Implement cursor movement
This commit is contained in:
parent
a1c714d116
commit
fee405b573
5 changed files with 234 additions and 172 deletions
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@ -20,6 +20,16 @@ pub struct Cursor<I> {
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proportion: f32,
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}
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impl<I> Cursor<I> {
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/// Create a new cursor with arbitrary proportion.
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pub fn new(id: I) -> Self {
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Self {
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id,
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proportion: 0.0,
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}
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}
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}
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pub struct Chat<M: Msg, S: MsgStore<M>> {
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store: S,
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room: String,
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@ -48,12 +58,12 @@ impl<M: Msg, S: MsgStore<M>> Chat<M, S> {
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Mode::Tree => {
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self.tree
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.handle_key_event(
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&mut self.store,
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&self.room,
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&mut self.store,
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&mut self.cursor,
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event,
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frame,
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size,
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event,
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)
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.await
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}
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@ -64,7 +74,7 @@ impl<M: Msg, S: MsgStore<M>> Chat<M, S> {
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match self.mode {
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Mode::Tree => {
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self.tree
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.render(&mut self.store, &self.room, &self.cursor, frame, pos, size)
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.render(&self.room, &mut self.store, &self.cursor, frame, pos, size)
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.await
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}
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}
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@ -29,24 +29,30 @@ impl<M: Msg> TreeView<M> {
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pub async fn handle_key_event<S: MsgStore<M>>(
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&mut self,
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store: &mut S,
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room: &str,
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cursor: &mut Option<Cursor<M::Id>>,
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r: &str,
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s: &mut S,
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c: &mut Option<Cursor<M::Id>>,
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f: &mut Frame,
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z: Size,
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event: KeyEvent,
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frame: &mut Frame,
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size: Size,
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) {
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match event.code {
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KeyCode::Char('k') => self.move_to_prev_msg(store, room, cursor).await,
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KeyCode::Char('z') => self.center_cursor(cursor).await,
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KeyCode::Char('z') | KeyCode::Char('Z') => self.center_cursor(r, s, c, f, z).await,
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KeyCode::Char('k') => self.move_up(r, s, c, f, z).await,
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KeyCode::Char('j') => self.move_down(r, s, c, f, z).await,
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KeyCode::Char('K') => self.move_up_sibling(r, s, c, f, z).await,
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KeyCode::Char('J') => self.move_down_sibling(r, s, c, f, z).await,
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KeyCode::Char('g') => self.move_to_first(r, s, c, f, z).await,
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KeyCode::Char('G') => self.move_to_last(r, s, c, f, z).await,
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KeyCode::Esc => *c = None, // TODO Make 'G' do the same thing?
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_ => {}
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}
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}
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pub async fn render<S: MsgStore<M>>(
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&mut self,
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store: &mut S,
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room: &str,
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store: &mut S,
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cursor: &Option<Cursor<M::Id>>,
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frame: &mut Frame,
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pos: Pos,
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@ -9,6 +9,7 @@ use super::blocks::Blocks;
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use super::{util, TreeView};
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impl<M: Msg> TreeView<M> {
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#[allow(clippy::too_many_arguments)]
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async fn correct_cursor_offset<S: MsgStore<M>>(
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&mut self,
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room: &str,
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@ -69,6 +70,33 @@ impl<M: Msg> TreeView<M> {
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// goes for the other direction.
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}
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fn find_parent(tree: &Tree<M>, id: &mut M::Id) -> bool {
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if let Some(parent) = tree.parent(id) {
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*id = parent;
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true
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} else {
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false
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}
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}
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fn find_first_child(tree: &Tree<M>, id: &mut M::Id) -> bool {
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if let Some(child) = tree.children(id).and_then(|c| c.first()) {
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*id = child.clone();
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true
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} else {
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false
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}
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}
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fn find_last_child(tree: &Tree<M>, id: &mut M::Id) -> bool {
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if let Some(child) = tree.children(id).and_then(|c| c.last()) {
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*id = child.clone();
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true
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} else {
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false
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}
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}
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/// Move to the previous sibling, or don't move if this is not possible.
