Add Float widget

This commit is contained in:
Joscha 2022-07-21 17:20:35 +02:00
parent 805d1a5e63
commit 38f8c0ed66
2 changed files with 66 additions and 0 deletions

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@ -5,6 +5,7 @@
pub mod background;
pub mod border;
pub mod empty;
pub mod float;
pub mod join;
pub mod layer;
pub mod list;

65
src/ui/widgets/float.rs Normal file
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@ -0,0 +1,65 @@
use async_trait::async_trait;
use toss::frame::{Frame, Pos, Size};
use super::{BoxedWidget, Widget};
pub struct Float {
inner: BoxedWidget,
horizontal: Option<f32>,
vertical: Option<f32>,
}
impl Float {
pub fn new<W: Into<BoxedWidget>>(inner: W) -> Self {
Self {
inner: inner.into(),
horizontal: None,
vertical: None,
}
}
pub fn horizontal(mut self, position: f32) -> Self {
self.horizontal = Some(position);
self
}
pub fn vertical(mut self, position: f32) -> Self {
self.vertical = Some(position);
self
}
}
#[async_trait]
impl Widget for Float {
fn size(&self, frame: &mut Frame, max_width: Option<u16>, max_height: Option<u16>) -> Size {
self.inner.size(frame, max_width, max_height)
}
async fn render(self: Box<Self>, frame: &mut Frame) {
let size = frame.size();
let mut inner_size = self.inner.size(frame, Some(size.width), Some(size.height));
inner_size.width = inner_size.width.min(size.width);
inner_size.height = inner_size.height.min(size.height);
let mut inner_pos = Pos::ZERO;
if let Some(horizontal) = self.horizontal {
let available = (size.width - inner_size.width) as f32;
// Biased towards the left if horizontal lands exactly on the
// boundary between two cells
inner_pos.x = (horizontal * available as f32).floor().min(available) as i32;
}
if let Some(vertical) = self.vertical {
let available = (size.height - inner_size.height) as f32;
// Biased towards the top if vertical lands exactly on the boundary
// between two cells
inner_pos.y = (vertical * available as f32).floor().min(available) as i32;
}
frame.push(inner_pos, inner_size);
self.inner.render(frame).await;
frame.pop();
}
}