Fumble around unsuccessfully with cursor movement

This commit is contained in:
Joscha 2022-06-14 22:20:49 +02:00
parent 0d77b3cf92
commit a1c714d116

View file

@ -3,7 +3,7 @@
use toss::frame::{Frame, Size}; use toss::frame::{Frame, Size};
use crate::chat::Cursor; use crate::chat::Cursor;
use crate::store::{Msg, MsgStore}; use crate::store::{Msg, MsgStore, Tree};
use super::blocks::Blocks; use super::blocks::Blocks;
use super::{util, TreeView}; use super::{util, TreeView};
@ -16,14 +16,14 @@ impl<M: Msg> TreeView<M> {
frame: &mut Frame, frame: &mut Frame,
size: Size, size: Size,
old_blocks: &Blocks<M::Id>, old_blocks: &Blocks<M::Id>,
old_cursor_id: &M::Id, old_cursor_id: &Option<M::Id>,
cursor: &mut Cursor<M::Id>, cursor: &mut Cursor<M::Id>,
) { ) {
if let Some(block) = old_blocks.find(&cursor.id) { if let Some(block) = old_blocks.find(&cursor.id) {
// The cursor is still visible in the old blocks, so we just need to // The cursor is still visible in the old blocks, so we just need to
// adjust the proportion such that the blocks stay still. // adjust the proportion such that the blocks stay still.
cursor.proportion = util::line_to_proportion(size.height, block.line); cursor.proportion = util::line_to_proportion(size.height, block.line);
} else { } else if let Some(old_cursor_id) = old_cursor_id {
// The cursor is not visible any more. However, we can estimate // The cursor is not visible any more. However, we can estimate
// whether it is above or below the previous cursor position by // whether it is above or below the previous cursor position by
// lexicographically comparing both positions' paths. // lexicographically comparing both positions' paths.
@ -38,6 +38,10 @@ impl<M: Msg> TreeView<M> {
// bottom of the screen. // bottom of the screen.
cursor.proportion = 1.0; cursor.proportion = 1.0;
} }
} else {
// We were scrolled all the way to the bottom, so the cursor must
// have been offscreen somewhere above.
cursor.proportion = 0.0;
} }
// The cursor should be visible in its entirety on the screen now. If it // The cursor should be visible in its entirety on the screen now. If it
@ -65,16 +69,265 @@ impl<M: Msg> TreeView<M> {
// goes for the other direction. // goes for the other direction.
} }
pub async fn move_up() { /// Move to the previous sibling, or don't move if this is not possible.
todo!() ///
/// Always stays at the same level of indentation.
async fn find_prev_sibling<S: MsgStore<M>>(
&self,
room: &str,
store: &S,
tree: &mut Tree<M>,
id: &mut M::Id,
) {
if let Some(siblings) = tree.siblings(id) {
let prev_sibling = siblings
.iter()
.zip(siblings.iter().skip(1))
.find(|(_, s)| *s == id)
.map(|(s, _)| s);
if let Some(prev_sibling) = prev_sibling {
*id = prev_sibling.clone();
}
} else {
// We're at the root of our tree, so we need to move to the root of
// the previous tree.
if let Some(prev_tree_id) = store.prev_tree(room, tree.root()).await {
*tree = store.tree(room, &prev_tree_id).await;
*id = prev_tree_id;
}
}
} }
pub async fn move_down() { /// Move to the next sibling, or don't move if this is not possible.
todo!() ///
/// Always stays at the same level of indentation.
async fn find_next_sibling<S: MsgStore<M>>(
&self,
room: &str,
store: &S,
tree: &mut Tree<M>,
id: &mut M::Id,
) {
if let Some(siblings) = tree.siblings(id) {
let next_sibling = siblings
.iter()
.zip(siblings.iter().skip(1))
.find(|(s, _)| *s == id)
.map(|(_, s)| s);
if let Some(next_sibling) = next_sibling {
*id = next_sibling.clone();
}
} else {
// We're at the root of our tree, so we need to move to the root of
// the next tree.
if let Some(next_tree_id) = store.next_tree(room, tree.root()).await {
*tree = store.tree(room, &next_tree_id).await;
*id = next_tree_id;
}
}
} }
pub async fn move_up_sibling() { fn find_innermost_child(tree: &Tree<M>, id: &mut M::Id) {
todo!() while let Some(children) = tree.children(id) {
if let Some(child) = children.last() {
*id = child.clone()
} else {
break;
}
}
}
/// Move to the previous message, or don't move if this is not possible.
async fn find_prev_msg<S: MsgStore<M>>(
&self,
