Port majority of layouting logic
This commit is contained in:
parent
e7cd0568e9
commit
47aa99bb26
4 changed files with 222 additions and 99 deletions
14
src/store.rs
14
src/store.rs
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@ -1,6 +1,7 @@
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use std::collections::HashMap;
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use std::fmt::Debug;
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use std::hash::Hash;
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use std::vec;
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use async_trait::async_trait;
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use chrono::{DateTime, Utc};
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@ -31,6 +32,10 @@ impl<I> Path<I> {
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&self.0
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}
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pub fn push(&mut self, segment: I) {
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self.0.push(segment)
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}
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pub fn first(&self) -> &I {
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self.0.first().expect("path is not empty")
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}
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@ -48,6 +53,15 @@ impl<I> Path<I> {
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}
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}
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impl<I> IntoIterator for Path<I> {
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type Item = I;
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type IntoIter = vec::IntoIter<I>;
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fn into_iter(self) -> Self::IntoIter {
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self.0.into_iter()
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}
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}
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pub struct Tree<M: Msg> {
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root: M::Id,
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msgs: HashMap<M::Id, M>,
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@ -1,9 +1,9 @@
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// mod action;
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mod blocks;
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// mod cursor;
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// mod layout;
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mod layout;
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// mod render;
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// mod util;
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mod util;
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use std::sync::Arc;
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@ -14,6 +14,8 @@ use toss::frame::{Frame, Size};
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use crate::store::{Msg, MsgStore};
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use crate::ui::widgets::Widget;
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use self::blocks::Blocks;
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///////////
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// State //
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///////////
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@ -45,7 +47,7 @@ enum Cursor<I> {
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struct InnerTreeViewState<M: Msg, S: MsgStore<M>> {
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store: S,
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last_blocks: (), // TODO
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last_blocks: Blocks<M::Id>,
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last_cursor: Cursor<M::Id>,
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cursor: Cursor<M::Id>,
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editor: (), // TODO
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@ -55,7 +57,7 @@ impl<M: Msg, S: MsgStore<M>> InnerTreeViewState<M, S> {
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fn new(store: S) -> Self {
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Self {
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store,
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last_blocks: (),
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last_blocks: Blocks::new(),
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last_cursor: Cursor::Bottom,
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cursor: Cursor::Bottom,
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editor: (),
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@ -2,6 +2,7 @@
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use std::collections::VecDeque;
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use chrono::{DateTime, Utc};
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use toss::styled::Styled;
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use crate::macros::some_or_return;
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@ -42,6 +43,7 @@ pub enum BlockBody<I> {
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pub struct Block<I> {
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pub line: i32,
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pub time: Option<DateTime<Utc>>,
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pub indent: usize,
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pub body: BlockBody<I>,
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}
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@ -50,6 +52,7 @@ impl<I> Block<I> {
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pub fn bottom() -> Self {
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Self {
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line: 0,
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time: None,
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indent: 0,
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body: BlockBody::Marker(MarkerBlock::Bottom),
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}
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@ -58,14 +61,22 @@ impl<I> Block<I> {
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pub fn after(indent: usize, id: I) -> Self {
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Self {
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line: 0,
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time: None,
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indent,
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body: BlockBody::Marker(MarkerBlock::After(id)),
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}
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}
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pub fn msg(indent: usize, id: I, nick: Styled, lines: Vec<Styled>) -> Self {
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pub fn msg(
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time: DateTime<Utc>,
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indent: usize,
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id: I,
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nick: Styled,
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lines: Vec<Styled>,
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) -> Self {
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Self {
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line: 0,
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time: Some(time),
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indent,
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body: BlockBody::Msg(MsgBlock {
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id,
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@ -74,9 +85,10 @@ impl<I> Block<I> {
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}
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}
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pub fn placeholder(indent: usize, id: I) -> Self {
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pub fn placeholder(time: Option<DateTime<Utc>>, indent: usize, id: I) -> Self {
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Self {
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line: 0,
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time,
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indent,
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body: BlockBody::Msg(MsgBlock {
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id,
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@ -2,102 +2,13 @@
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use toss::frame::{Frame, Size};
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use crate::store::{Msg, MsgStore, Tree};
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use crate::store::{Msg, MsgStore, Path, Tree};
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use super::blocks::{Block, Blocks};
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use super::util::{self, MIN_CONTENT_WIDTH};
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use super::{Cursor, TreeView};
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fn msg_to_block<M: Msg>(frame: &mut Frame, size: Size, msg: &M, indent: usize) -> Block<M::Id> {
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let nick = msg.nick();
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let content = msg.content();
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let content_width = size.width as i32 - util::after_nick(frame, indent, &nick.text());
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if content_width < MIN_CONTENT_WIDTH as i32 {
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Block::placeholder(msg.id(), indent).time(msg.time())
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} else {
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let content_width = content_width as usize;
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let breaks = frame.wrap(&content.text(), content_width);
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let lines = content.split_at_indices(&breaks);
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Block::msg(msg.id(), indent, msg.time(), nick, lines)
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}
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}
