)
config.read(config_file)
modulebot = modulebot_constructor(config, config_file,
module_constructors)
await modulebot.run()
asyncio.run(_run())
from .bot import Bot
from .botmanager import BotManager
from .callbacks import Callbacks
from .exceptions import YaboliException, CreateBotException
from .mention import Mention

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import configparser
import datetime
import logging
from typing import Callable, List, Optional
from .client import Client
from .command import *
from .message import LiveMessage, Message
from .room import Room
from .util import *
logger = logging.getLogger(__name__)
__all__ = ["Bot", "BotConstructor"]
class Bot(Client):
"""
A Bot is a Client that responds to commands and uses a config file to
automatically set its nick and join rooms.
The config file is loaded as a ConfigParser by the run() or run_modulebot()
functions and has the following structure:
A "general" section which contains:
- nick - the default nick of the bot (set to the empty string if you don't
want to set a nick)
- cookie_file (optional) - the file the cookie should be saved in
A "rooms" section which contains a list of rooms that the bot should
automatically join. This section is optional if you overwrite started().
The room list should have the format "roomname" or "roomname = password".
A bot has the following attributes:
- ALIASES - list of alternate nicks the bot responds to (see
process_commands())
- PING_REPLY - used by cmd_ping()
- HELP_GENERAL - used by cmd_help_general()
- HELP_SPECIFIC - used by cmd_help_specific()
- KILL_REPLY - used by cmd_kill()
- RESTART_REPLY - used by cmd_restart()
- GENERAL_SECTION - the name of the "general" section in the config file
(see above) (default: "general")
- ROOMS_SECTION - the name of the "rooms" section in the config file (see
above) (default: "rooms")
"""
ALIASES: List[str] = []
PING_REPLY: str = "Pong!"
HELP_GENERAL: Optional[str] = None
HELP_SPECIFIC: Optional[List[str]] = None
KILL_REPLY: Optional[str] = "/me dies"
RESTART_REPLY: Optional[str] = "/me restarts"
GENERAL_SECTION = "general"
ROOMS_SECTION = "rooms"
def __init__(self,
config: configparser.ConfigParser,
config_file: str,
) -> None:
self.config = config
self.config_file = config_file
nick = self.config[self.GENERAL_SECTION].get("nick")
if nick is None:
logger.warn(("'nick' not set in config file. Defaulting to empty"
" nick"))
nick = ""
cookie_file = self.config[self.GENERAL_SECTION].get("cookie_file")
if cookie_file is None:
logger.warn(("'cookie_file' not set in config file. Using no cookie"
" file."))
super().__init__(nick, cookie_file=cookie_file)
self._commands: List[Command] = []
self.start_time = datetime.datetime.now()
def save_config(self) -> None:
"""
Save the current state of self.config to the file passed in __init__ as
the config_file parameter.
Usually, this is the file that self.config was loaded from (if you use
run or run_modulebot).
"""
with open(self.config_file, "w") as f:
self.config.write(f)
async def started(self) -> None:
"""
This Client function is overwritten in order to join all the rooms
listed in the "rooms" section of self.config.
If you need to overwrite this function but want to keep the auto-join
functionality, make sure to await super().started().
"""
for room, password in self.config[self.ROOMS_SECTION].items():
if password is None:
await self.join(room)
else:
await self.join(room, password=password)
# Registering commands
def register(self, command: Command) -> None:
"""
Register a Command (from the yaboli.command submodule).
Usually, you don't have to call this function yourself.
"""
self._commands.append(command)
def register_general(self,
name: str,
cmdfunc: GeneralCommandFunction,
args: bool = True
) -> None:
"""
Register a function as general bot command (i. e. no @mention of the
bot nick after the !command). This function will be called by
process_commands() when the bot encounters a matching command.
name - the name of the command (If you want your command to be !hello,
the name is "hello".)
cmdfunc - the function that is called with the Room, LiveMessage and
ArgumentData when the bot encounters a matching command
args - whether the command may have arguments (If set to False, the
ArgumentData's has_args() function must also return False for the
command function to be called. If set to True, all ArgumentData is
valid.)
"""
command = GeneralCommand(name, cmdfunc, args)
self.register(command)
def register_specific(self,
name: str,
cmdfunc: SpecificCommandFunction,
args: bool = True
) -> None:
"""
Register a function as specific bot command (i. e. @mention of the bot
nick after the !command is required). This function will be called by
process_commands() when the bot encounters a matching command.
name - the name of the command (see register_general() for an
explanation)
cmdfunc - the function that is called with the Room, LiveMessage and
SpecificArgumentData when the bot encounters a matching command
args - whether the command may have arguments (see register_general()
for an explanation)
"""
command = SpecificCommand(name, cmdfunc, args)
self.register(command)
# Processing commands
async def process_commands(self,
room: Room,
message: LiveMessage,
aliases: List[str] = []
) -> None:
"""
If the message contains a command, call all matching command functions
that were previously registered.
This function is usually called by the overwritten on_send() function.
"""
nicks = [room.session.nick] + aliases
data = CommandData.from_string(message.content)
if data is not None:
logger.debug(f"Processing command from {message.content!r}")
for command in self._commands:
await command.run(room, message, nicks, data)
async def on_send(self, room: Room, message: LiveMessage) -> None:
"""
This Client function is overwritten in order to automatically call
process_commands() with self.ALIASES.
If you need to overwrite this function, make sure to await
process_commands() with self.ALIASES somewhere in your function, or
await super().on_send().
"""
await self.process_commands(room, message, aliases=self.ALIASES)
# Help util
def format_help(self, room: Room, lines: List[str]) -> str:
"""
Format a list of strings into a string, replacing certain placeholders
with the actual values.
This function uses the str.format() function to replace the following:
- {nick} - the bot's current nick
- {mention} - the bot's current nick, run through mention()
- {atmention} - the bot's current nick, run through atmention()
"""
text = "\n".join(lines)
params = {
"nick": room.session.nick,
"mention": room.session.mention,
"atmention": room.session.atmention,
}
return text.format(**params)
# Botrulez
def register_botrulez(self,
ping: bool = True,
help_: bool = True,
uptime: bool = True,
kill: bool = False,
restart: bool = False,
) -> None:
"""
Register the commands necessary for the bot to conform to the botrulez
(https://github.com/jedevc/botrulez). Also includes a few optional
botrulez commands that are disabled by default.
- ping - register general and specific cmd_ping()
- help_ - register cmd_help_general() and cmd_help_specific()
- uptime - register specific cmd_uptime
- kill - register specific cmd_kill (disabled by default)
- uptime - register specific cmd_uptime (disabled by default)
All commands are registered with args=False.
If you want to implement your own versions of these commands, it is
recommended that you set the respective argument to False in your call
to register_botrulez(), overwrite the existing command functions or
create your own, and then register them manually.
For help, that might look something like this, if you've written a
custom specific help that takes extra arguments but are using the
botrulez general help:
self.register_botrulez(help_=False)
self.register_general("help", self.cmd_help_general, args=False)
self.register_specific("help", self.cmd_help_custom)
In case you're asking, the help_ parameter has an underscore at the end
so it doesn't overlap the help() function.
"""
if ping:
self.register_general("ping", self.cmd_ping, args=False)
self.register_specific("ping", self.cmd_ping, args=False)
if help_:
if self.HELP_GENERAL is None and self.HELP_SPECIFIC is None:
logger.warn(("HELP_GENERAL and HELP_SPECIFIC are None, but the"
" help command is enabled"))
self.register_general("help", self.cmd_help_general, args=False)
self.register_specific("help", self.cmd_help_specific, args=False)
if uptime:
self.register_specific("uptime", self.cmd_uptime, args=False)
if kill:
self.register_specific("kill", self.cmd_kill, args=False)
if restart:
self.register_specific("restart", self.cmd_restart, args=False)
async def cmd_ping(self,
room: Room,
message: LiveMessage,
args: ArgumentData
) -> None:
"""
Reply with self.PING_REPLY.
"""
await message.reply(self.PING_REPLY)
async def cmd_help_general(self,
room: Room,
message: LiveMessage,
args: ArgumentData
) -> None:
"""
Reply with self.HELP_GENERAL, if it is not None. Uses format_help().
"""
if self.HELP_GENERAL is not None:
await message.reply(self.format_help(room, [self.HELP_GENERAL]))
async def cmd_help_specific(self,
room: Room,
message: LiveMessage,
args: SpecificArgumentData
) -> None:
"""
Reply with self.HELP_SPECIFIC, if it is not None. Uses format_help().
"""
if self.HELP_SPECIFIC is not None:
await message.reply(self.format_help(room, self.HELP_SPECIFIC))
async def cmd_uptime(self,
room: Room,
message: LiveMessage,
args: SpecificArgumentData
) -> None:
"""
Reply with the bot's uptime in the format specified by the botrulez.
This uses the time that the Bot was first started, not the time the
respective Room was created. A !restart (see register_botrulez()) will
reset the bot uptime, but leaving and re-joining a room or losing
connection won't.
"""
time = format_time(self.start_time)
delta = format_delta(datetime.datetime.now() - self.start_time)
text = f"/me has been up since {time} UTC ({delta})"
await message.reply(text)
async def cmd_kill(self,
room: Room,
message: LiveMessage,
args: SpecificArgumentData
) -> None:
"""
Remove the bot from this room.
If self.KILL_REPLY is not None, replies with that before leaving the
room.
"""
logger.info(f"Killed in &{room.name} by {message.sender.atmention}")
if self.KILL_REPLY is not None:
await message.reply(self.KILL_REPLY)
await self.part(room)
async def cmd_restart(self,
room: Room,
message: LiveMessage,
args: SpecificArgumentData
) -> None:
"""
Restart the whole Bot.
This is done by stopping the Bot, since the run() or run_modulebot()
functions start the Bot in a while True loop.
If self.RESTART_REPLY is not None, replies with that before restarting.
"""
logger.info(f"Restarted in &{room.name} by {message.sender.atmention}")
if self.RESTART_REPLY is not None:
await message.reply(self.RESTART_REPLY)
await self.stop()
BotConstructor = Callable[[configparser.ConfigParser, str], Bot]
import time
from . import callbacks
from . import room
class Bot:
def __init__(self, nick, roomname, password=None, creator=None, create_room=None,
create_time=None, manager=None):
"""
nick - nick to assume, None -> no nick
roomname - name of the room to connect to
password - room password (in case the room is private)
creator - nick of the person the bot was created by
create_room - room the bot was created in
create_time - time/date the bot was created at (used when listing bots)
"""
self.manager = manager
self.start_time = time.time()
self.creator = creator
self.create_room = create_room
self.create_time = create_time
self.room = room.Room(nick, roomname, password=password)
#self.room.add_callback("message", self.on_message)
# description used on general "!help", and in the !help text. (None - no reaction)
self.short_description = None
self.description = ("This bot complies with the botrulez™",
"(https://github.com/jedevc/botrulez),\n"
"plus a few extra commands.")
self._commands = callbacks.Callbacks()
self._general_commands = [] # without @mention after the !nick
self._specific_commands = [] # need to choose certain bot if multiple are present
self._helptexts = {}
self._detailed_helptexts = {}
def launch(self):
self.room.launch()
def stop(self):
self.room.stop()
def get_nick(self):
return self.room.nick
def get_roomname(self):
return self.room.roomname
def get_roompassword(self):
return self.room.password
def get_creator(self):
return self.creator
def get_create_room(self):
return self.create_room
def get_create_time(self):
return self.create_time
@staticmethod
def format_date(seconds, omit_date=False, omit_time=False):
"""
format_date(seconds) -> string
Convert a date (Unix/POSIX/Epoch time) into a YYYY-MM-DD hh:mm:ss format.
"""
f = ""
if not omit_date:
f += "%Y-%m-%d"
if not omit_time:
if not omit_date: f += " "
f += "%H:%M:%S"
return time.strftime(f, time.gmtime(seconds))
@staticmethod
def format_delta(seconds):
"""
format_delta(seconds) -> string
Convert a time difference into the following format (where x is an integer):
[-] [[[xd ]xh ]xm ]xs
"""
seconds = int(seconds)
delta = ""
if seconds < 0:
delta += "- "
seconds = -seconds
if seconds >= 24*60*60:
delta +="{}d ".format(seconds//(24*60*60))
seconds %= 24*60*60
if seconds >= 60*60:
delta += "{}h ".format(seconds//(60*60))
seconds %= 60*60
if seconds >= 60:
delta += "{}m ".format(seconds//60)
seconds %= 60
delta += "{}s".format(seconds)
return delta
def uptime(self):
"""
uptime() -> string
The bot's uptime since it was last started, in the following format:
date time (delta)
"""
date = self.format_date(self.start_time)
delta = self.format_delta(time.time() - self.start_time)
return "{} ({})".format(date, delta)
def save(self):
"""
Overwrite if your bot should save when BotManager is shut down.
Make sure to also overwrite load().
The data returned will be converted to json and back for using the json module, so
make sure your data can handle that (i.e. don't use numbers as dict keys etc.)
"""
pass
def load(self, data):
"""
Overwrite to load data from save().
See save() for more details.
"""
pass

