Continue implementing rooms
Changing lots of things along the way... But that's how it is: Make one change, make more changes to fix the resulting errors and so on.
This commit is contained in:
parent
31ffa5cd67
commit
992e84e67e
12 changed files with 791 additions and 141 deletions
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@ -9,14 +9,15 @@ use std::time::Duration;
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use anyhow::anyhow;
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use cove_core::conn::{self, ConnMaintenance, ConnRx, ConnTx};
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use cove_core::packets::{
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Cmd, HelloCmd, HelloRpl, JoinNtf, NickCmd, NickNtf, NickRpl, Packet, PartNtf, SendCmd, SendNtf,
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SendRpl, WhoCmd, WhoRpl,
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Cmd, IdentifyCmd, IdentifyRpl, JoinNtf, NickCmd, NickNtf, NickRpl, Packet, PartNtf, SendCmd,
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SendNtf, SendRpl, WhoCmd, WhoRpl,
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};
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use cove_core::{Identity, Message, MessageId, Session, SessionId};
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use log::{info, warn};
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use rand::Rng;
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use tokio::net::{TcpListener, TcpStream};
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use tokio::sync::Mutex;
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use tokio_tungstenite::MaybeTlsStream;
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#[derive(Debug, Clone)]
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struct Client {
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@ -155,7 +156,12 @@ impl ServerSession {
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}
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self.session.nick = cmd.nick.clone();
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self.tx.send(&Packet::rpl(id, NickRpl::Success))?;
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self.tx.send(&Packet::rpl(
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id,
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NickRpl::Success {
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you: self.session.clone(),
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},
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))?;
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self.room.lock().await.nick(self.session.id, cmd.nick);
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Ok(())
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@ -189,7 +195,8 @@ impl ServerSession {
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async fn handle_packet(&mut self, packet: Packet) -> anyhow::Result<()> {
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match packet {
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Packet::Cmd { id, cmd } => match cmd {
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Cmd::Hello(_) => Err(anyhow!("unexpected Hello cmd")),
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Cmd::Room(_) => Err(anyhow!("unexpected Room cmd")),
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Cmd::Identify(_) => Err(anyhow!("unexpected Identify cmd")),
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Cmd::Nick(cmd) => self.handle_nick(id, cmd).await,
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Cmd::Send(cmd) => self.handle_send(id, cmd).await,
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Cmd::Who(cmd) => self.handle_who(id, cmd).await,
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@ -228,90 +235,92 @@ impl Server {
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.clone()
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}
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async fn handle_hello(
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&self,
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tx: &ConnTx,
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id: u64,
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cmd: HelloCmd,
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) -> anyhow::Result<Option<(String, Session)>> {
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if let Some(reason) = util::check_room(&cmd.room) {
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tx.send(&Packet::rpl(id, HelloRpl::InvalidRoom { reason }))?;
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return Ok(None);
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}
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if let Some(reason) = util::check_nick(&cmd.nick) {
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tx.send(&Packet::rpl(id, HelloRpl::InvalidNick { reason }))?;
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return Ok(None);
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}
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if let Some(reason) = util::check_identity(&cmd.identity) {
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tx.send(&Packet::rpl(id, HelloRpl::InvalidIdentity { reason }))?;
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return Ok(None);
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}
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// async fn handle_hello(
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// &self,
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// tx: &ConnTx,
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// id: u64,
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// cmd: IdentifyCmd,
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// ) -> anyhow::Result<Option<(String, Session)>> {
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// if let Some(reason) = util::check_room(&cmd.room) {
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// tx.send(&Packet::rpl(id, IdentifyRpl::InvalidRoom { reason }))?;
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// return Ok(None);
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// }
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// if let Some(reason) = util::check_nick(&cmd.nick) {
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// tx.send(&Packet::rpl(id, IdentifyRpl::InvalidNick { reason }))?;
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// return Ok(None);
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// }
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// if let Some(reason) = util::check_identity(&cmd.identity) {
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// tx.send(&Packet::rpl(id, IdentifyRpl::InvalidIdentity { reason }))?;
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// return Ok(None);
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// }
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let session = Session {
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id: SessionId::of(&format!("{}", rand::thread_rng().gen::<u64>())),
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nick: cmd.nick,
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identity: Identity::of(&cmd.identity),
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};
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// let session = Session {
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// id: SessionId::of(&format!("{}", rand::thread_rng().gen::<u64>())),
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// nick: cmd.nick,
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// identity: Identity::of(&cmd.identity),
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// };
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Ok(Some((cmd.room, session)))
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}
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// Ok(Some((cmd.room, session)))
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// }
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async fn greet(&self, tx: ConnTx, mut rx: ConnRx) -> anyhow::Result<ServerSession> {