room: &str,
store: &S,
tree: &mut Tree<M>,
id: &mut M::Id,
) {
if let Some(siblings) = tree.siblings(id) {
let prev_sibling = siblings
.iter()
.zip(siblings.iter().skip(1))
.find(|(_, s)| *s == id)
.map(|(s, _)| s);
if let Some(prev_sibling) = prev_sibling {
*id = prev_sibling.clone();
} else {
// We need to move up one parent and *not* down again. If there
// was no parent, we should be in the `else` case below instead.
if let Some(parent) = tree.parent(id) {
*id = parent;
return;
}
}
} else {
// We're at the root of our tree, so we need to move to the root of
// the previous tree.
if let Some(prev_tree_id) = store.prev_tree(room, tree.root()).await {
*tree = store.tree(room, &prev_tree_id).await;
*id = prev_tree_id;
}
}
// Now, we just need to move to the deepest and last child.
Self::find_innermost_child(tree, id);
}
/// Move to the next message, or don't move if this is not possible.
async fn find_next_msg<S: MsgStore<M>>(
&self,
room: &str,
store: &S,
tree: &mut Tree<M>,
id: &mut M::Id,
) {
if let Some(children) = tree.children(id) {
if let Some(child) = children.first() {
*id = child.clone();
return;
}
}
if let Some(siblings) = tree.siblings(id) {
let prev_sibling = siblings
.iter()
.zip(siblings.iter().skip(1))
.find(|(_, s)| *s == id)
.map(|(s, _)| s);
if let Some(next_sibling) = prev_sibling {
*id = prev_sibling.clone();
} else {
// We need to move up one parent and *not* down again. If there
// was no parent, we should be in the `else` case below instead.
if let Some(parent) = tree.msg(id).and_then(|m| m.parent()) {
*id = parent;
return;
}
}
} else {
// We're at the root of our tree, so we need to move to the root of
// the previous tree.
if let Some(prev_tree_id) = store.prev_tree(room, tree.root()).await {
*tree = store.tree(room, &prev_tree_id).await;
*id = prev_tree_id;
}
}
// Now, we just need to move to the deepest and last child.
Self::find_innermost_child(tree, id);
}
pub async fn move_up<S: MsgStore<M>>(
&mut self,
room: &str,
store: &S,
cursor: &mut Option<Cursor<M::Id>>,
frame: &mut Frame,
size: Size,
) {
let old_blocks = self
.layout_blocks(room, store, cursor.as_ref(), frame, size)
.await;
let old_cursor_id = cursor.as_ref().map(|c| c.id.clone());
if let Some(cursor) = cursor {
let mut tree = store.tree(room, &cursor.id).await;
self.find_prev_msg(room, store, &mut tree, &mut cursor.id)
.await;
} else if let Some(last_tree) = store.last_tree(room).await {
let tree = store.tree(room, &last_tree).await;
let mut id = last_tree;
Self::find_innermost_child(&tree, &mut id);
*cursor = Some(Cursor {
id,
proportion: 1.0,
});
}
if let Some(cursor) = cursor {
self.correct_cursor_offset(
room,
store,
frame,
size,
&old_blocks,
&old_cursor_id,
cursor,
)
.await;
}
}
pub async fn move_down<S: MsgStore<M>>(
&mut self,
room: &str,
store: &S,
cursor: &mut Option<Cursor<M::Id>>,
frame: &mut Frame,
size: Size,
) {
let old_blocks = self
.layout_blocks(room, store, cursor.as_ref(), frame, size)
.await;
let old_cursor_id = cursor.as_ref().map(|c| c.id.clone());
if let Some(cursor) = cursor {
let mut tree = store.tree(room, &cursor.id).await;
self.find_next_msg(room, store, &mut tree, &mut cursor.id)
.await;
}
if let Some(cursor) = cursor {
self.correct_cursor_offset(
room,
store,
frame,
size,
&old_blocks,
&old_cursor_id,
cursor,
)
.await;
}
}
pub async fn move_up_sibling<S: MsgStore<M>>(
&mut self,
room: &str,
store: &S,
cursor: &mut Option<Cursor<M::Id>>,
frame: &mut Frame,
size: Size,
) {
let old_blocks = self
.layout_blocks(room, store, cursor.as_ref(), frame, size)
.await;
let old_cursor_id = cursor.as_ref().map(|c| c.id.clone());
if let Some(cursor) = cursor {
let mut tree = store.tree(room, &cursor.id).await;
self.find_prev_sibling(room, store, &mut tree, &mut cursor.id)
.await;
} else if let Some(last_tree) = store.last_tree(room).await {
*cursor = Some(Cursor {
id: last_tree,
proportion: 1.0,
});
}
if let Some(cursor) = cursor {
self.correct_cursor_offset(
room,
store,
frame,
size,
&old_blocks,
&old_cursor_id,
cursor,
)
.await;
}
} }
pub async fn move_down_sibling() { pub async fn move_down_sibling() {