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import json
import time
import logging
logger = logging.getLogger(__name__)
from .exceptions import CreateBotException
from .mention import Mention
class BotManager:
"""
Keep track of multiple bots in different rooms.
Save and load bots from a file.
If you've created a bot from the Bot class, you can easily host it by adding:
if __name__ == "__main__":
manager = BotManager(YourBotClass, bot_limit=10)
manager.interactive()
to your file and then executing it.
"""
def __init__(self, bot_class, bot_limit=None):
"""
bot_class - bot class you want to run
bot_limit - maximum amount of bots to exist simultaneously
"""
self.bot_class = bot_class
self.bot_limit = bot_limit
self.bot_id_counter = 0 # no two bots can have the same id
self.bots = {} # each bot has an unique id
def create(self, nick, roomname, password=None, creator=None, create_room=None, create_time=None):
"""
create(nick, roomname, password, creator, create_room, create_time) -> bot
Create a bot of type self.bot_class.
Starts the bot and returns it.
"""
if self.bot_limit and len(self.bots) >= self.bot_limit:
raise CreateBotException("Bot limit hit ({} bots)".format(self.bot_limit))
bot_id = self.bot_id_counter
self.bot_id_counter += 1
if create_time is None:
create_time = time.time()
bot = self.bot_class(nick, roomname, password=password, creator=creator, create_room=create_room,
create_time=create_time, manager=self)
self.bots[bot_id] = bot
bot.launch()
logger.info("Created {} - {} in room {}".format(bot_id, nick, roomname))
return bot
def remove(self, bot_id):
"""
remove(bot_id) -> None
Remove a bot from the manager and stop it.
"""
bot = self.get(bot_id)
if not bot: return
# for logging purposes
nick = bot.get_nick()
roomname = bot.get_roomname()
bot.stop()
del self.bots[bot_id]
logger.info("Removed {} - {} in room {}".format(bot_id, nick, roomname))
def get(self, bot_id):
"""
get(bot_id) -> bot
Get a bot by its id.
Returns None if no bot was found.
"""
return self.bots.get(bot_id)
def get_id(self, bot):
"""
get_id(bot) -> bot_id
Get a bot's id.
Returns None if id not found.
"""
for bot_id, lbot in self.bots.items():
if lbot == bot:
return bot_id
def similar(self, roomname, mention):
"""
in_room(roomname, mention) -> [bot_id]
Get all bots that are connected to a room and match the mention.
The bot ids are sorted from small to big.
"""
l = []
for bot_id, bot in sorted(self.bots.items()):
if bot.get_roomname() == roomname and mention == Mention(bot.get_nick()):
l.append(bot_id)
return l
def save(self, filename):
"""
save(filename) -> None
Save all current bots to a file.
"""
logger.info("Saving bots to {}".format(filename))
bots = []
for bot in self.bots.values():
bots.append({
"nick": bot.get_nick(),
"room": bot.get_roomname(),
"password": bot.get_roompassword(),
"creator": bot.get_creator(),
"create_room": bot.get_create_room(),
"create_time": bot.get_create_time(),
"data": bot.save()
})
logger.debug("Bot info: {}".format(bots))
logger.debug("Writing to file")
with open(filename, "w") as f:
json.dump(bots, f, sort_keys=True, indent=4)
logger.info("Saved bots.")
def load(self, filename):
"""
load(filename) -> None
Load bots from a file.
Creates the bots and starts them.
"""
logger.info("Loading bots from {}".format(filename))
try:
logger.debug("Reading file")
with open(filename) as f:
bots = json.load(f)
except FileNotFoundError:
logger.warning("File {} not found.".format(filename))
else:
logger.debug("Bot info: {}".format(bots))
for bot_info in bots:
try:
self.create(bot_info["nick"], bot_info["room"], bot_info["password"],
bot_info["creator"], bot_info["create_room"],
bot_info["create_time"]).load(bot_info["data"])
except CreateBotException as err:
logger.warning("Creating bot failed: {}.".format(err))
logger.info("Loaded bots.")
def interactive(self):
"""
interactive() -> None
Start interactive mode that allows you to manage bots using commands.
Command list:
[NYI]
"""
pass

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class Callbacks():
"""
Manage callbacks
"""
def __init__(self):
self._callbacks = {}
def add(self, event, callback):
"""
add(event, callback) -> None
Add a function to be called on event.
Certain arguments might be added on call, depending on the event.
"""
if not event in self._callbacks:
self._callbacks[event] = []
self._callbacks[event].append(callback)
def remove(self, event):
"""
remove(event) -> None
Remove all callbacks added to that event.
"""
if event in self._callbacks:
del self._callbacks[event]
def call(self, event, *args, **kwargs):
"""
call(event) -> None
Call all callbacks subscribed to the event with the arguments passed to this function.
"""
if event in self._callbacks:
for c in self._callbacks:
c(*args, **kwargs)
def exists(self, event):
"""
exists(event) -> bool
Are any functions subscribed to this event?
"""
return event in self._callbacks

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@ -1,171 +0,0 @@
import asyncio
import functools
import logging
from typing import Dict, List, Optional, Union
from .message import LiveMessage
from .room import Room
from .session import LiveSession
logger = logging.getLogger(__name__)
__all__ = ["Client"]
class Client:
def __init__(self,
default_nick: str,
cookie_file: Optional[str] = None,
) -> None:
self._default_nick = default_nick
self._cookie_file = cookie_file
self._rooms: Dict[str, List[Room]] = {}
self._stop = asyncio.Event()
async def run(self) -> None:
await self.started()
await self._stop.wait()
async def stop(self) -> None:
await self.stopping()
tasks = []
for rooms in self._rooms.values():
for room in rooms:
tasks.append(asyncio.create_task(self.part(room)))
for task in tasks:
await task
self._stop.set()
# Managing rooms
def get(self, room_name: str) -> Optional[Room]:
rooms = self._rooms.get(room_name)
if rooms: # None or [] are False-y
return rooms[0]
else:
return None
def get_all(self, room_name: str) -> List[Room]:
return self._rooms.get(room_name, [])
async def join(self,
room_name: str,
password: Optional[str] = None,
nick: Optional[str] = None,
cookie_file: Union[str, bool] = True,
) -> Optional[Room]:
"""
cookie_file is the name of the file to store the cookies in. If it is
True, the client default is used. If it is False, no cookie file name
will be used.
"""
logger.info(f"Joining &{room_name}")
if nick is None:
nick = self._default_nick
this_cookie_file: Optional[str]
if isinstance(cookie_file, str): # This way, mypy doesn't complain
this_cookie_file = cookie_file
elif cookie_file:
this_cookie_file = self._cookie_file
else:
this_cookie_file = None
room = Room(room_name, password=password, target_nick=nick,
cookie_file=this_cookie_file)
room.register_event("connected",
functools.partial(self.on_connected, room))
room.register_event("snapshot",
functools.partial(self.on_snapshot, room))
room.register_event("send",
functools.partial(self.on_send, room))
room.register_event("join",
functools.partial(self.on_join, room))
room.register_event("part",
functools.partial(self.on_part, room))
room.register_event("nick",
functools.partial(self.on_nick, room))
room.register_event("edit",
functools.partial(self.on_edit, room))
room.register_event("pm",
functools.partial(self.on_pm, room))
room.register_event("disconnect",
functools.partial(self.on_disconnect, room))
if await room.connect():
rooms = self._rooms.get(room_name, [])
rooms.append(room)
self._rooms[room_name] = rooms
return room
else:
logger.warn(f"Could not join &{room.name}")
return None
async def part(self, room: Room) -> None:
logger.info(f"Leaving &{room.name}")
rooms = self._rooms.get(room.name, [])
rooms = [r for r in rooms if r is not room]
self._rooms[room.name] = rooms
await room.disconnect()
# Management stuff - overwrite these functions
async def started(self) -> None:
pass
async def stopping(self) -> None:
pass
# Event stuff - overwrite these functions
async def on_connected(self, room: Room) -> None:
pass
async def on_snapshot(self, room: Room, messages: List[LiveMessage]) -> None:
pass
async def on_send(self, room: Room, message: LiveMessage) -> None:
pass
async def on_join(self, room: Room, user: LiveSession) -> None:
pass
async def on_part(self, room: Room, user: LiveSession) -> None:
pass
async def on_nick(self,
room: Room,
user: LiveSession,
from_nick: str,
to_nick: str
) -> None:
pass
async def on_edit(self, room: Room, message: LiveMessage) -> None:
pass
async def on_login(self, room: Room, account_id: str) -> None:
pass
async def on_logout(self, room: Room) -> None:
pass
async def on_pm(self,
room: Room,
from_id: str,
from_nick: str,
from_room: str,
pm_id: str
) -> None:
pass
async def on_disconnect(self, room: Room, reason: str) -> None:
pass