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let (id, room, session) = loop {
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let (id, cmd) = match rx.recv().await? {
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Some(Packet::Cmd {
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id,
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cmd: Cmd::Hello(cmd),
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}) => (id, cmd),
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Some(_) => return Err(anyhow!("not a Hello packet")),
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None => return Err(anyhow!("connection closed during greeting")),
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};
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// async fn greet(&self, tx: ConnTx, mut rx: ConnRx) -> anyhow::Result<ServerSession> {
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// let (id, room, session) = loop {
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// let (id, cmd) = match rx.recv().await? {
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// Some(Packet::Cmd {
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// id,
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// cmd: Cmd::Hello(cmd),
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// }) => (id, cmd),
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// Some(_) => return Err(anyhow!("not a Hello packet")),
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// None => return Err(anyhow!("connection closed during greeting")),
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// };
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if let Some((room, session)) = self.handle_hello(&tx, id, cmd).await? {
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break (id, room, session);
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}
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};
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// if let Some((room, session)) = self.handle_hello(&tx, id, cmd).await? {
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// break (id, room, session);
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// }
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// };
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let room = self.room(room).await;
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// let room = self.room(room).await;
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{
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let mut room = room.lock().await;
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// {
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// let mut room = room.lock().await;
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let you = session.clone();
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let others = room
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.clients
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.values()
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.map(|client| client.session.clone())
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.collect::<Vec<_>>();
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let last_message = room.last_message;
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// let you = session.clone();
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// let others = room
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// .clients
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// .values()
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// .map(|client| client.session.clone())
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// .collect::<Vec<_>>();
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// let last_message = room.last_message;
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tx.send(&Packet::rpl(
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id,
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HelloRpl::Success {
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you,
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others,
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last_message,
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},
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))?;
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// tx.send(&Packet::rpl(
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// id,
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// IdentifyRpl::Success {
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// you,
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// others,
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// last_message,
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// },
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// ))?;
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room.join(Client {
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session: session.clone(),
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send: tx.clone(),
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});
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}
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// room.join(Client {
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// session: session.clone(),
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// send: tx.clone(),
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// });
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// }
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// Ok(ServerSession {
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// tx,
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// rx,
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// room,
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// session,
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// })
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// }
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Ok(ServerSession {
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tx,
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rx,
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room,
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session,
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})
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}
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async fn greet_and_run(&self, tx: ConnTx, rx: ConnRx) -> anyhow::Result<()> {
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let mut session = self.greet(tx, rx).await?;
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let result = session.run().await;
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session.room.lock().await.part(session.session.id);
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result
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// let mut session = self.greet(tx, rx).await?;
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// let result = session.run().await;
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// session.room.lock().await.part(session.session.id);
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// result
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todo!()
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}
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/// Wrapper for [`ConnMaintenance::perform`] so it returns an
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@ -322,6 +331,7 @@ impl Server {
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}
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async fn handle_conn(&self, stream: TcpStream) -> anyhow::Result<()> {
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let stream = MaybeTlsStream::Plain(stream);
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let stream = tokio_tungstenite::accept_async(stream).await?;
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let (tx, rx, maintenance) = conn::new(stream, Duration::from_secs(10))?;
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tokio::try_join!(self.greet_and_run(tx, rx), Self::maintain(maintenance))?;
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