bowl/cheuph/euphoria/room_widget.py

79 lines
2.2 KiB
Python

import asyncio
from typing import Any, List
import urwid
import yaboli
from .palette import Style
from ..markup import AT
from ..widgets import ATWidget
class CenteredTextWidget(urwid.WidgetWrap):
def __init__(self, lines: List[AT]):
max_width = max(map(len, lines))
text = AT("\n").join(lines)
filler = urwid.Filler(ATWidget(text, align="center"))
super().__init__(filler)
class RoomWidget(urwid.WidgetWrap):
"""
The RoomWidget connects to and displays a single yaboli room.
Its life cycle looks like this:
1. Create widget
2. Call connect() (while the event loop is running)
3. Keep widget around and occasionally display it
4. Call disconnect() (while the event loop is runnning)
5. When the room should be destroyed/forgotten about, it sends a "close"
event
"""
def __init__(self, roomname: str) -> None:
self._room = yaboli.Room(roomname)
super().__init__(self._connecting_widget())
self._room_view = self._connected_widget()
def _connecting_widget(self) -> Any:
lines = [AT("Connecting to ")
+ AT("&" + self.room.name, style=Style.ROOM)
+ AT("...")]
return CenteredTextWidget(lines)
def _connected_widget(self) -> Any:
lines = [AT("Connected to ")
+ AT("&" + self.room.name, style=Style.ROOM)
+ AT(".")]
return CenteredTextWidget(lines)
def _connection_failed_widget(self) -> Any:
lines = [AT("Could not connect to ")
+ AT("&" + self.room.name, style=Style.ROOM)
+ AT(".")]
return CenteredTextWidget(lines)
@property
def room(self) -> yaboli.Room:
return self._room
# Start up the connection and room
async def _connect(self) -> None:
success = await self._room.connect()
if success:
self._w = self._room_view
else:
self._w = self._connection_failed_widget()
urwid.emit_signal(self, "close")
def connect(self) -> None:
asyncio.create_task(self._connect())
# Handle input
def selectable(self) -> bool:
return True
urwid.register_signal(RoomWidget, ["close"])