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@ -1,384 +0,0 @@
import abc
import re
from typing import (Awaitable, Callable, Dict, List, NamedTuple, Optional,
Pattern, Tuple)
from .message import LiveMessage
from .room import Room
from .util import similar
# Different ways of parsing commands:
#
# - raw string
#
# - split into arguments by whitespace
# - parsed into positional, optional, flags
#
# - The above two with or without bash-style escaping
#
# All of the above can be done with any argstr, even with an empty one.
__all__ = ["FancyArgs", "ArgumentData", "SpecificArgumentData", "CommandData",
"Command", "GeneralCommandFunction", "GeneralCommand",
"SpecificCommandFunction", "SpecificCommand"]
class FancyArgs(NamedTuple):
"""
The fancy argument parser supports arguments of the following formats:
FLAGS:
These are one or more characters preceded by a single dash. Examples:
-a, -fghf, -vv
The fancy argument parser counts how often each character (also called
flag) appears. Each flag that appears once or more gets an entry in the
"flags" dict of the form: flags[flag] = amount
Exception: A single dash ("-") is interpreted as a positional argument.
OPTIONAL:
These are arguments of the form --<name> or --<name>=<value>, where <name>
is the name of the optional argument and <value> is its (optional) value.
Due to this syntax, the <name> may not include any "=" signs.
The optional arguments are collected in a dict of the form:
optional[name] = value or None
If the optional argument included a "=" after the name, but no further
characters, its value is the empty string. If it didn't include a "=" after
the name, its value is None.
If more than one optional argument appears with the same name, the last
argument's value is kept and all previous values discarded.
POSITIONAL:
Positional arguments are all arguments that don't start with "-" or "--".
They are compiled in a list and ordered in the same order they appeared in
after the command.
RAW:
At any time, a single "--" argument may be inserted. This separates the
positional and optional arguments and the flags from the raw arguments. All
arguments after the "--" are interpreted as raw arguments, even flags,
optional arguments and further "--"s.
For example, consider the following arguments:
ab -cd -c --ef=g --h i -- j --klm -nop -- qr
positional: ["ab", "i"]
optional: {"ef": "g", "h": None}
flags: {"c": 2, "d": 1}
raw: ["j", "--klm", "-nop", "--", "qr"]
"""
positional: List[str]
optional: Dict[str, Optional[str]]
flags: Dict[str, int]
raw: List[str]
class ArgumentData:
def __init__(self, raw: str) -> None:
self._raw = raw
self._basic: Optional[List[str]] = None
self._basic_escaped: Optional[List[str]] = None
self._fancy: Optional[FancyArgs] = None
self._fancy_escaped: Optional[FancyArgs] = None
def _split_escaped(self, text: str) -> List[str]:
"""
Splits the string into individual arguments, while allowing
bash-inspired quoting/escaping.
A single backslash escapes the immediately following character.
Double quotes allow backslash escapes, but escape all other characters.
Single quotes escape all characters.
The remaining string is split at all unescaped while space characters
(using str.isspace), similar to str.split without any arguments.
"""
words: List[str] = []
word: List[str] = []
backslash = False
quotes: Optional[str] = None
for char in text:
if backslash:
backslash = False
word.append(char)
elif quotes is not None:
if quotes == "\"" and char == "\\":
backslash = True
elif char == quotes:
quotes = None
else:
word.append(char)
elif char == "\\":
backslash = True
elif char in ["\"", "'"]:
quotes = char
elif char.isspace():
if word:
words.append("".join(word))
word = []
else:
word.append(char)
# ignoring any left-over backslashes or open quotes at the end
if word:
words.append("".join(word))
return words
def _split(self, text: str, escaped: bool) -> List[str]:
if escaped:
return self._split_escaped(text)
else:
return text.split()
def _parse_fancy(self, args: List[str]) -> FancyArgs:
positional: List[str] = []
optional: Dict[str, Optional[str]] = {}
flags: Dict[str, int] = {}
raw: List[str] = []
is_raw = False
for arg in args:
# raw arguments
if is_raw:
raw.append(arg)
# raw arguments separator
elif arg == "--":
is_raw = True
# optional arguments
elif arg[:2] == "--":
split = arg[2:].split("=", maxsplit=1)
name = split[0]
value = split[1] if len(split) == 2 else None
optional[name] = value
# the "-" exception
elif arg == "-":
positional.append(arg)
# flags
elif arg[:1] == "-":
for char in arg[1:]:
flags[char] = flags.get(char, 0) + 1
# positional arguments
else:
positional.append(arg)
return FancyArgs(positional, optional, flags, raw)
@property
def raw(self) -> str:
return self._raw
def basic(self, escaped: bool = True) -> List[str]:
if escaped:
if self._basic_escaped is None:
self._basic_escaped = self._split(self._raw, escaped)
return self._basic_escaped
else:
if self._basic is None:
self._basic = self._split(self._raw, escaped)
return self._basic
def fancy(self, escaped: bool = True) -> FancyArgs:
if escaped:
if self._fancy_escaped is None:
basic = self._split(self._raw, escaped)
self._fancy_escaped = self._parse_fancy(basic)
return self._fancy_escaped
else:
if self._fancy is None:
basic = self._split(self._raw, escaped)
self._fancy = self._parse_fancy(basic)
return self._fancy
def has_args(self) -> bool:
return bool(self.basic()) # The list of arguments is empty
class SpecificArgumentData(ArgumentData):
def __init__(self, nick: str, raw: str) -> None:
super().__init__(raw)
self._nick = nick
@property
def nick(self) -> str:
return self._nick
class CommandData:
_NAME_RE = re.compile(r"^!(\S+)")
_MENTION_RE = re.compile(r"^\s+@(\S+)")
def __init__(self,
name: str,
general: ArgumentData,
specific: Optional[SpecificArgumentData]
) -> None:
self._name = name
self._general = general
self._specific = specific
@property
def name(self) -> str:
return self._name
@property
def general(self) -> ArgumentData:
return self._general
@property
def specific(self) -> Optional[SpecificArgumentData]:
return self._specific
@staticmethod
def _take(pattern: Pattern, text: str) -> Optional[Tuple[str, str]]:
"""
Returns the pattern's first group and the rest of the string that
didn't get matched by the pattern.
Anchoring the pattern to the beginning of the string is the
responsibility of the pattern writer.
"""
match = pattern.match(text)
if not match:
return None
group = match.group(1)
rest = text[match.end():]
return group, rest
@classmethod
def from_string(cls, string: str) -> "Optional[CommandData]":
# If it looks like it should work in the euphoria UI, it should work.
# Since euphoria strips whitespace chars from the beginning and end of
# messages, we do too.
string = string.strip()
name_part = cls._take(cls._NAME_RE, string)
if name_part is None: return None
name, name_rest = name_part
general = ArgumentData(name_rest)
specific: Optional[SpecificArgumentData]
mention_part = cls._take(cls._MENTION_RE, name_rest)
if mention_part is None:
specific = None
else:
mention, rest = mention_part
specific = SpecificArgumentData(mention, rest)
return cls(name, general, specific)
class Command(abc.ABC):
def __init__(self, name: str) -> None:
self._name = name
async def run(self,
room: Room,
message: LiveMessage,
nicks: List[str],
data: CommandData,
) -> None:
if data.name == self._name:
await self._run(room, message, nicks, data)
@abc.abstractmethod
async def _run(self,
room: Room,
message: LiveMessage,
nicks: List[str],
data: CommandData,
) -> None:
pass
# General command
GeneralCommandFunction = Callable[[Room, LiveMessage, ArgumentData],
Awaitable[None]]
class GeneralCommand(Command):
def __init__(self,
name: str,
cmdfunc: GeneralCommandFunction,
args: bool
) -> None:
super().__init__(name)
self._cmdfunc = cmdfunc
self._args = args
async def _run(self,
room: Room,
message: LiveMessage,
nicks: List[str],
data: CommandData,
) -> None:
# Do we have arguments if we shouldn't?
if not self._args and data.general.has_args():
return
await self._cmdfunc(room, message, data.general)
# Specific command
SpecificCommandFunction = Callable[[Room, LiveMessage, SpecificArgumentData],
Awaitable[None]]
class SpecificCommand(Command):
def __init__(self,
name: str,
cmdfunc: SpecificCommandFunction,
args: bool
) -> None:
super().__init__(name)
self._cmdfunc = cmdfunc
self._args = args
async def _run(self,
room: Room,
message: LiveMessage,
nicks: List[str],
data: CommandData,
) -> None:
# Is this a specific command?
if data.specific is None:
return
# Are we being mentioned?
for nick in nicks:
if similar(nick, data.specific.nick):
break
else:
return # Yay, a rare occurrence of this structure!
# Do we have arguments if we shouldn't?
if not self._args and data.specific.has_args():
return
await self._cmdfunc(room, message, data.specific)