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///
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/// Always stays at the same level of indentation.
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@ -78,7 +106,7 @@ impl<M: Msg> TreeView<M> {
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store: &S,
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tree: &mut Tree<M>,
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id: &mut M::Id,
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) {
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) -> bool {
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if let Some(siblings) = tree.siblings(id) {
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let prev_sibling = siblings
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.iter()
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@ -87,6 +115,9 @@ impl<M: Msg> TreeView<M> {
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.map(|(s, _)| s);
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if let Some(prev_sibling) = prev_sibling {
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*id = prev_sibling.clone();
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true
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} else {
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false
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}
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} else {
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// We're at the root of our tree, so we need to move to the root of
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@ -94,6 +125,9 @@ impl<M: Msg> TreeView<M> {
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if let Some(prev_tree_id) = store.prev_tree(room, tree.root()).await {
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*tree = store.tree(room, &prev_tree_id).await;
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*id = prev_tree_id;
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true
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} else {
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false
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}
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}
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}
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@ -107,7 +141,7 @@ impl<M: Msg> TreeView<M> {
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store: &S,
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tree: &mut Tree<M>,
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id: &mut M::Id,
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) {
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) -> bool {
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if let Some(siblings) = tree.siblings(id) {
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let next_sibling = siblings
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.iter()
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@ -116,6 +150,9 @@ impl<M: Msg> TreeView<M> {
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.map(|(_, s)| s);
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if let Some(next_sibling) = next_sibling {
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*id = next_sibling.clone();
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true
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} else {
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false
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}
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} else {
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// We're at the root of our tree, so we need to move to the root of
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@ -123,16 +160,9 @@ impl<M: Msg> TreeView<M> {
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if let Some(next_tree_id) = store.next_tree(room, tree.root()).await {
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*tree = store.tree(room, &next_tree_id).await;
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*id = next_tree_id;
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}
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}
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}
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fn find_innermost_child(tree: &Tree<M>, id: &mut M::Id) {
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while let Some(children) = tree.children(id) {
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if let Some(child) = children.last() {
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*id = child.clone()
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true
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} else {
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break;
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false
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}
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}
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}
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@ -144,34 +174,15 @@ impl<M: Msg> TreeView<M> {
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store: &S,
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tree: &mut Tree<M>,
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id: &mut M::Id,
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) {
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if let Some(siblings) = tree.siblings(id) {
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let prev_sibling = siblings
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.iter()
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.zip(siblings.iter().skip(1))
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.find(|(_, s)| *s == id)
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.map(|(s, _)| s);
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if let Some(prev_sibling) = prev_sibling {
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*id = prev_sibling.clone();
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} else {
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// We need to move up one parent and *not* down again. If there
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// was no parent, we should be in the `else` case below instead.
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if let Some(parent) = tree.parent(id) {
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*id = parent;
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return;
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}
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}
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) -> bool {
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// Move to previous sibling, then to its last child
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// If not possible, move to parent
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if self.find_prev_sibling(room, store, tree, id).await {
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while Self::find_last_child(tree, id) {}
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true
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} else {
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// We're at the root of our tree, so we need to move to the root of
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// the previous tree.
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if let Some(prev_tree_id) = store.prev_tree(room, tree.root()).await {
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*tree = store.tree(room, &prev_tree_id).await;
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*id = prev_tree_id;
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}
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Self::find_parent(tree, id)
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}
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// Now, we just need to move to the deepest and last child.
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Self::find_innermost_child(tree, id);
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}
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/// Move to the next message, or don't move if this is not possible.