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fn layout_subtree<M: Msg>(
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frame: &mut Frame,
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size: Size,
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tree: &Tree<M>,
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indent: usize,
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id: &M::Id,
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result: &mut Blocks<M::Id>,
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) {
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let block = if let Some(msg) = tree.msg(id) {
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msg_to_block(frame, size, msg, indent)
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} else {
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Block::placeholder(id.clone(), indent)
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};
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result.push_back(block);
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if let Some(children) = tree.children(id) {
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for child in children {
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layout_subtree(frame, size, tree, indent + 1, child, result);
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}
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}
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}
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fn layout_tree<M: Msg>(frame: &mut Frame, size: Size, tree: Tree<M>) -> Blocks<M::Id> {
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let mut blocks = Blocks::new();
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layout_subtree(frame, size, &tree, 0, tree.root(), &mut blocks);
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blocks
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}
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use super::blocks::{Block, BlockBody, Blocks, MarkerBlock};
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use super::{util, Cursor, InnerTreeViewState};
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/*
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impl<M: Msg> TreeView<M> {
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pub async fn expand_blocks_up<S: MsgStore<M>>(
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store: &S,
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frame: &mut Frame,
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size: Size,
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blocks: &mut Blocks<M::Id>,
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tree_id: &mut Option<M::Id>,
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) {
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while blocks.top_line > 0 {
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*tree_id = if let Some(tree_id) = tree_id {
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store.prev_tree(tree_id).await
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} else {
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break;
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};
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if let Some(tree_id) = tree_id {
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let tree = store.tree(tree_id).await;
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blocks.prepend(layout_tree(frame, size, tree));
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} else {
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break;
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}
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}
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}
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pub async fn expand_blocks_down<S: MsgStore<M>>(
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store: &S,
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frame: &mut Frame,
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size: Size,
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blocks: &mut Blocks<M::Id>,
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tree_id: &mut Option<M::Id>,
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) {
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while blocks.bottom_line < size.height as i32 {
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*tree_id = if let Some(tree_id) = tree_id {
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store.next_tree(tree_id).await
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} else {
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break;
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};
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if let Some(tree_id) = tree_id {
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let tree = store.tree(tree_id).await;
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blocks.append(layout_tree(frame, size, tree));
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} else {
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break;
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}
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}
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}
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// TODO Split up based on cursor presence
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pub async fn layout_blocks<S: MsgStore<M>>(
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&mut self,
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@ -165,3 +76,187 @@ impl<M: Msg> TreeView<M> {
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}
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}
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}
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*/
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impl<I: Eq> Cursor<I> {
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fn matches_block(&self, block: &Block<I>) -> bool {
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match self {
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Self::Bottom => matches!(&block.body, BlockBody::Marker(MarkerBlock::Bottom)),
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Self::Msg(id) => matches!(&block.body, BlockBody::Msg(msg) if msg.id == *id),
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Self::Compose(lc) | Self::Placeholder(lc) => match &lc.after {
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Some(bid) => {
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matches!(&block.body, BlockBody::Marker(MarkerBlock::After(aid)) if aid == bid)
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}
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None => matches!(&block.body, BlockBody::Marker(MarkerBlock::Bottom)),
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},
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}
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}
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}
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impl<M: Msg, S: MsgStore<M>> InnerTreeViewState<M, S> {
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async fn cursor_path(&self, cursor: &Cursor<M::Id>) -> Path<M::Id> {
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match cursor {
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Cursor::Bottom => match self.store.last_tree().await {
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Some(id) => Path::new(vec![id]),
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None => Path::new(vec![M::last_possible_id()]),
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},
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Cursor::Msg(id) => self.store.path(id).await,
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Cursor::Compose(lc) | Cursor::Placeholder(lc) => match &lc.after {
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None => Path::new(vec![M::last_possible_id()]),
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Some(id) => {
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let mut path = self.store.path(id).await;
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path.push(M::last_possible_id());
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path
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}
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},
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}
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}
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fn cursor_tree_id<'a>(
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cursor: &Cursor<M::Id>,
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cursor_path: &'a Path<M::Id>,
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) -> Option<&'a M::Id> {
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match cursor {
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Cursor::Bottom => None,
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Cursor::Msg(id) => Some(cursor_path.first()),
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Cursor::Compose(lc) | Cursor::Placeholder(lc) => match &lc.after {
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None => None,
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Some(id) => Some(cursor_path.first()),
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},
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}
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}
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fn cursor_line(
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last_blocks: &Blocks<M::Id>,
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cursor: &Cursor<M::Id>,
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cursor_path: &Path<M::Id>,
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last_cursor_path: &Path<M::Id>,
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size: Size,
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) -> i32 {
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if let Some(block) = last_blocks.find(|b| cursor.matches_block(b)) {
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block.line
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} else if last_cursor_path < cursor_path {
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// Not using size.height - 1 because markers like
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// MarkerBlock::Bottom in the line below the last visible line are
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// still relevant to us.