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@ -1,571 +0,0 @@
import asyncio
import json
import logging
import socket
from typing import Any, Awaitable, Callable, Dict, Optional
import websockets
from .cookiejar import CookieJar
from .events import Events
from .exceptions import *
logger = logging.getLogger(__name__)
__all__ = ["Connection"]
# This class could probably be cleaned up by introducing one or two well-placed
# Locks something for the next rewrite :P
class Connection:
"""
The Connection handles the lower-level stuff required when connecting to
euphoria, such as:
- Creating a websocket connection
- Encoding and decoding packets (json)
- Waiting for the server's asynchronous replies to packets
- Keeping the connection alive (ping, ping-reply packets)
- Reconnecting (timeout while connecting, no pings received in some time)
It doesn't respond to any events other than the ping-event and is otherwise
"dumb".
Life cycle of a Connection:
1. create connection and register event callbacks
2. call connect()
3. send and receive packets, reconnecting automatically when connection is
lost
4. call disconnect(), then go to 2.
IN PHASE 1, parameters such as the url the Connection should connect to are
set. Usually, event callbacks are also registered in this phase.
IN PHASE 2, the Connection attempts to connect to the url set in phase 1.
If successfully connected, it fires a "connected" event.
IN PHASE 3, the Connection listenes for packets from the server and fires
the corresponding events. Packets can be sent using the Connection.
If the Connection has to reconnect for some reason, it first fires a
"reconnecting" event. Then it tries to reconnect until it has established a
connection to euphoria again. After the connection is reestablished, it
fires a "reconnected" event.
IN PHASE 4, the Connection fires a "disconnecting" event and then closes
the connection to euphoria. This event is the last event that is fired
until connect() is called again.
Events:
- "connected" : No arguments
- "reconnecting" : No arguments
- "reconnected" : No arguments
- "disconnecting" : No arguments
- "<euph event name>": the packet, parsed as JSON
Events ending with "-ing" ("reconnecting", "disconnecting") are fired at
the beginning of the process they represent. Events ending with "-ed"
("connected", "reconnected") are fired after the process they represent has
finished.
Examples for the last category of events include "message-event",
"part-event" and "ping".
"""
# Timeout for waiting for the ws connection to be established
CONNECT_TIMEOUT = 10 # seconds
# Maximum duration between euphoria's ping messages. Euphoria usually sends
# ping messages every 20 to 30 seconds.
PING_TIMEOUT = 40 # seconds
# The delay between reconnect attempts.
RECONNECT_DELAY = 40 # seconds
# States the Connection may be in
_NOT_RUNNING = "not running"
_CONNECTING = "connecting"
_RUNNING = "running"
_RECONNECTING = "reconnecting"
_DISCONNECTING = "disconnecting"
# Initialising
def __init__(self, url: str, cookie_file: Optional[str] = None) -> None:
self._url = url
self._cookie_jar = CookieJar(cookie_file)
self._events = Events()
self._packet_id = 0
# This is the current status of the connection. It can be set to one of
# _NOT_RUNNING, _CONNECTING, _RUNNING, _RECONNECTING, or
# _DISCONNECTING.
#
# Always be careful to set any state-dependent variables.
self._state = self._NOT_RUNNING
self._connected_condition = asyncio.Condition()
self._disconnected_condition = asyncio.Condition()
self._event_loop: Optional[asyncio.Task[None]] = None
# These must always be (re)set together. If one of them is None, all
# must be None.
self._ws = None
self._awaiting_replies: Optional[Dict[str, asyncio.Future[Any]]] = None
self._ping_check: Optional[asyncio.Task[None]] = None
self.register_event("ping-event", self._ping_pong)
def register_event(self,
event: str,
callback: Callable[..., Awaitable[None]]
) -> None:
"""
Register an event callback.
For an overview of the possible events, see the Connection docstring.
"""
self._events.register(event, callback)
# Connecting and disconnecting
async def _disconnect(self) -> None:
"""
Disconnect _ws and clean up _ws, _awaiting_replies and _ping_check.
Important: The caller must ensure that this function is called in valid
circumstances and not called twice at the same time. _disconnect() does
not check or manipulate _state.
"""
if self._ws is not None:
logger.debug("Closing ws connection")
await self._ws.close()
# Checking self._ws again since during the above await, another
# disconnect call could have finished cleaning up.
if self._ws is None:
# This indicates that _ws, _awaiting_replies and _ping_check are
# cleaned up
logger.debug("Ws connection already cleaned up")
return
logger.debug("Cancelling futures waiting for replies")
for future in self._awaiting_replies.values():
future.set_exception(ConnectionClosedException())
logger.debug("Cancelling ping check task")
self._ping_check.cancel()
logger.debug("Cleaning up variables")
self._ws = None
self._awaiting_replies = None
self._ping_check = None
async def _connect(self) -> bool:
"""
Attempts once to create a ws connection.
Important: The caller must ensure that this function is called in valid
circumstances and not called twice at the same time. _connect() does
not check or manipulate _state, nor does it perform cleanup on
_awaiting_replies or _ping_check.
"""
try:
logger.debug(f"Creating ws connection to {self._url!r}")
ws = await asyncio.wait_for(
websockets.connect(self._url,
extra_headers=self._cookie_jar.get_cookies_as_headers()),
self.CONNECT_TIMEOUT
)
logger.debug(f"Established ws connection to {self._url!r}")
self._ws = ws
self._awaiting_replies = {}
logger.debug("Starting ping check")
self._ping_check = asyncio.create_task(
self._disconnect_in(self.PING_TIMEOUT))
# Put received cookies into cookie jar
for set_cookie in ws.response_headers.get_all("Set-Cookie"):
self._cookie_jar.add_cookie(set_cookie)
self._cookie_jar.save()
return True
except (websockets.InvalidHandshake, websockets.InvalidStatusCode,
OSError, asyncio.TimeoutError):
logger.debug("Connection failed")
return False
async def _disconnect_in(self, delay: int) -> None:
await asyncio.sleep(delay)
logger.debug(f"Disconnect timeout of {delay}s elapsed, disconnecting...")
# Starting the _disconnect function in another task because otherwise,
# its own CancelledError would inhibit _disconnect() from completing
# the disconnect.
#
# We don't need to check the state because _disconnect_in only runs
# while the _state is _RUNNING.
asyncio.create_task(self._disconnect())
async def _reconnect(self) -> bool:
"""
This function should only be called from the event loop while the
_state is _RUNNING.
"""
if self._state != self._RUNNING:
raise IncorrectStateException("This should never happen")
logger.debug("Reconnecting...")
self._events.fire("reconnecting")
self._state = self._RECONNECTING
await self._disconnect()
success = await self._connect()
self._state = self._RUNNING
self._events.fire("reconnected")
logger.debug("Sending connected notification")
async with self._connected_condition:
self._connected_condition.notify_all()
logger.debug("Reconnected" if success else "Reconnection failed")
return success
async def connect(self) -> bool:
"""
Attempt to create a connection to the Connection's url.
Returns True if the Connection could connect to the url and is now
running. Returns False if the Connection could not connect to the url
and is not running.
Exceptions:
This function must be called while the connection is not running,
otherwise an IncorrectStateException will be thrown. To stop a
Connection, use disconnect().
"""
# Special exception message for _CONNECTING.
if self._state == self._CONNECTING:
raise IncorrectStateException(("connect() may not be called"
" multiple times."))
if self._state != self._NOT_RUNNING:
raise IncorrectStateException(("disconnect() must complete before"
" connect() may be called again."))
logger.debug("Connecting...")
# Now we're sure we're in the _NOT_RUNNING state, we can set our state.
# Important: No await-ing has occurred between checking the state and
# setting it.
self._state = self._CONNECTING
success = await self._connect()
if success:
logger.debug("Starting event loop")
self._event_loop = asyncio.create_task(self._run())
self._state = self._RUNNING
self._events.fire("connected")
else:
self._state = self._NOT_RUNNING
logger.debug("Sending connected notification")
async with self._connected_condition:
self._connected_condition.notify_all()
logger.debug("Connected" if success else "Connection failed")
return success
async def disconnect(self) -> None:
"""
Close and stop the Connection, if it is currently (re-)connecting or
running. Does nothing if the Connection is not running.
This function returns once the Connection has stopped running.
"""
# Possible states left: _NOT_RUNNING, _CONNECTING, _RUNNING,
# _RECONNECTING, _DISCONNECTING
# Waiting until the current connection attempt is finished. Using a
# while loop since the event loop might have started to reconnect again
# while the await is still waiting.
while self._state in [self._CONNECTING, self._RECONNECTING]:
# After _CONNECTING, the state can either be _NOT_RUNNING or
# _RUNNING. After _RECONNECTING, the state must be _RUNNING.
async with self._connected_condition:
await self._connected_condition.wait()
# Possible states left: _NOT_RUNNING, _RUNNING, _DISCONNECTING
if self._state == self._NOT_RUNNING:
# No need to do anything since we're already disconnected
logger.debug("Already disconnected")
return
# Possible states left: _RUNNING, _DISCONNECTING
if self._state == self._DISCONNECTING:
# Wait until the disconnecting currently going on is complete. This
# is to prevent the disconnect() function from ever returning
# without the disconnecting process being finished.
logger.debug("Already disconnecting, waiting for it to finish...")
async with self._disconnected_condition:
await self._disconnected_condition.wait()
logger.debug("Disconnected, finished waiting")
return
# Possible states left: _RUNNING
# By principle of exclusion, the only state left is _RUNNING. Doing an
# explicit check though, just to make sure.
if self._state != self._RUNNING:
raise IncorrectStateException("This should never happen.")
logger.debug("Disconnecting...")
self._events.fire("disconnecting")
# Now we're sure we're in the _RUNNING state, we can set our state.
# Important: No await-ing has occurred between checking the state and
# setting it.
self._state = self._DISCONNECTING
await self._disconnect()
# We know that _event_loop is not None, but this is to keep mypy happy.
logger.debug("Waiting for event loop")
if self._event_loop is not None:
await self._event_loop
self._event_loop = None
self._state = self._NOT_RUNNING
# Notify all other disconnect()s waiting
logger.debug("Sending disconnected notification")
async with self._disconnected_condition:
self._disconnected_condition.notify_all()
logger.debug("Disconnected")
async def reconnect(self) -> None:
"""
Forces the Connection to reconnect.
This function may return before the reconnect process is finished.
Exceptions:
This function must be called while the connection is (re-)connecting or
running, otherwise an IncorrectStateException will be thrown.
"""
if self._state in [self._CONNECTING, self._RECONNECTING]:
logger.debug("Already (re-)connecting, waiting for it to finish...")
async with self._connected_condition:
await self._connected_condition.wait()
logger.debug("(Re-)connected, finished waiting")
return
if self._state != self._RUNNING:
raise IncorrectStateException(("reconnect() may not be called while"
" the connection is not running."))
# Disconnecting via task because otherwise, the _connected_condition
# might fire before we start waiting for it.
#
# The event loop will reconenct after the ws connection has been
# disconnected.
logger.debug("Disconnecting and letting the event loop reconnect")
await self._disconnect()
# Running
async def _run(self) -> None:
"""
The main loop that runs during phase 3
"""
while True:
# The "Exiting event loop" checks are a bit ugly. They're in place
# so that the event loop exits on its own at predefined positions
# instead of randomly getting thrown a CancelledError.
#
# Now that I think about it, the whole function looks kinda ugly.
# Maybe one day (yeah, right), I'll clean this up. I want to get it
# working first though.
if self._state != self._RUNNING:
logger.debug("Exiting event loop")
return
if self._ws is not None:
try:
logger.debug("Receiving ws packets")
async for packet in self._ws:
logger.debug(f"Received packet {packet}")
packet_data = json.loads(packet)
self._process_packet(packet_data)
except websockets.ConnectionClosed:
logger.debug("Stopped receiving ws packets")
else:
logger.debug("No ws connection found")
if self._state != self._RUNNING:
logger.debug("Exiting event loop")
return
logger.debug("Attempting to reconnect")
while not await self._reconnect():
logger.debug("Reconnect attempt not successful")
if self._state != self._RUNNING:
logger.debug("Exiting event loop")
return
logger.debug(f"Sleeping for {self.RECONNECT_DELAY}s and retrying")
await asyncio.sleep(self.RECONNECT_DELAY)
def _process_packet(self, packet: Any) -> None:
# This function assumes that the packet is formed correctly according
# to http://api.euphoria.io/#packets.
# First, notify whoever's waiting for this packet
packet_id = packet.get("id")
if packet_id is not None and self._awaiting_replies is not None:
future = self._awaiting_replies.get(packet_id)
if future is not None:
del self._awaiting_replies[packet_id]
future.set_result(packet)
# Then, send the corresponding event
packet_type = packet["type"]
self._events.fire(packet_type, packet)
# Finally, reset the ping check
if packet_type == "ping-event":
logger.debug("Resetting ping check")
if self._ping_check is not None:
self._ping_check.cancel()
self._ping_check = asyncio.create_task(
self._disconnect_in(self.PING_TIMEOUT))
async def _do_if_possible(self, coroutine: Awaitable[None]) -> None:
"""
Try to run a coroutine, ignoring any IncorrectStateExceptions.
"""
try:
await coroutine
except IncorrectStateException:
pass
async def _send_if_possible(self, packet_type: str, data: Any,) -> None:
"""
This function tries to send a packet without awaiting the reply.
It ignores IncorrectStateExceptions, meaning that if it is called while
in the wrong state, nothing will happen.
"""
try:
await self.send(packet_type, data, await_reply=False)
except IncorrectStateException:
logger.debug("Could not send (disconnecting or already disconnected)")
async def _ping_pong(self, packet: Any) -> None:
"""
Implements http://api.euphoria.io/#ping and is called as "ping-event"
callback.
"""
logger.debug("Pong!")
await self._do_if_possible(self.send(
"ping-reply",
{"time": packet["data"]["time"]},
await_reply=False
))
async def send(self,
packet_type: str,
data: Any,
await_reply: bool = True
) -> Any:
"""
Send a packet of type packet_type to the server.
The object passed as data will make up the packet's "data" section and
must be json-serializable.
This function will return the complete json-deserialized reply package,
unless await_reply is set to False, in which case it will immediately
return None.
Exceptions:
This function must be called while the Connection is (re-)connecting or
running, otherwise an IncorrectStateException will be thrown.
If the connection closes unexpectedly while sending the packet or
waiting for the reply, a ConnectionClosedException will be thrown.
"""
while self._state in [self._CONNECTING, self._RECONNECTING]:
async with self._connected_condition:
await self._connected_condition.wait()
if self._state != self._RUNNING:
raise IncorrectStateException(("send() must be called while the"
" Connection is running"))
# We're now definitely in the _RUNNING state
# Since we're in the _RUNNING state, _ws and _awaiting_replies are not
# None. This check is to satisfy mypy.
if self._ws is None or self._awaiting_replies is None:
raise IncorrectStateException("This should never happen")
packet_id = str(self._packet_id)
self._packet_id += 1
# Doing this before the await below since we know that
# _awaiting_replies is not None while the _state is _RUNNING.
if await_reply:
response: asyncio.Future[Any] = asyncio.Future()
self._awaiting_replies[packet_id] = response
text = json.dumps({"id": packet_id, "type": packet_type, "data": data})
logger.debug(f"Sending packet {text}")
try:
await self._ws.send(text)
except websockets.ConnectionClosed:
raise ConnectionClosedException() # as promised in the docstring
if await_reply:
await response
# If the response Future was completed with a
# ConnectionClosedException via set_exception(), response.result()
# will re-raise that exception.
return response.result()
else:
return None

