Move cursor so it is visible when scrolling
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parent
76bcd853cf
commit
c11325aa8b
4 changed files with 87 additions and 17 deletions
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@ -308,6 +308,70 @@ impl<M: Msg, S: MsgStore<M>> InnerTreeViewState<M, S> {
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}
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}
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/// Try to obtain a [`Cursor::Msg`] pointing to the block.
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fn msg_id(block: &Block<BlockId<M::Id>>) -> Option<M::Id> {
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match &block.id {
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BlockId::Msg(id) => Some(id.clone()),
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_ => None,
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}
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}
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fn visible(block: &Block<BlockId<M::Id>>, height: i32) -> bool {
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(1 - block.height..height).contains(&block.top_line)
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}
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fn move_cursor_so_it_is_visible(
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&mut self,
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frame: &mut Frame,
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blocks: &TreeBlocks<M::Id>,
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) -> Option<M::Id> {
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if !matches!(self.cursor, Cursor::Bottom | Cursor::Msg(_)) {
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// In all other cases, there is no need to make the cursor visible
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// since scrolling behaves differently enough.
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return None;
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}
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let height = frame.size().height as i32;
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let new_cursor = if matches!(self.cursor, Cursor::Bottom) {
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blocks
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.blocks()
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.iter()
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.rev()
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.filter(|b| Self::visible(b, height))
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.find_map(Self::msg_id)
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} else {
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let block = blocks
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.blocks()
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.find(&BlockId::from_cursor(&self.cursor))
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.expect("no cursor found");
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if Self::visible(block, height) {
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return None;
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} else if block.top_line < 0 {
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blocks
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.blocks()
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.iter()
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.filter(|b| Self::visible(b, height))
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.find_map(Self::msg_id)
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} else {
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blocks
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.blocks()
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.iter()
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.rev()
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.filter(|b| Self::visible(b, height))
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.find_map(Self::msg_id)
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}
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};
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if let Some(id) = new_cursor {
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self.cursor = Cursor::Msg(id.clone());
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Some(id)
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} else {
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None
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}
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}
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pub async fn relayout(&mut self, frame: &mut Frame) -> TreeBlocks<M::Id> {
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// The basic idea is this:
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//
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@ -350,9 +414,22 @@ impl<M: Msg, S: MsgStore<M>> InnerTreeViewState<M, S> {
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self.fill_screen_and_clamp_scrolling(frame, &mut blocks)
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.await;
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} else {
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// self.move_cursor_so_it_is_visible(&mut blocks); // TODO
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self.fill_screen_and_clamp_scrolling(frame, &mut blocks)
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.await;
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let new_cursor_msg_id = self.move_cursor_so_it_is_visible(frame, &blocks);
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if let Some(cursor_msg_id) = new_cursor_msg_id {
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// Moving the cursor invalidates our current blocks, so we sadly
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// have to either perform an expensive operation or redraw the
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// entire thing. I'm choosing the latter for now.
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self.last_cursor = self.cursor.clone();
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self.last_cursor_line = self.cursor_line(&blocks);
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self.make_cursor_visible = false;
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self.scroll = 0;
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let last_cursor_path = self.store.path(&cursor_msg_id).await;
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blocks = self.layout_last_cursor_seed(frame, &last_cursor_path).await;
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self.fill_screen_and_clamp_scrolling(frame, &mut blocks)
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.await;
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}
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}
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self.last_cursor = self.cursor.clone();
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