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size.height.into()
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} else {
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0
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}
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}
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fn msg_to_block(frame: &mut Frame, indent: usize, msg: &M) -> Block<M::Id> {
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let size = frame.size();
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let nick = msg.nick();
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let content = msg.content();
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let content_width = size.width as i32 - util::after_nick(frame, indent, &nick.text());
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if content_width < util::MIN_CONTENT_WIDTH as i32 {
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Block::placeholder(Some(msg.time()), indent, msg.id())
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} else {
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let content_width = content_width as usize;
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let breaks = frame.wrap(&content.text(), content_width);
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let lines = content.split_at_indices(&breaks);
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Block::msg(msg.time(), indent, msg.id(), nick, lines)
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}
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}
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fn layout_subtree(
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frame: &mut Frame,
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tree: &Tree<M>,
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indent: usize,
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id: &M::Id,
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result: &mut Blocks<M::Id>,
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) {
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let block = if let Some(msg) = tree.msg(id) {
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Self::msg_to_block(frame, indent, msg)
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} else {
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Block::placeholder(None, indent, id.clone())
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};
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result.push_back(block);
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if let Some(children) = tree.children(id) {
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for child in children {
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Self::layout_subtree(frame, tree, indent + 1, child, result);
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}
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}
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result.push_back(Block::after(indent, id.clone()))
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}
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fn layout_tree(frame: &mut Frame, tree: Tree<M>) -> Blocks<M::Id> {
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let mut blocks = Blocks::new();
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Self::layout_subtree(frame, &tree, 0, tree.root(), &mut blocks);
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blocks
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}
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/// Create a [`Blocks`] of the current cursor's immediate surroundings.
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pub async fn layout_cursor_surroundings(&self, frame: &mut Frame) -> Blocks<M::Id> {
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let size = frame.size();
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let cursor_path = self.cursor_path(&self.cursor).await;
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let last_cursor_path = self.cursor_path(&self.last_cursor).await;
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let tree_id = Self::cursor_tree_id(&self.cursor, &cursor_path);
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let cursor_line = Self::cursor_line(
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&self.last_blocks,
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&self.cursor,
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&cursor_path,
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&last_cursor_path,
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size,
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);
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if let Some(tree_id) = tree_id {
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let tree = self.store.tree(tree_id).await;
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let mut blocks = Self::layout_tree(frame, tree);
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blocks.recalculate_offsets(|b| {
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if self.cursor.matches_block(b) {
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Some(cursor_line)
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} else {
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None
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}
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});
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blocks
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} else {
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let mut blocks = Blocks::new_below(cursor_line);
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blocks.push_front(Block::bottom());
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blocks
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}
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}
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pub async fn expand_blocks_up(&self, frame: &mut Frame, blocks: &mut Blocks<M::Id>) {
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while blocks.top_line > 0 {
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let tree_id = if let Some((root_top, _)) = &blocks.roots {
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self.store.prev_tree(root_top).await
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} else {
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self.store.last_tree().await
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};
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if let Some(tree_id) = tree_id {
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let tree = self.store.tree(&tree_id).await;
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blocks.prepend(Self::layout_tree(frame, tree));
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} else {
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break;
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}
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}
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}
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pub async fn expand_blocks_down(&self, frame: &mut Frame, blocks: &mut Blocks<M::Id>) {
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while blocks.bottom_line < frame.size().height as i32 {
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let tree_id = if let Some((_, root_bot)) = &blocks.roots {
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self.store.next_tree(root_bot).await
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} else {
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// We assume that a Blocks without roots is at the bottom of the
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// room's history. Therefore, there are no more messages below.
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break;
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};
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if let Some(tree_id) = tree_id {
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let tree = self.store.tree(&tree_id).await;
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blocks.append(Self::layout_tree(frame, tree));
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} else {
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break;
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}
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}
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}
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}
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