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@ -1,77 +0,0 @@
import contextlib
import http.cookies as cookies
import logging
from typing import List, Optional, Tuple
logger = logging.getLogger(__name__)
__all__ = ["CookieJar"]
class CookieJar:
"""
Keeps your cookies in a file.
CookieJar doesn't attempt to discard old cookies, but that doesn't appear
to be necessary for keeping euphoria session cookies.
"""
def __init__(self, filename: Optional[str] = None) -> None:
self._filename = filename
self._cookies = cookies.SimpleCookie()
if not self._filename:
logger.warning("Could not load cookies, no filename given.")
return
with contextlib.suppress(FileNotFoundError):
logger.info(f"Loading cookies from {self._filename!r}")
with open(self._filename, "r") as f:
for line in f:
self._cookies.load(line)
def get_cookies(self) -> List[str]:
return [morsel.OutputString(attrs=[])
for morsel in self._cookies.values()]
def get_cookies_as_headers(self) -> List[Tuple[str, str]]:
"""
Return all stored cookies as tuples in a list. The first tuple entry is
always "Cookie".
"""
return [("Cookie", cookie) for cookie in self.get_cookies()]
def add_cookie(self, cookie: str) -> None:
"""
Parse cookie and add it to the jar.
Example cookie: "a=bcd; Path=/; Expires=Wed, 24 Jul 2019 14:57:52 GMT;
HttpOnly; Secure"
"""
logger.debug(f"Adding cookie {cookie!r}")
self._cookies.load(cookie)
def save(self) -> None:
"""
Saves all current cookies to the cookie jar file.
"""
if not self._filename:
logger.warning("Could not save cookies, no filename given.")
return
logger.info(f"Saving cookies to {self._filename!r}")
with open(self._filename, "w") as f:
for morsel in self._cookies.values():
cookie_string = morsel.OutputString()
f.write(f"{cookie_string}\n")
def clear(self) -> None:
"""
Removes all cookies from the cookie jar.
"""
logger.debug("OMNOMNOM, cookies are all gone!")
self._cookies = cookies.SimpleCookie()

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@ -1,40 +0,0 @@
import asyncio
import logging
import sqlite3
from typing import Any, Awaitable, Callable, TypeVar
from .util import asyncify
logger = logging.getLogger(__name__)
__all__ = ["Database", "operation"]
T = TypeVar('T')
def operation(func: Callable[..., T]) -> Callable[..., Awaitable[T]]:
async def wrapper(self: Any, *args: Any, **kwargs: Any) -> T:
async with self as db:
while True:
try:
return await asyncify(func, self, db, *args, **kwargs)
except sqlite3.OperationalError as e:
logger.warn(f"Operational error encountered: {e}")
await asyncio.sleep(5)
return wrapper
class Database:
def __init__(self, database: str) -> None:
self._connection = sqlite3.connect(database, check_same_thread=False)
self._lock = asyncio.Lock()
self.initialize(self._connection)
def initialize(self, db: Any) -> None:
pass
async def __aenter__(self) -> Any:
await self._lock.__aenter__()
return self._connection
async def __aexit__(self, *args: Any, **kwargs: Any) -> Any:
return await self._lock.__aexit__(*args, **kwargs)

View file

@ -1,25 +0,0 @@
import asyncio
import logging
from typing import Any, Awaitable, Callable, Dict, List
logger = logging.getLogger(__name__)
__all__ = ["Events"]
class Events:
def __init__(self) -> None:
self._callbacks: Dict[str, List[Callable[..., Awaitable[None]]]] = {}
def register(self,
event: str,
callback: Callable[..., Awaitable[None]]
) -> None:
callback_list = self._callbacks.get(event, [])
callback_list.append(callback)
self._callbacks[event] = callback_list
logger.debug(f"Registered callback for event {event!r}")
def fire(self, event: str, *args: Any, **kwargs: Any) -> None:
logger.debug(f"Calling callbacks for event {event!r}")
for callback in self._callbacks.get(event, []):
asyncio.create_task(callback(*args, **kwargs))

View file

@ -1,67 +1,11 @@
__all__ = [
"EuphException",
# Connection exceptions
"IncorrectStateException",
"ConnectionClosedException",
# Joining a room
"JoinException",
"CouldNotConnectException",
"CouldNotAuthenticateException",
# Doing stuff in a room
"RoomNotConnectedException",
"EuphError",
]
class YaboliException(Exception):
"""
Generic yaboli exception class.
"""
pass
class EuphException(Exception):
pass
# Connection exceptions
class IncorrectStateException(EuphException):
"""
A Connection function was called while the Connection was in the incorrect
state.
"""
pass
class ConnectionClosedException(EuphException):
"""
The connection was closed unexpectedly.
"""
pass
# Joining a room
class JoinException(EuphException):
"""
An exception that happened while joining a room.
"""
pass
class CouldNotConnectException(JoinException):
"""
Could not establish a websocket connection to euphoria.
"""
pass
class CouldNotAuthenticateException(JoinException):
"""
The password is either incorrect or not set, even though authentication is
required.
"""
pass
# Doing stuff in a room
class RoomNotConnectedException(EuphException):
"""
Either the Room's connect() function has not been called or it has not
completed successfully.
"""
pass
class EuphError(EuphException):
"""
The euphoria server has sent back an "error" field in its response.
"""
pass
class CreateBotException(YaboliException):
"""
Raised when a bot could not be created.
"""
pass

43
yaboli/mention.py Normal file
View file

@ -0,0 +1,43 @@
class Mention(str):
"""
A class to compare @mentions to nicks and other @mentions
"""
def mentionable(nick):
"""
A mentionable version of the nick.
Add an "@" in front to mention someone on euphoria.
"""
# return "".join(c for c in nick if not c in ".!?;&<'\"" and not c.isspace())
return "".join(filter(lambda c: c not in ".!?;&<'\"" and not c.isspace(), nick))
def __new__(cls, nick):
return str.__new__(cls, Mention.mentionable(nick))
def __add__(self, other):
return Mention(str(self) + other)
def __mod__(self, other):
return Mention(str(self) % other)
def __mul__(self, other):
return Mention(str(self)*other)
def __repr__(self):
return "@" + super().__repr__()
def __radd__(self, other):
return Mention(other + str(self))
def __rmul__(self, other):
return Mention(other*str(self))
def format(self, *args, **kwargs):
return Mention(str(self).format(*args, **kwargs))
def format_map(self, *args, **kwargs):
return Mention(str(self).format_map(*args, **kwargs))
def replace(self, *args, **kwargs):
return Mention(str(self).replace(*args, **kwargs))

