Add key binding to change rooms sort order
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c9eee7f1d0
commit
ac13f4b490
3 changed files with 49 additions and 11 deletions
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@ -47,6 +47,15 @@ pub enum RoomStatus {
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Connected(Status),
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}
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impl RoomStatus {
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pub fn connecting_or_connected(&self) -> bool {
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match self {
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Self::NoRoom | Self::Stopped => false,
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Self::Connecting | Self::Connected(_) => true,
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}
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}
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}
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pub struct EuphRoom {
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config: config::EuphRoom,
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@ -33,6 +33,11 @@ enum State {
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Connect(EditorState),
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}
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enum Order {
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Alphabet,
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Importance,
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}
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pub struct Rooms {
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config: &'static Config,
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@ -42,6 +47,7 @@ pub struct Rooms {
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state: State,
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list: ListState<String>,
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order: Order,
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euph_rooms: HashMap<String, EuphRoom>,
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}
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@ -57,6 +63,7 @@ impl Rooms {
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ui_event_tx,
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state: State::ShowList,
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list: ListState::new(),
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order: Order::Alphabet,
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euph_rooms: HashMap::new(),
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}
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}
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@ -169,8 +176,8 @@ impl Rooms {
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result.join(" ")
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}
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async fn format_status(room: &EuphRoom) -> Option<String> {
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match room.status().await {
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fn format_status(status: RoomStatus) -> Option<String> {
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match status {
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RoomStatus::NoRoom | RoomStatus::Stopped => None,
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RoomStatus::Connecting => Some("connecting".to_string()),
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RoomStatus::Connected(Status::Joining(j)) if j.bounce.is_some() => {
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@ -181,8 +188,7 @@ impl Rooms {
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}
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}
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async fn format_unseen_msgs(room: &EuphRoom) -> Option<String> {
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let unseen = room.unseen_msgs_count().await;
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fn format_unseen_msgs(unseen: usize) -> Option<String> {
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if unseen == 0 {
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None
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} else {
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@ -190,11 +196,11 @@ impl Rooms {
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}
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}
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async fn format_room_info(room: &EuphRoom) -> Styled {
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fn format_room_info(status: RoomStatus, unseen: usize) -> Styled {
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let unseen_style = ContentStyle::default().bold().green();
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let status = Self::format_status(room).await;
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let unseen = Self::format_unseen_msgs(room).await;
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let status = Self::format_status(status);
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let unseen = Self::format_unseen_msgs(unseen);
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match (status, unseen) {
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(None, None) => Styled::default(),
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@ -210,6 +216,15 @@ impl Rooms {
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}
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}
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fn sort_rooms(&self, rooms: &mut [(&String, RoomStatus, usize)]) {
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match self.order {
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Order::Alphabet => rooms.sort_unstable_by_key(|(n, _, _)| *n),
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Order::Importance => {
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rooms.sort_unstable_by_key(|(n, s, u)| (!s.connecting_or_connected(), *u == 0, *n))
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}
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}
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}
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async fn render_rows(&self, list: &mut List<String>) {
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if self.euph_rooms.is_empty() {
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list.add_unsel(Text::new((
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@ -218,16 +233,21 @@ impl Rooms {
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)))
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}
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let mut rooms = self.euph_rooms.iter().collect::<Vec<_>>();
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rooms.sort_by_key(|(n, _)| *n);
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for (name, room) in rooms {
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let mut rooms = vec![];
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for (name, room) in &self.euph_rooms {
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let status = room.status().await;
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let unseen = room.unseen_msgs_count().await;
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rooms.push((name, status, unseen));
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}
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self.sort_rooms(&mut rooms);
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for (name, status, unseen) in rooms {
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let room_style = ContentStyle::default().bold().blue();
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let room_sel_style = ContentStyle::default().bold().black().on_white();
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let mut normal = Styled::new(format!("&{name}"), room_style);
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let mut selected = Styled::new(format!("&{name}"), room_sel_style);
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let info = Self::format_room_info(room).await;
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let info = Self::format_room_info(status, unseen);
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normal = normal.and_then(info.clone());
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selected = selected.and_then(info);
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@ -265,6 +285,8 @@ impl Rooms {
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bindings.binding("C", "connect to new room");
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bindings.binding("d", "disconnect from selected room");
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bindings.binding("D", "delete room");
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bindings.empty();
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bindings.binding("s", "change sort order");
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}
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State::ShowRoom(name) => {
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// Key bindings for leaving the room are a part of the room's
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@ -333,6 +355,12 @@ impl Rooms {
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self.vault.euph(name.clone()).delete();
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}
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}
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key!('s') => {
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self.order = match self.order {
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Order::Alphabet => Order::Importance,
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Order::Importance => Order::Alphabet,
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};
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}
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_ => return false,
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},
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State::ShowRoom(name) => {
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