Scroll with ctrl+e and ctrl+d
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d23d7b155c
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cb2fc22c5a
3 changed files with 28 additions and 5 deletions
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@ -34,6 +34,10 @@ struct InnerTreeViewState<M: Msg, S: MsgStore<M>> {
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/// to a different message such that it remains visible.
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make_cursor_visible: bool,
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/// Scroll the view on the next render. Positive values scroll up and
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/// negative values scroll down.
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scroll: i32,
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editor: EditorState,
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}
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@ -45,6 +49,7 @@ impl<M: Msg, S: MsgStore<M>> InnerTreeViewState<M, S> {
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last_cursor_line: 0,
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cursor: Cursor::Bottom,
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make_cursor_visible: false,
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scroll: 0,
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editor: EditorState::new(),
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}
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}
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@ -56,11 +61,9 @@ impl<M: Msg, S: MsgStore<M>> InnerTreeViewState<M, S> {
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KeyCode::Char('g') | KeyCode::Home => self.move_cursor_to_top().await,
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KeyCode::Char('G') | KeyCode::End => self.move_cursor_to_bottom().await,
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KeyCode::Char('y') if event.modifiers == KeyModifiers::CONTROL => {
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self.last_cursor_line += 1;
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}
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KeyCode::Char('e') if event.modifiers == KeyModifiers::CONTROL => {
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self.last_cursor_line -= 1;
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self.scroll_up(1).await
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}
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KeyCode::Char('e') if event.modifiers == KeyModifiers::CONTROL => self.scroll_down(1),
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_ => return false,
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}
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true
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@ -223,6 +223,23 @@ impl<M: Msg, S: MsgStore<M>> InnerTreeViewState<M, S> {
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// Not really necessary; only here for consistency with other methods
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self.make_cursor_visible = true;
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}
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pub async fn scroll_up(&mut self, amount: i32) {
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self.scroll += amount;
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if let Cursor::Bottom = self.cursor {
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// Move cursor to bottommost message, if it exists
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if let Some(mut id) = self.store.last_tree_id().await {
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let tree = self.store.tree(&id).await;
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while Self::find_last_child(&tree, &mut id) {}
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self.cursor = Cursor::Msg(id);
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}
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}
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}
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pub fn scroll_down(&mut self, amount: i32) {
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self.scroll -= amount;
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}
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}
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/*
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@ -285,7 +285,8 @@ impl<M: Msg, S: MsgStore<M>> InnerTreeViewState<M, S> {
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// The basic idea is this:
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//
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// First, layout a full screen of blocks around self.last_cursor, using
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// self.last_cursor_line for offset positioning.
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// self.last_cursor_line for offset positioning. At this point, any
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// outstanding scrolling is performed as well.
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//
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// Then, check if self.cursor is somewhere in these blocks. If it is, we
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// now know the position of our own cursor. If it is not, it has jumped
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@ -305,6 +306,7 @@ impl<M: Msg, S: MsgStore<M>> InnerTreeViewState<M, S> {
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let mut blocks = self
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.layout_initial_seed(frame, &last_cursor_path, &cursor_path)
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.await;
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blocks.blocks_mut().offset(self.scroll);
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self.fill_screen_and_clamp_scrolling(frame, &mut blocks)
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.await;
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@ -329,6 +331,7 @@ impl<M: Msg, S: MsgStore<M>> InnerTreeViewState<M, S> {
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self.last_cursor = self.cursor.clone();
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self.last_cursor_line = self.cursor_line(&blocks);
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self.make_cursor_visible = false;
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self.scroll = 0;
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blocks
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}
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