View file

@ -1,173 +0,0 @@
import datetime
from typing import TYPE_CHECKING, Any, List, Optional
from .session import LiveSession, Session
if TYPE_CHECKING:
from .room import Room
__all__ = ["Message", "LiveMessage"]
class Message:
def __init__(self,
room_name: str,
message_id: str,
parent_id: Optional[str],
previous_edit_id: Optional[str],
timestamp: int,
sender: Session,
content: str,
encryption_key_id: Optional[str],
edited_timestamp: Optional[int],
deleted_timestamp: Optional[int],
truncated: bool
) -> None:
self._room_name = room_name
self._message_id = message_id
self._parent_id = parent_id
self._previous_edit_id = previous_edit_id
self._timestamp = timestamp
self._sender = sender
self._content = content
self._encryption_key_id = encryption_key_id
self._edited_timestamp = edited_timestamp
self._deleted_timestamp = deleted_timestamp
self._truncated = truncated
@classmethod
def from_data(cls, room_name: str, data: Any) -> "Message":
message_id = data["id"]
parent_id = data.get("parent")
previous_edit_id = data.get("previous_edit_id")
timestamp = data["time"]
sender = Session.from_data(room_name, data["sender"])
content = data["content"]
encryption_key_id = data.get("encryption_key_id")
edited_timestamp = data.get("edited")
deleted_timestamp = data.get("deleted")
truncated = data.get("truncated", False)
return cls(room_name, message_id, parent_id, previous_edit_id,
timestamp, sender, content, encryption_key_id,
edited_timestamp, deleted_timestamp, truncated)
# Attributes
@property
def room_name(self) -> str:
return self._room_name
@property
def message_id(self) -> str:
return self._message_id
@property
def parent_id(self) -> Optional[str]:
return self._parent_id
@property
def previous_edit_id(self) -> Optional[str]:
return self._previous_edit_id
@property
def time(self) -> datetime.datetime:
return datetime.datetime.fromtimestamp(self.timestamp)
@property
def timestamp(self) -> int:
return self._timestamp
@property
def sender(self) -> Session:
return self._sender
@property
def content(self) -> str:
return self._content
@property
def encryption_key_id(self) -> Optional[str]:
return self._encryption_key_id
@property
def edited_time(self) -> Optional[datetime.datetime]:
if self.edited_timestamp is not None:
return datetime.datetime.fromtimestamp(self.edited_timestamp)
else:
return None
@property
def edited_timestamp(self) -> Optional[int]:
return self._edited_timestamp
@property
def deleted_time(self) -> Optional[datetime.datetime]:
if self.deleted_timestamp is not None:
return datetime.datetime.fromtimestamp(self.deleted_timestamp)
else:
return None
@property
def deleted_timestamp(self) -> Optional[int]:
return self._deleted_timestamp
@property
def truncated(self) -> bool:
return self._truncated
class LiveMessage(Message):
def __init__(self,
room: "Room",
message_id: str,
parent_id: Optional[str],
previous_edit_id: Optional[str],
timestamp: int,
sender: LiveSession,
content: str,
encryption_key_id: Optional[str],
edited_timestamp: Optional[int],
deleted_timestamp: Optional[int],
truncated: bool
) -> None:
super().__init__(room.name, message_id, parent_id, previous_edit_id,
timestamp, sender, content, encryption_key_id,
edited_timestamp, deleted_timestamp, truncated)
self._room = room
self._live_sender = sender
@classmethod
def from_data(cls, # type: ignore
room: "Room",
data: Any
) -> "LiveMessage":
return cls.from_message(room, Message.from_data(room.name, data))
@classmethod
def from_message(cls, room: "Room", message: Message) -> "LiveMessage":
live_sender = LiveSession.from_session(room, message.sender)
return cls(room, message.message_id, message.parent_id,
message.previous_edit_id, message.timestamp, live_sender,
message.content, message.encryption_key_id,
message.edited_timestamp, message.deleted_timestamp,
message.truncated)
# Attributes
@property
def room(self) -> "Room":
return self._room
@property
def sender(self) -> LiveSession:
return self._live_sender
# Live stuff
async def reply(self, content: str) -> "LiveMessage":
return await self.room.send(content, parent_id=self.message_id)
async def get(self) -> "LiveMessage":
return await self.room.get(self.message_id)
async def before(self, amount: int) -> List["LiveMessage"]:
return await self.room.log(amount, before_id=self.message_id)

View file

@ -1,214 +0,0 @@
import configparser
import logging
from typing import Callable, Dict, List, Optional
from .bot import Bot
from .command import *
from .message import LiveMessage
from .room import Room
from .session import LiveSession
from .util import *
logger = logging.getLogger(__name__)
__all__ = ["Module", "ModuleConstructor", "ModuleBot", "ModuleBotConstructor"]
class Module(Bot):
DESCRIPTION: Optional[str] = None
def __init__(self,
config: configparser.ConfigParser,
config_file: str,
standalone: bool = True,
) -> None:
super().__init__(config, config_file)
self.standalone = standalone
ModuleConstructor = Callable[[configparser.ConfigParser, str, bool], Module]
class ModuleBot(Bot):
HELP_PRE: Optional[List[str]] = [
"This bot contains the following modules:"
]
HELP_POST: Optional[List[str]] = [
"",
"For module-specific help, try \"!help {atmention} <module>\".",
]
MODULE_HELP_LIMIT = 5
MODULES_SECTION = "modules"
def __init__(self,
config: configparser.ConfigParser,
config_file: str,
module_constructors: Dict[str, ModuleConstructor],
) -> None:
super().__init__(config, config_file)
self.module_constructors = module_constructors
self.modules: Dict[str, Module] = {}
# Load initial modules
for module_name in self.config[self.MODULES_SECTION]:
module_constructor = self.module_constructors.get(module_name)
if module_constructor is None:
logger.warn(f"Module {module_name} not found")
continue
# standalone is set to False
module = module_constructor(self.config, self.config_file, False)
self.load_module(module_name, module)
def load_module(self, name: str, module: Module) -> None:
if name in self.modules:
logger.warn(f"Module {name!r} is already registered, overwriting...")
self.modules[name] = module
def unload_module(self, name: str) -> None:
if name in self.modules:
del self.modules[name]
# Better help messages
def compile_module_overview(self) -> List[str]:
lines = []
if self.HELP_PRE is not None:
lines.extend(self.HELP_PRE)
any_modules = False
modules_without_desc: List[str] = []
for module_name in sorted(self.modules):
any_modules = True
module = self.modules[module_name]
if module.DESCRIPTION is None:
modules_without_desc.append(module_name)
else:
line = f"\t{module_name}{module.DESCRIPTION}"
lines.append(line)
if modules_without_desc:
lines.append("\t" + ", ".join(modules_without_desc))
if not any_modules:
lines.append("No modules loaded.")
if self.HELP_POST is not None:
lines.extend(self.HELP_POST)
return lines
def compile_module_help(self, module_name: str) -> List[str]:
module = self.modules.get(module_name)
if module is None:
return [f"Module {module_name!r} not found."]
elif module.HELP_SPECIFIC is None:
return [f"Module {module_name!r} has no detailed help message."]
return module.HELP_SPECIFIC
async def cmd_modules_help(self,
room: Room,
message: LiveMessage,
args: SpecificArgumentData
) -> None:
if args.has_args():
if len(args.basic()) > self.MODULE_HELP_LIMIT:
limit = self.MODULE_HELP_LIMIT
text = f"A maximum of {limit} module{plural(limit)} is allowed."
await message.reply(text)
else:
for module_name in args.basic():
help_lines = self.compile_module_help(module_name)
await message.reply(self.format_help(room, help_lines))
else:
help_lines = self.compile_module_overview()
await message.reply(self.format_help(room, help_lines))
# Sending along all kinds of events
async def on_connected(self, room: Room) -> None:
await super().on_connected(room)
for module in self.modules.values():
await module.on_connected(room)
async def on_snapshot(self, room: Room, messages: List[LiveMessage]) -> None:
await super().on_snapshot(room, messages)
for module in self.modules.values():
await module.on_snapshot(room, messages)
async def on_send(self, room: Room, message: LiveMessage) -> None:
await super().on_send(room, message)
for module in self.modules.values():
await module.on_send(room, message)
async def on_join(self, room: Room, user: LiveSession) -> None:
await super().on_join(room, user)
for module in self.modules.values():
await module.on_join(room, user)
async def on_part(self, room: Room, user: LiveSession) -> None:
await super().on_part(room, user)
for module in self.modules.values():
await module.on_part(room, user)
async def on_nick(self,
room: Room,
user: LiveSession,
from_nick: str,
to_nick: str
) -> None:
await super().on_nick(room, user, from_nick, to_nick)
for module in self.modules.values():
await module.on_nick(room, user, from_nick, to_nick)
async def on_edit(self, room: Room, message: LiveMessage) -> None:
await super().on_edit(room, message)
for module in self.modules.values():
await module.on_edit(room, message)
async def on_login(self, room: Room, account_id: str) -> None:
await super().on_login(room, account_id)
for module in self.modules.values():
await module.on_login(room, account_id)
async def on_logout(self, room: Room) -> None:
await super().on_logout(room)
for module in self.modules.values():
await module.on_logout(room)
async def on_pm(self,
room: Room,
from_id: str,
from_nick: str,
from_room: str,
pm_id: str
) -> None:
await super().on_pm(room, from_id, from_nick, from_room, pm_id)
for module in self.modules.values():
await module.on_pm(room, from_id, from_nick, from_room, pm_id)
async def on_disconnect(self, room: Room, reason: str) -> None:
await super().on_disconnect(room, reason)
for module in self.modules.values():
await module.on_disconnect(room, reason)
ModuleBotConstructor = Callable[
[configparser.ConfigParser, str, Dict[str, ModuleConstructor]],
Bot
]