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@ -181,41 +192,26 @@ impl<M: Msg> TreeView<M> {
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store: &S,
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tree: &mut Tree<M>,
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id: &mut M::Id,
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) {
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if let Some(children) = tree.children(id) {
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if let Some(child) = children.first() {
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*id = child.clone();
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return;
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) -> bool {
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if Self::find_first_child(tree, id) {
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return true;
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}
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if self.find_next_sibling(room, store, tree, id).await {
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return true;
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}
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// Temporary id to avoid modifying the original one if no parent-sibling
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// can be found.
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let mut tmp_id = id.clone();
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while Self::find_parent(tree, &mut tmp_id) {
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if self.find_next_sibling(room, store, tree, &mut tmp_id).await {
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*id = tmp_id;
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return true;
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}
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}
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if let Some(siblings) = tree.siblings(id) {
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let prev_sibling = siblings
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.iter()
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.zip(siblings.iter().skip(1))
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.find(|(_, s)| *s == id)
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.map(|(s, _)| s);
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if let Some(next_sibling) = prev_sibling {
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*id = prev_sibling.clone();
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} else {
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// We need to move up one parent and *not* down again. If there
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// was no parent, we should be in the `else` case below instead.
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if let Some(parent) = tree.msg(id).and_then(|m| m.parent()) {
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*id = parent;
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return;
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}
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}
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} else {
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// We're at the root of our tree, so we need to move to the root of
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// the previous tree.
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if let Some(prev_tree_id) = store.prev_tree(room, tree.root()).await {
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*tree = store.tree(room, &prev_tree_id).await;
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*id = prev_tree_id;
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}
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}
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// Now, we just need to move to the deepest and last child.
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Self::find_innermost_child(tree, id);
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false
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}
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pub async fn move_up<S: MsgStore<M>>(
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@ -232,18 +228,20 @@ impl<M: Msg> TreeView<M> {
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let old_cursor_id = cursor.as_ref().map(|c| c.id.clone());
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if let Some(cursor) = cursor {
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let mut tree = store.tree(room, &cursor.id).await;
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// We have a cursor to move around
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let path = store.path(room, &cursor.id).await;
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let mut tree = store.tree(room, path.first()).await;
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self.find_prev_msg(room, store, &mut tree, &mut cursor.id)
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.await;
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} else if let Some(last_tree) = store.last_tree(room).await {
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// We need to select the last message of the last tree
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let tree = store.tree(room, &last_tree).await;
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let mut id = last_tree;
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Self::find_innermost_child(&tree, &mut id);
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*cursor = Some(Cursor {
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id,
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proportion: 1.0,
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});
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while Self::find_last_child(&tree, &mut id) {}
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*cursor = Some(Cursor::new(id));
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}
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// If neither condition holds, we can't set a cursor because there's no
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// message to move to.
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if let Some(cursor) = cursor {
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self.correct_cursor_offset(
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@ -273,10 +271,13 @@ impl<M: Msg> TreeView<M> {
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let old_cursor_id = cursor.as_ref().map(|c| c.id.clone());
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if let Some(cursor) = cursor {
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let mut tree = store.tree(room, &cursor.id).await;
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let path = store.path(room, &cursor.id).await;
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let mut tree = store.tree(room, path.first()).await;
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self.find_next_msg(room, store, &mut tree, &mut cursor.id)
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.await;
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}
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// If that condition doesn't hold, we're already at the bottom in
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// cursor-less mode and can't move further down anyways.
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if let Some(cursor) = cursor {
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self.correct_cursor_offset(
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@ -306,14 +307,84 @@ impl<M: Msg> TreeView<M> {
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let old_cursor_id = cursor.as_ref().map(|c| c.id.clone());
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if let Some(cursor) = cursor {
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let mut tree = store.tree(room, &cursor.id).await;
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let path = store.path(room, &cursor.id).await;
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let mut tree = store.tree(room, path.first()).await;
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self.find_prev_sibling(room, store, &mut tree, &mut cursor.id)
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.await;
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} else if let Some(last_tree) = store.last_tree(room).await {
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*cursor = Some(Cursor {
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id: last_tree,
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proportion: 1.0,
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});
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// I think moving to the root of the last tree makes the most sense
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// here. Alternatively, we could just not move the cursor, but that
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// wouldn't be very useful.
