Fix rooms being stuck in "Connecting" state

I haven't managed to reliably reproduce this bug, so I don't know if
this actually fixes it.
This commit is contained in:
Joscha 2023-03-12 16:36:34 +01:00
parent 0612d235d7
commit 1e90e76fba
3 changed files with 5 additions and 2 deletions

View file

@ -83,6 +83,9 @@ Procedure when bumping the version number:
### Changed
- Some key bindings in the rooms list
### Fixed
- Rooms being stuck in "Connecting" state
## v0.3.0 - 2022-08-22
### Added

2
Cargo.lock generated
View file

@ -320,7 +320,7 @@ dependencies = [
[[package]]
name = "euphoxide"
version = "0.3.1"
source = "git+https://github.com/Garmelon/euphoxide.git?tag=v0.3.1#1844cddcc01696ef4d04c957de8b84d6247d9332"
source = "git+https://github.com/Garmelon/euphoxide.git?rev=768a259f02f5743f7812904657a99f1f58b8e835#768a259f02f5743f7812904657a99f1f58b8e835"
dependencies = [
"async-trait",
"caseless",

View file

@ -35,7 +35,7 @@ features = ["rustls-tls-native-roots"]
[dependencies.euphoxide]
git = "https://github.com/Garmelon/euphoxide.git"
tag = "v0.3.1"
rev = "768a259f02f5743f7812904657a99f1f58b8e835"
features = ["bot"]
# [patch."https://github.com/Garmelon/euphoxide.git"]