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@ -1,562 +0,0 @@
import asyncio
import logging
from typing import Any, Awaitable, Callable, List, Optional, Tuple, TypeVar
from .connection import Connection
from .events import Events
from .exceptions import *
from .message import LiveMessage
from .session import Account, LiveSession, LiveSessionListing
from .util import atmention
logger = logging.getLogger(__name__)
__all__ = ["Room"]
T = TypeVar("T")
class Room:
"""
Events and parameters:
"connected" - fired after the Room has authenticated, joined and set its
nick, meaning that now, messages can be sent
no parameters
"snapshot" - snapshot of the room's messages at the time of joining
messages: List[LiveMessage]
"send" - another room member has sent a message
message: LiveMessage
"join" - somebody has joined the room
user: LiveSession
"part" - somebody has left the room
user: LiveSession
"nick" - another room member has changed their nick
user: LiveSession
from: str
to: str
"edit" - a message in the room has been modified or deleted
message: LiveMessage
"login" - this session has been logged in from another session
account_id: str
"logout" - this session has been logged out from another session
no parameters
"pm" - another session initiated a pm with you
from: str - the id of the user inviting the client to chat privately
from_nick: str - the nick of the inviting user
from_room: str - the room where the invitation was sent from
pm_id: str - the private chat can be accessed at /room/pm:PMID
"disconect" - corresponds to http://api.euphoria.io/#disconnect-event (if
the reason is "authentication changed", the room automatically reconnects)
reason: str - the reason for disconnection
"""
URL_FORMAT = "wss://euphoria.io/room/{}/ws"
def __init__(self,
name: str,
password: Optional[str] = None,
target_nick: str = "",
url_format: str = URL_FORMAT,
cookie_file: Optional[str] = None,
) -> None:
self._name = name
self._password = password
self._target_nick = target_nick
self._url_format = url_format
self._session: Optional[LiveSession] = None
self._account: Optional[Account] = None
self._private: Optional[bool] = None
self._version: Optional[str] = None
self._users: Optional[LiveSessionListing] = None
self._pm_with_nick: Optional[str] = None
self._pm_with_user_id: Optional[str] = None
self._server_version: Optional[str] = None
# Connected management
self._url = self._url_format.format(self._name)
self._connection = Connection(self._url, cookie_file=cookie_file)
self._events = Events()
self._connected = asyncio.Event()
self._connected_successfully = False
self._hello_received = False
self._snapshot_received = False
self._connection.register_event("reconnecting", self._on_reconnecting)
self._connection.register_event("hello-event", self._on_hello_event)
self._connection.register_event("snapshot-event", self._on_snapshot_event)
self._connection.register_event("bounce-event", self._on_bounce_event)
self._connection.register_event("disconnect-event", self._on_disconnect_event)
self._connection.register_event("join-event", self._on_join_event)
self._connection.register_event("login-event", self._on_login_event)
self._connection.register_event("logout-event", self._on_logout_event)
self._connection.register_event("network-event", self._on_network_event)
self._connection.register_event("nick-event", self._on_nick_event)
self._connection.register_event("edit-message-event", self._on_edit_message_event)
self._connection.register_event("part-event", self._on_part_event)
self._connection.register_event("pm-initiate-event", self._on_pm_initiate_event)
self._connection.register_event("send-event", self._on_send_event)
def register_event(self,
event: str,
callback: Callable[..., Awaitable[None]]
) -> None:
"""
Register an event callback.
For an overview of the possible events, see the Room docstring.
"""
self._events.register(event, callback)
# Connecting, reconnecting and disconnecting
async def _try_set_connected(self) -> None:
packets_received = self._hello_received and self._snapshot_received
if packets_received and not self._connected.is_set():
await self._set_nick_if_necessary()
self._set_connected()
async def _set_nick_if_necessary(self) -> None:
nick_needs_updating = (self._session is None
or self._target_nick != self._session.nick)
if self._target_nick and nick_needs_updating:
await self._nick(self._target_nick)
def _set_connected(self) -> None:
self._connected_successfully = True
self._connected.set()
def _set_connected_failed(self) -> None:
if not self._connected.is_set():
self._connected_successfully = False
self._connected.set()
def _set_connected_reset(self) -> None:
self._connected.clear()
self._connected_successfully = False
self._hello_received = False
self._snapshot_received = False
async def _on_reconnecting(self) -> None:
self._set_connected_reset()
async def _on_hello_event(self, packet: Any) -> None:
data = packet["data"]
self._session = LiveSession.from_data(self, data["session"])
self._private = data["room_is_private"]
self._version = data["version"]
if "account" in data:
self._account = Account.from_data(data)
self._hello_received = True
await self._try_set_connected()
async def _on_snapshot_event(self, packet: Any) -> None:
data = packet["data"]
self._server_version = data["version"]
self._users = LiveSessionListing.from_data(self, data["listing"])
self._pm_with_nick = data.get("pm_with_nick")
self._pm_with_user_id = data.get("pm_with_user_id")
# Update session nick
nick = data.get("nick")
if nick is not None and self._session is not None:
self._session = self.session.with_nick(nick)
# Send "snapshot" event
messages = [LiveMessage.from_data(self, msg_data)
for msg_data in data["log"]]
self._events.fire("snapshot", messages)
self._snapshot_received = True
await self._try_set_connected()
async def _on_bounce_event(self, packet: Any) -> None:
data = packet["data"]
# Can we even authenticate? (Assuming that passcode authentication is
# available if no authentication options are given: Euphoria doesn't
# (always) send authentication options, even when passcode
# authentication works.)
if not "passcode" in data.get("auth_options", ["passcode"]):
self._set_connected_failed()
return
# If so, do we have a password?
if self._password is None:
self._set_connected_failed()
return
reply = await self._connection.send(
"auth",
{"type": "passcode", "passcode": self._password}
)
if not reply["data"]["success"]:
self._set_connected_failed()
async def connect(self) -> bool:
"""
Attempt to connect to the room and start handling events.
This function returns once the Room is fully connected, i. e.
authenticated, using the correct nick and able to post messages.
"""
if not await self._connection.connect():
return False
await self._connected.wait()
if not self._connected_successfully:
return False
self._events.fire("connected")
return True
async def disconnect(self) -> None:
"""
Disconnect from the room and stop the Room.
This function has the potential to mess things up, and it has not yet
been tested thoroughly. Use at your own risk, especially if you want to
call connect() after calling disconnect().
"""
self._set_connected_reset()
await self._connection.disconnect()
# Other events
async def _on_disconnect_event(self, packet: Any) -> None:
reason = packet["data"]["reason"]
if reason == "authentication changed":
await self._connection.reconnect()
self._events.fire("disconnect", reason)
async def _on_join_event(self, packet: Any) -> None:
data = packet["data"]
session = LiveSession.from_data(self, data)
self._users = self.users.with_join(session)
logger.info(f"&{self.name}: {session.atmention} joined")
self._events.fire("join", session)
async def _on_login_event(self, packet: Any) -> None:
"""
Just reconnect, see
https://github.com/euphoria-io/heim/blob/master/client/lib/stores/chat.js#L275-L276
"""
data = packet["data"]
account_id = data["account_id"]
self._events.fire("login", account_id)
logger.info(f"&{self.name}: Got logged in to {account_id}, reconnecting")
await self._connection.reconnect()
async def _on_logout_event(self, packet: Any) -> None:
"""
Just reconnect, see
https://github.com/euphoria-io/heim/blob/master/client/lib/stores/chat.js#L275-L276
"""
self._events.fire("logout")
logger.info(f"&{self.name}: Got logged out, reconnecting")
await self._connection.reconnect()
async def _on_network_event(self, packet: Any) -> None:
data = packet["data"]
if data["type"] == "partition":
server_id = data["server_id"]
server_era = data["server_era"]
users = self.users
for user in self.users:
if user.server_id == server_id and user.server_era == server_era:
users = users.with_part(user)
logger.info(f"&{self.name}: {user.atmention} left")
self._events.fire("part", user)
self._users = users
async def _on_nick_event(self, packet: Any) -> None:
data = packet["data"]
session_id = data["session_id"]
nick_from = data["from"]
nick_to = data["to"]
session = self.users.get(session_id)
if session is not None:
self._users = self.users.with_nick(session, nick_to)
else:
await self.who() # recalibrating self._users
logger.info(f"&{self.name}: {atmention(nick_from)} is now called {atmention(nick_to)}")
self._events.fire("nick", session, nick_from, nick_to)
async def _on_edit_message_event(self, packet: Any) -> None:
data = packet["data"]
message = LiveMessage.from_data(self, data)
self._events.fire("edit", message)
async def _on_part_event(self, packet: Any) -> None:
data = packet["data"]
session = LiveSession.from_data(self, data)
self._users = self.users.with_part(session)
logger.info(f"&{self.name}: {session.atmention} left")
self._events.fire("part", session)
async def _on_pm_initiate_event(self, packet: Any) -> None:
data = packet["data"]
from_id = data["from"]
from_nick = data["from_nick"]
from_room = data["from_room"]
pm_id = data["pm_id"]
self._events.fire("pm", from_id, from_nick, from_room, pm_id)
async def _on_send_event(self, packet: Any) -> None:
data = packet["data"]
message = LiveMessage.from_data(self, data)
self._events.fire("send", message)
# Attributes, ordered the same as in __init__
def _wrap_optional(self, x: Optional[T]) -> T:
if x is None:
raise RoomNotConnectedException()
return x
@property
def name(self) -> str:
return self._name
@property
def password(self) -> Optional[str]:
return self._password
@property
def target_nick(self) -> str:
return self._target_nick
@property
def url_format(self) -> str:
return self._url_format
@property
def session(self) -> LiveSession:
return self._wrap_optional(self._session)
@property
def account(self) -> Account:
return self._wrap_optional(self._account)
@property
def private(self) -> bool:
return self._wrap_optional(self._private)
@property
def version(self) -> str:
return self._wrap_optional(self._version)
@property
def users(self) -> LiveSessionListing:
return self._wrap_optional(self._users)
@property
def pm_with_nick(self) -> str:
return self._wrap_optional(self._pm_with_nick)
@property
def pm_with_user_id(self) -> str:
return self._wrap_optional(self._pm_with_user_id)
@property
def url(self) -> str:
return self._url
# Functionality
def _extract_data(self, packet: Any) -> Any:
error = packet.get("error")
if error is not None:
raise EuphError(error)
return packet["data"]
async def _ensure_connected(self) -> None:
await self._connected.wait()
if not self._connected_successfully:
raise RoomNotConnectedException()
async def send(self,
content: str,
parent_id: Optional[str] = None
) -> LiveMessage:
await self._ensure_connected()
data = {"content": content}
if parent_id is not None:
data["parent"] = parent_id
reply = await self._connection.send("send", data)
data = self._extract_data(reply)
return LiveMessage.from_data(self, data)
async def _nick(self, nick: str) -> str:
"""
This function implements all of the nick-setting logic except waiting
for the room to actually connect. This is because connect() actually
uses this function to set the desired nick before the room is
connected.
"""
logger.debug(f"Setting nick to {nick!r}")
self._target_nick = nick
reply = await self._connection.send("nick", {"name": nick})
data = self._extract_data(reply)
new_nick = data["to"]
self._target_nick = new_nick
if self._session is not None:
self._session = self._session.with_nick(new_nick)
logger.debug(f"Set nick to {new_nick!r}")
return new_nick
async def nick(self, nick: str) -> str:
await self._ensure_connected()
return await self._nick(nick)
async def get(self, message_id: str) -> LiveMessage:
await self._ensure_connected()
reply = await self._connection.send("get-message", {"id": message_id})
data = self._extract_data(reply)
return LiveMessage.from_data(self, data)
async def log(self,
amount: int,
before_id: Optional[str] = None
) -> List[LiveMessage]:
await self._ensure_connected()
data: Any = {"n": amount}
if before_id is not None:
data["before"] = before_id
reply = await self._connection.send("log", data)
data = self._extract_data(reply)
messages = [LiveMessage.from_data(self, msg_data)
for msg_data in data["log"]]
return messages
async def who(self) -> LiveSessionListing:
await self._ensure_connected()
reply = await self._connection.send("who", {})
data = self._extract_data(reply)
users = LiveSessionListing.from_data(self, data["listing"])
# Assumes that self._session is set (we're connected)
session = users.get(self.session.session_id)
if session is not None:
self._session = session
self._users = users.with_part(self._session)
else:
self._users = users
return self._users
async def login(self, email: str, password: str) -> Tuple[bool, str]:
"""
Since euphoria appears to only support email authentication, this way
of logging in is hardcoded here.
Returns whether the login was successful. If it was, the second
parameter is the account id. If it wasn't, the second parameter is the
reason why the login failed.
"""
data: Any = {
"namespace": "email",
"id": email,
"password": password,
}
reply = await self._connection.send("login", data)
data = self._extract_data(reply)
success: bool = data["success"]
account_id_or_reason = data.get("account_id") or data["reason"]
if success:
logger.info(f"&{self.name}: Logged in as {account_id_or_reason}")
else:
logger.info(f"&{self.name}: Failed to log in with {email} because {account_id_or_reason}")
await self._connection.reconnect()
return success, account_id_or_reason
async def logout(self) -> None:
await self._connection.send("logout", {})
logger.info(f"&{self.name}: Logged out")
await self._connection.reconnect()
async def pm(self, user_id: str) -> Tuple[str, str]:
"""
Returns the pm_id of the pm and the nick of the person being pinged.
"""
data = {"user_id": user_id}
reply = await self._connection.send("pm-initiate", data)
data = self._extract_data(reply)
pm_id = data["pm_id"]
to_nick = data["to_nick"]
return pm_id, to_nick

