Fix rooms being stuck in "Connecting" state
I haven't managed to reliably reproduce this bug, so I don't know if this actually fixes it.
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3 changed files with 5 additions and 2 deletions
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@ -83,6 +83,9 @@ Procedure when bumping the version number:
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### Changed
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- Some key bindings in the rooms list
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### Fixed
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- Rooms being stuck in "Connecting" state
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## v0.3.0 - 2022-08-22
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### Added
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2
Cargo.lock
generated
2
Cargo.lock
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@ -320,7 +320,7 @@ dependencies = [
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[[package]]
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name = "euphoxide"
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version = "0.3.1"
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source = "git+https://github.com/Garmelon/euphoxide.git?tag=v0.3.1#1844cddcc01696ef4d04c957de8b84d6247d9332"
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source = "git+https://github.com/Garmelon/euphoxide.git?rev=768a259f02f5743f7812904657a99f1f58b8e835#768a259f02f5743f7812904657a99f1f58b8e835"
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dependencies = [
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"async-trait",
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"caseless",
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@ -35,7 +35,7 @@ features = ["rustls-tls-native-roots"]
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[dependencies.euphoxide]
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git = "https://github.com/Garmelon/euphoxide.git"
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tag = "v0.3.1"
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rev = "768a259f02f5743f7812904657a99f1f58b8e835"
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features = ["bot"]
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# [patch."https://github.com/Garmelon/euphoxide.git"]
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