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*cursor = Some(Cursor::new(last_tree));
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}
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// If neither condition holds, we can't set a cursor because there's no
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// message to move to.
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if let Some(cursor) = cursor {
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self.correct_cursor_offset(
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room,
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store,
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frame,
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size,
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&old_blocks,
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&old_cursor_id,
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cursor,
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)
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.await;
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}
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}
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pub async fn move_down_sibling<S: MsgStore<M>>(
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&mut self,
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room: &str,
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store: &S,
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cursor: &mut Option<Cursor<M::Id>>,
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frame: &mut Frame,
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size: Size,
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) {
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let old_blocks = self
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.layout_blocks(room, store, cursor.as_ref(), frame, size)
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.await;
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let old_cursor_id = cursor.as_ref().map(|c| c.id.clone());
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if let Some(cursor) = cursor {
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let path = store.path(room, &cursor.id).await;
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let mut tree = store.tree(room, path.first()).await;
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self.find_next_sibling(room, store, &mut tree, &mut cursor.id)
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.await;
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}
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// If that condition doesn't hold, we're already at the bottom in
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// cursor-less mode and can't move further down anyways.
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if let Some(cursor) = cursor {
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self.correct_cursor_offset(
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room,
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store,
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frame,
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size,
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&old_blocks,
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&old_cursor_id,
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cursor,
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)
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.await;
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}
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}
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pub async fn move_to_first<S: MsgStore<M>>(
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&mut self,
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room: &str,
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store: &S,
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cursor: &mut Option<Cursor<M::Id>>,
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frame: &mut Frame,
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size: Size,
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) {
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let old_blocks = self
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.layout_blocks(room, store, cursor.as_ref(), frame, size)
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.await;
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let old_cursor_id = cursor.as_ref().map(|c| c.id.clone());
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if let Some(tree_id) = store.first_tree(room).await {
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*cursor = Some(Cursor::new(tree_id));
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}
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if let Some(cursor) = cursor {
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@ -330,60 +401,70 @@ impl<M: Msg> TreeView<M> {
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}
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}
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pub async fn move_down_sibling() {
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todo!()
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}