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@ -1,324 +0,0 @@
import re
from typing import (TYPE_CHECKING, Any, Dict, Iterable, Iterator, List,
Optional, Tuple)
from .util import mention, normalize
if TYPE_CHECKING:
from .room import Room
__all__ = ["Account", "Session", "LiveSession", "LiveSessionListing"]
class Account:
"""
This class represents a http://api.euphoria.io/#personalaccountview, with a
few added fields stolen from the hello-event (see
http://api.euphoria.io/#hello-event).
"""
def __init__(self,
account_id: str,
name: str,
email: str,
has_access: Optional[bool],
email_verified: Optional[bool]
) -> None:
self._account_id = account_id
self._name = name
self._email = email
self._has_access = has_access
self._email_verified = email_verified
@classmethod
def from_data(cls, data: Any) -> "Account":
"""
The data parameter must be the "data" part of a hello-event.
If, in the future, a PersonalAccountView appears in other places, this
function might have to be changed.
"""
view = data["account"]
account_id = view["id"]
name = view["name"]
email = view["email"]
has_access = data.get("account_has_access")
email_verified = data.get("account_email_verified")
return cls(account_id, name, email, has_access, email_verified)
# Attributes
@property
def account_id(self) -> str:
return self._account_id
@property
def name(self) -> str:
return self._name
@property
def email(self) -> str:
return self._email
@property
def has_access(self) -> Optional[bool]:
return self._has_access
@property
def email_verified(self) -> Optional[bool]:
return self._email_verified
class Session:
_ID_SPLIT_RE = re.compile(r"(agent|account|bot):(.*)")
def __init__(self,
room_name: str,
user_id: str,
nick: str,
server_id: str,
server_era: str,
session_id: str,
is_staff: bool,
is_manager: bool,
client_address: Optional[str]
) -> None:
self._room_name = room_name
self._user_id = user_id
self._id_type: Optional[str]
match = self._ID_SPLIT_RE.fullmatch(self._user_id)
if match is not None:
self._id_type = match.group(1)
else:
self._id_type = None
self._nick = nick
self._server_id = server_id
self._server_era = server_era
self._session_id = session_id
self._is_staff = is_staff
self._is_manager = is_manager
self._client_address = client_address
def _copy(self) -> "Session":
return Session(self.room_name, self.user_id, self.nick, self.server_id,
self.server_era, self.session_id, self.is_staff,
self.is_manager, self.client_address)
@classmethod
def from_data(cls, room_name: str, data: Any) -> "Session":
user_id = data["id"]
nick = data["name"]
server_id = data["server_id"]
server_era = data["server_era"]
session_id = data["session_id"]
is_staff = data.get("is_staff", False)
is_manager = data.get("is_manager", False)
client_address = data.get("client_address")
return cls(room_name, user_id, nick, server_id, server_era, session_id,
is_staff, is_manager, client_address)
def with_nick(self, nick: str) -> "Session":
copy = self._copy()
copy._nick = nick
return copy
# Attributes
@property
def room_name(self) -> str:
return self._room_name
@property
def user_id(self) -> str:
return self._user_id
@property
def nick(self) -> str:
return self._nick
@property
def server_id(self) -> str:
return self._server_id
@property
def server_era(self) -> str:
return self._server_era
@property
def session_id(self) -> str:
return self._session_id
@property
def is_staff(self) -> bool:
return self._is_staff
@property
def is_manager(self) -> bool:
return self._is_manager
@property
def client_address(self) -> Optional[str]:
return self._client_address
@property
def mention(self) -> str:
return mention(self.nick, ping=False)
@property
def atmention(self) -> str:
return mention(self.nick, ping=True)
@property
def normalize(self) -> str:
return normalize(self.nick)
@property
def is_person(self) -> bool:
return self._id_type is None or self._id_type in ["agent", "account"]
@property
def is_agent(self) -> bool:
return self._id_type == "agent"
@property
def is_account(self) -> bool:
return self._id_type == "account"
@property
def is_bot(self) -> bool:
return self._id_type == "bot"
class LiveSession(Session):
def __init__(self,
room: "Room",
user_id: str,
nick: str,
server_id: str,
server_era: str,
session_id: str,
is_staff: bool,
is_manager: bool,
client_address: Optional[str]
) -> None:
super().__init__(room.name, user_id, nick, server_id, server_era,
session_id, is_staff, is_manager, client_address)
self._room = room
def _copy(self) -> "LiveSession":
return self.from_session(self._room, self)
# Ignoring the type discrepancy since it is more convenient this way
@classmethod
def from_data(cls, # type: ignore
room: "Room",
data: Any
) -> "LiveSession":
return cls.from_session(room, Session.from_data(room.name, data))
@classmethod
def from_session(cls, room: "Room", session: Session) -> "LiveSession":
return cls(room, session.user_id, session.nick, session.server_id,
session.server_era, session.session_id, session.is_staff,
session.is_manager, session.client_address)
def with_nick(self, nick: str) -> "LiveSession":
copy = self._copy()
copy._nick = nick
return copy
# Attributes
@property
def room(self) -> "Room":
return self._room
# Live stuff
async def pm(self) -> Tuple[str, str]:
"""
See Room.pm
"""
return await self.room.pm(self.user_id)
class LiveSessionListing:
def __init__(self, room: "Room", sessions: Iterable[LiveSession]) -> None:
self._room = room
# just to make sure it doesn't get changed on us
self._sessions: Dict[str, LiveSession] = {session.session_id: session
for session in sessions}
def __iter__(self) -> Iterator[LiveSession]:
return self._sessions.values().__iter__()
def _copy(self) -> "LiveSessionListing":
return LiveSessionListing(self.room, self)
@classmethod
def from_data(cls,
room: "Room",
data: Any,
exclude_id: Optional[str] = None
) -> "LiveSessionListing":
sessions = [LiveSession.from_data(room, subdata) for subdata in data]
if exclude_id:
sessions = [session for session in sessions
if session.session_id != exclude_id]
return cls(room, sessions)
def get(self, session_id: str) -> Optional[LiveSession]:
return self._sessions.get(session_id)
def with_join(self, session: LiveSession) -> "LiveSessionListing":
copy = self._copy()
copy._sessions[session.session_id] = session
return copy
def with_part(self, session: LiveSession) -> "LiveSessionListing":
copy = self._copy()
if session.session_id in copy._sessions:
del copy._sessions[session.session_id]
return copy
def with_nick(self,
session: LiveSession,
new_nick: str
) -> "LiveSessionListing":
copy = self._copy()
copy._sessions[session.session_id] = session.with_nick(new_nick)
return copy
# Attributes
@property
def room(self) -> "Room":
return self._room
@property
def all(self) -> List[LiveSession]:
return list(self._sessions.values())
@property
def people(self) -> List[LiveSession]:
return [session for session in self if session.is_person]
@property
def accounts(self) -> List[LiveSession]:
return [session for session in self if session.is_account]
@property
def agents(self) -> List[LiveSession]:
return [session for session in self if session.is_agent]
@property
def bots(self) -> List[LiveSession]:
return [session for session in self if session.is_bot]

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@ -1,73 +0,0 @@
import asyncio
import datetime
import functools
import re
from typing import Any, Callable
__all__ = ["asyncify", "mention", "atmention", "normalize", "similar",
"plural", "format_time", "format_delta"]
async def asyncify(func: Callable[..., Any], *args: Any, **kwargs: Any) -> Any:
func_with_args = functools.partial(func, *args, **kwargs)
loop = asyncio.get_running_loop()
return await loop.run_in_executor(None, func_with_args)
# Name/nick related functions
def mention(nick: str, ping: bool = False) -> str:
mentioned = re.sub(r"""[,.!?;&<'"\s]""", "", nick)
return "@" + mentioned if ping else mentioned
def atmention(nick: str) -> str:
return mention(nick, ping=True)
def normalize(nick: str) -> str:
return mention(nick, ping=False).lower()
def similar(nick_a: str, nick_b: str) -> bool:
return normalize(nick_a) == normalize(nick_b)
# Other formatting
def plural(
number: int,
if_plural: str = "s",
if_singular: str = ""
) -> str:
if number in [1, -1]:
return if_singular
else:
return if_plural
def format_time(time: datetime.datetime) -> str:
return time.strftime("%F %T")
def format_delta(delta: datetime.timedelta) -> str:
seconds = int(delta.total_seconds())
negative = seconds < 0
seconds = abs(seconds)
days = seconds // (60 * 60 * 24)
seconds -= days * (60 * 60 * 24)
hours = seconds // (60 * 60)
seconds -= hours * (60 * 60)
minutes = seconds // 60
seconds -= minutes * 60
text: str
if days > 0:
text = f"{days}d {hours}h {minutes}m {seconds}s"
elif hours > 0:
text = f"{hours}h {minutes}m {seconds}s"
elif minutes > 0:
text = f"{minutes}m {seconds}s"
else:
text = f"{seconds}s"
if negative:
text = "- " + text
return text