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pub async fn move_older() {
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todo!()
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}
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pub async fn move_newer() {
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todo!()
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}
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// TODO move_older_unseen
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// TODO move_newer_unseen
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pub async fn move_to_prev_msg<S: MsgStore<M>>(
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pub async fn move_to_last<S: MsgStore<M>>(
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&mut self,
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store: &mut S,
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room: &str,
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store: &S,
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cursor: &mut Option<Cursor<M::Id>>,
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frame: &mut Frame,
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size: Size,
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) {
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let tree = if let Some(cursor) = cursor {
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let path = store.path(room, &cursor.id).await;
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let tree = store.tree(room, path.first()).await;
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if let Some(prev_sibling) = tree.prev_sibling(&cursor.id) {
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cursor.id = tree.last_child(prev_sibling.clone());
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return;
|
||||
} else if let Some(parent) = tree.parent(&cursor.id) {
|
||||
cursor.id = parent;
|
||||
return;
|
||||
} else {
|
||||
store.prev_tree(room, path.first()).await
|
||||
}
|
||||
} else {
|
||||
store.last_tree(room).await
|
||||
};
|
||||
let old_blocks = self
|
||||
.layout_blocks(room, store, cursor.as_ref(), frame, size)
|
||||
.await;
|
||||
let old_cursor_id = cursor.as_ref().map(|c| c.id.clone());
|
||||
|
||||
if let Some(tree) = tree {
|
||||
let tree = store.tree(room, &tree).await;
|
||||
let cursor_id = tree.last_child(tree.root().clone());
|
||||
if let Some(cursor) = cursor {
|
||||
cursor.id = cursor_id;
|
||||
} else {
|
||||
*cursor = Some(Cursor {
|
||||
id: cursor_id,
|
||||
proportion: 1.0,
|
||||
});
|
||||
}
|
||||
if let Some(tree_id) = store.last_tree(room).await {
|
||||
let tree = store.tree(room, &tree_id).await;
|
||||
let mut id = tree_id;
|
||||
while Self::find_last_child(&tree, &mut id) {}
|
||||
*cursor = Some(Cursor::new(id));
|
||||
}
|
||||
|
||||
if let Some(cursor) = cursor {
|
||||
self.correct_cursor_offset(
|
||||
room,
|
||||
store,
|
||||
frame,
|
||||
size,
|
||||
&old_blocks,
|
||||
&old_cursor_id,
|
||||
cursor,
|
||||
)
|
||||
.await;
|
||||
}
|
||||
}
|
||||
|
||||
pub async fn center_cursor(&mut self, cursor: &mut Option<Cursor<M::Id>>) {
|
||||
// TODO move_older[_unseen]
|
||||
// TODO move_newer[_unseen]
|
||||
|
||||
pub async fn center_cursor<S: MsgStore<M>>(
|
||||
&mut self,
|
||||
room: &str,
|
||||
store: &S,
|
||||
cursor: &mut Option<Cursor<M::Id>>,
|
||||
frame: &mut Frame,
|
||||
size: Size,
|
||||
) {
|
||||
if let Some(cursor) = cursor {
|
||||
cursor.proportion = 0.5;
|
||||
|
||||
// Correcting the offset just to make sure that this function
|
||||
// behaves nicely if the cursor has too many lines.
|
||||
let old_blocks = self
|
||||
.layout_blocks(room, store, Some(cursor), frame, size)
|
||||
.await;
|
||||
let old_cursor_id = Some(cursor.id.clone());
|
||||
self.correct_cursor_offset(
|
||||
room,
|
||||
store,
|
||||
frame,
|
||||
size,
|
||||
&old_blocks,
|
||||
&old_cursor_id,
|
||||
cursor,
|
||||
)
|
||||
.await;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,7 +1,7 @@
|
|||
//! Constants and helper functions.
|
||||
|
||||
use crossterm::style::{ContentStyle, Stylize};
|
||||
use toss::frame::{Frame, Size};
|
||||
use toss::frame::Frame;
|
||||
|
||||
pub const TIME_FORMAT: &str = "%H:%M ";
|
||||
pub const TIME_EMPTY: &str = " ";
|
||||
|
|
|
|||
|
|
@ -99,41 +99,6 @@ impl<M: Msg> Tree<M> {
|
|||
None
|
||||
}
|
||||
}
|
||||
|
||||
pub fn prev_sibling(&self, id: &M::Id) -> Option<&M::Id> {
|
||||
if let Some(siblings) = self.siblings(id) {
|
||||
siblings
|
||||
.iter()
|
||||
.zip(siblings.iter().skip(1))
|
||||
.find(|(_, s)| *s == id)
|
||||
.map(|(s, _)| s)
|
||||
} else {
|
||||
None
|
||||
}
|
||||
}
|
||||
|
||||
pub fn next_sibling(&self, id: &M::Id) -> Option<&M::Id> {
|
||||
if let Some(siblings) = self.siblings(id) {
|
||||
siblings
|
||||
.iter()
|
||||
.zip(siblings.iter().skip(1))
|
||||
.find(|(s, _)| *s == id)
|
||||
.map(|(_, s)| s)
|
||||
} else {
|
||||
None
|
||||
}
|
||||
}
|
||||
|
||||
pub fn last_child(&self, mut id: M::Id) -> M::Id {
|
||||
while let Some(children) = self.children(&id) {
|
||||
if let Some(last_child) = children.last() {
|
||||
id = last_child.clone();
|
||||
} else {
|
||||
break;
|
||||
}
|
||||
}
|
||||
id
|
||||
}
|
||||
}
|
||||
|
||||
#[async_trait]
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue