794 lines
26 KiB
Rust
794 lines
26 KiB
Rust
use std::collections::VecDeque;
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use std::sync::Arc;
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use crossterm::style::Stylize;
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use euphoxide::api::{Data, Message, MessageId, PacketType, SessionId};
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use euphoxide::bot::instance::{Event, ServerConfig};
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use euphoxide::conn::{self, Joined, Joining, SessionInfo};
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use parking_lot::FairMutex;
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use tokio::sync::oneshot::error::TryRecvError;
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use tokio::sync::{mpsc, oneshot};
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use toss::widgets::{BoxedAsync, EditorState, Join2, Layer, Text};
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use toss::{AsyncWidget, Style, Styled, Terminal, WidgetExt};
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use crate::config;
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use crate::euph;
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use crate::macros::logging_unwrap;
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use crate::ui::chat::{ChatState, Reaction};
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use crate::ui::input::{key, InputEvent, KeyBindingsList};
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use crate::ui::widgets::WidgetWrapper;
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use crate::ui::widgets2::ListState;
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use crate::ui::{util2, UiError, UiEvent};
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use crate::vault::EuphRoomVault;
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use super::account::{self, AccountUiState};
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use super::links::{self, LinksState};
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use super::popup::RoomPopup;
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use super::{auth, inspect, nick, nick_list};
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#[derive(Debug, Clone, Copy, PartialEq, Eq)]
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enum Focus {
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Chat,
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NickList,
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}
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#[allow(clippy::large_enum_variant)]
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enum State {
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Normal,
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Auth(EditorState),
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Nick(EditorState),
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Account(AccountUiState),
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Links(LinksState),
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InspectMessage(Message),
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InspectSession(SessionInfo),
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}
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type EuphChatState = ChatState<euph::SmallMessage, EuphRoomVault>;
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pub struct EuphRoom {
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server_config: ServerConfig,
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config: config::EuphRoom,
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ui_event_tx: mpsc::UnboundedSender<UiEvent>,
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room: Option<euph::Room>,
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focus: Focus,
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state: State,
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popups: VecDeque<RoomPopup>,
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chat: EuphChatState,
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last_msg_sent: Option<oneshot::Receiver<MessageId>>,
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nick_list: ListState<SessionId>,
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}
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impl EuphRoom {
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pub fn new(
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server_config: ServerConfig,
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config: config::EuphRoom,
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vault: EuphRoomVault,
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ui_event_tx: mpsc::UnboundedSender<UiEvent>,
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) -> Self {
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Self {
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server_config,
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config,
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ui_event_tx,
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room: None,
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focus: Focus::Chat,
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state: State::Normal,
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popups: VecDeque::new(),
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chat: ChatState::new(vault),
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last_msg_sent: None,
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nick_list: ListState::new(),
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}
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}
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fn vault(&self) -> &EuphRoomVault {
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self.chat.store()
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}
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fn name(&self) -> &str {
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self.vault().room()
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}
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pub fn connect(&mut self, next_instance_id: &mut usize) {
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if self.room.is_none() {
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let room = self.vault().room();
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let instance_config = self
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.server_config
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.clone()
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.room(self.vault().room().to_string())
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.name(format!("{room}-{}", next_instance_id))
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.human(true)
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.username(self.config.username.clone())
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.force_username(self.config.force_username)
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.password(self.config.password.clone());
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*next_instance_id = next_instance_id.wrapping_add(1);
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let tx = self.ui_event_tx.clone();
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self.room = Some(euph::Room::new(
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self.vault().clone(),
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instance_config,
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move |e| {
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let _ = tx.send(UiEvent::Euph(e));
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},
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));
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}
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}
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pub fn disconnect(&mut self) {
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self.room = None;
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}
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pub fn room_state(&self) -> Option<&euph::State> {
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if let Some(room) = &self.room {
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Some(room.state())
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} else {
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None
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}
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}
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// TODO fn room_state_joined(&self) -> Option<&Joined> {}
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pub fn stopped(&self) -> bool {
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self.room.as_ref().map(|r| r.stopped()).unwrap_or(true)
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}
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pub fn retain(&mut self) {
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if let Some(room) = &self.room {
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if room.stopped() {
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self.room = None;
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}
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}
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}
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pub async fn unseen_msgs_count(&self) -> usize {
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logging_unwrap!(self.vault().unseen_msgs_count().await)
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}
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async fn stabilize_pseudo_msg(&mut self) {
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if let Some(id_rx) = &mut self.last_msg_sent {
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match id_rx.try_recv() {
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Ok(id) => {
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self.chat.sent(Some(id)).await;
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self.last_msg_sent = None;
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}
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Err(TryRecvError::Empty) => {} // Wait a bit longer
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Err(TryRecvError::Closed) => {
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self.chat.sent(None).await;
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self.last_msg_sent = None;
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}
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}
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}
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}
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fn stabilize_focus(&mut self) {
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match self.room_state() {
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Some(euph::State::Connected(_, conn::State::Joined(_))) => {}
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_ => self.focus = Focus::Chat, // There is no nick list to focus on
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}
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}
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fn stabilize_state(&mut self) {
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let room_state = self.room.as_ref().map(|r| r.state());
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match (&mut self.state, room_state) {
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(
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State::Auth(_),
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Some(euph::State::Connected(
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_,
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conn::State::Joining(Joining {
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bounce: Some(_), ..
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}),
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)),
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) => {} // Nothing to see here
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(State::Auth(_), _) => self.state = State::Normal,
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(State::Nick(_), Some(euph::State::Connected(_, conn::State::Joined(_)))) => {}
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(State::Nick(_), _) => self.state = State::Normal,
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(State::Account(account), state) => {
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if !account.stabilize(state) {
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self.state = State::Normal
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}
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}
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_ => {}
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}
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}
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async fn stabilize(&mut self) {
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self.stabilize_pseudo_msg().await;
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self.stabilize_focus();
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self.stabilize_state();
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}
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pub async fn widget(&mut self) -> BoxedAsync<'_, UiError> {
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self.stabilize().await;
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let room_state = self.room.as_ref().map(|room| room.state());
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let status_widget = self.status_widget(room_state).await;
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let chat = if let Some(euph::State::Connected(_, conn::State::Joined(joined))) = room_state
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{
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Self::widget_with_nick_list(
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&mut self.chat,
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status_widget,
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&mut self.nick_list,
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joined,
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self.focus,
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)
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} else {
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Self::widget_without_nick_list(&mut self.chat, status_widget)
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};
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let mut layers = vec![chat];
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match &mut self.state {
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State::Normal => {}
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State::Auth(editor) => layers.push(auth::widget(editor)),
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State::Nick(editor) => layers.push(nick::widget(editor)),
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State::Account(account) => {
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layers.push(WidgetWrapper::new(account.widget()).boxed_async())
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}
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State::Links(links) => layers.push(WidgetWrapper::new(links.widget()).boxed_async()),
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State::InspectMessage(message) => {
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layers.push(WidgetWrapper::new(inspect::message_widget(message)).boxed_async())
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}
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State::InspectSession(session) => {
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layers.push(WidgetWrapper::new(inspect::session_widget(session)).boxed_async())
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}
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}
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for popup in &self.popups {
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layers.push(WidgetWrapper::new(popup.widget()).boxed_async());
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}
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Layer::new(layers).boxed_async()
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}
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fn widget_without_nick_list(
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chat: &mut EuphChatState,
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status_widget: impl AsyncWidget<UiError> + Send + Sync + 'static,
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) -> BoxedAsync<'_, UiError> {
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let chat_widget = WidgetWrapper::new(chat.widget(String::new(), true));
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Join2::vertical(
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status_widget.segment().with_fixed(true),
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chat_widget.segment(),
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)
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.boxed_async()
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}
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fn widget_with_nick_list<'a>(
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chat: &'a mut EuphChatState,
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status_widget: impl AsyncWidget<UiError> + Send + Sync + 'static,
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nick_list: &'a mut ListState<SessionId>,
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joined: &Joined,
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focus: Focus,
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) -> BoxedAsync<'a, UiError> {
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let nick_list_widget = nick_list::widget(nick_list, joined, focus == Focus::NickList)
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.padding()
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.with_right(1)
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.border();
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let chat_widget =
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WidgetWrapper::new(chat.widget(joined.session.name.clone(), focus == Focus::Chat));
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Join2::horizontal(
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Join2::vertical(
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status_widget.segment().with_fixed(true),
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chat_widget.segment(),
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)
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.segment(),
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nick_list_widget.segment().with_fixed(true),
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)
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.boxed_async()
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}
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async fn status_widget(&self, state: Option<&euph::State>) -> BoxedAsync<'static, UiError> {
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let room_style = Style::new().bold().blue();
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let mut info = Styled::new(format!("&{}", self.name()), room_style);
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info = match state {
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None | Some(euph::State::Stopped) => info.then_plain(", archive"),
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Some(euph::State::Disconnected) => info.then_plain(", waiting..."),
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Some(euph::State::Connecting) => info.then_plain(", connecting..."),
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Some(euph::State::Connected(_, conn::State::Joining(j))) if j.bounce.is_some() => {
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info.then_plain(", auth required")
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}
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Some(euph::State::Connected(_, conn::State::Joining(_))) => {
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info.then_plain(", joining...")
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}
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Some(euph::State::Connected(_, conn::State::Joined(j))) => {
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let nick = &j.session.name;
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if nick.is_empty() {
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info.then_plain(", present without nick")
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} else {
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info.then_plain(", present as ")
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.and_then(euph::style_nick(nick, Style::new()))
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}
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}
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};
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let unseen = self.unseen_msgs_count().await;
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if unseen > 0 {
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info = info
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.then_plain(" (")
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.then(format!("{unseen}"), Style::new().bold().green())
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.then_plain(")");
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}
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Text::new(info)
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.padding()
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.with_horizontal(1)
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.border()
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.boxed_async()
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}
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async fn list_chat_key_bindings(&self, bindings: &mut KeyBindingsList) {
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let can_compose = matches!(
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self.room_state(),
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Some(euph::State::Connected(_, conn::State::Joined(_)))
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);
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self.chat.list_key_bindings(bindings, can_compose).await;
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}
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async fn handle_chat_input_event(
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&mut self,
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terminal: &mut Terminal,
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crossterm_lock: &Arc<FairMutex<()>>,
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event: &InputEvent,
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) -> bool {
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let can_compose = matches!(
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self.room_state(),
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Some(euph::State::Connected(_, conn::State::Joined(_)))
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);
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let reaction = self
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.chat
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.handle_input_event(terminal, crossterm_lock, event, can_compose)
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.await;
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let reaction = logging_unwrap!(reaction);
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match reaction {
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Reaction::NotHandled => {}
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Reaction::Handled => return true,
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Reaction::Composed { parent, content } => {
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if let Some(room) = &self.room {
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match room.send(parent, content) {
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Ok(id_rx) => self.last_msg_sent = Some(id_rx),
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Err(_) => self.chat.sent(None).await,
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}
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return true;
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}
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}
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Reaction::ComposeError(e) => {
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self.popups.push_front(RoomPopup::Error {
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description: "Failed to use external editor".to_string(),
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reason: format!("{e}"),
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});
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return true;
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}
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}
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false
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}
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fn list_room_key_bindings(&self, bindings: &mut KeyBindingsList) {
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match self.room_state() {
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// Authenticating
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Some(euph::State::Connected(
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_,
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conn::State::Joining(Joining {
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bounce: Some(_), ..
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}),
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)) => {
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bindings.binding("a", "authenticate");
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}
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// Connected
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Some(euph::State::Connected(_, conn::State::Joined(_))) => {
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bindings.binding("n", "change nick");
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bindings.binding("m", "download more messages");
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bindings.binding("A", "show account ui");
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}
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// Otherwise
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_ => {}
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}
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// Inspecting messages
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bindings.binding("i", "inspect message");
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bindings.binding("I", "show message links");
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bindings.binding("ctrl+p", "open room's plugh.de/present page");
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}
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async fn handle_room_input_event(&mut self, event: &InputEvent) -> bool {
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match self.room_state() {
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// Authenticating
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Some(euph::State::Connected(
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_,
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conn::State::Joining(Joining {
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bounce: Some(_), ..
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}),
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)) => {
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if let key!('a') = event {
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self.state = State::Auth(auth::new());
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return true;
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}
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}
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// Joined
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Some(euph::State::Connected(_, conn::State::Joined(joined))) => match event {
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key!('n') | key!('N') => {
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self.state = State::Nick(nick::new(joined.clone()));
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return true;
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}
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key!('m') => {
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if let Some(room) = &self.room {
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let _ = room.log();
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}
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return true;
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}
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key!('A') => {
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self.state = State::Account(AccountUiState::new());
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return true;
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}
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_ => {}
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},
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// Otherwise
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_ => {}
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}
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// Always applicable
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match event {
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key!('i') => {
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if let Some(id) = self.chat.cursor().await {
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if let Some(msg) = logging_unwrap!(self.vault().full_msg(id).await) {
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self.state = State::InspectMessage(msg);
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}
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}
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return true;
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}
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key!('I') => {
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if let Some(id) = self.chat.cursor().await {
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if let Some(msg) = logging_unwrap!(self.vault().msg(id).await) {
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self.state = State::Links(LinksState::new(&msg.content));
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}
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}
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return true;
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}
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key!(Ctrl + 'p') => {
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let link = format!("https://plugh.de/present/{}/", self.name());
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if let Err(error) = open::that(&link) {
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self.popups.push_front(RoomPopup::Error {
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description: format!("Failed to open link: {link}"),
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reason: format!("{error}"),
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});
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}
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return true;
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}
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_ => {}
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}
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false
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}
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async fn list_chat_focus_key_bindings(&self, bindings: &mut KeyBindingsList) {
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self.list_room_key_bindings(bindings);
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bindings.empty();
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self.list_chat_key_bindings(bindings).await;
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}
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async fn handle_chat_focus_input_event(
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&mut self,
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terminal: &mut Terminal,
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crossterm_lock: &Arc<FairMutex<()>>,
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event: &InputEvent,
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) -> bool {
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// We need to handle chat input first, otherwise the other
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// key bindings will shadow characters in the editor.
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if self
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.handle_chat_input_event(terminal, crossterm_lock, event)
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.await
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{
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return true;
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}
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if self.handle_room_input_event(event).await {
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return true;
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}
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false
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}
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fn list_nick_list_focus_key_bindings(&self, bindings: &mut KeyBindingsList) {
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util2::list_list_key_bindings(bindings);
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bindings.binding("i", "inspect session");
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}
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fn handle_nick_list_focus_input_event(&mut self, event: &InputEvent) -> bool {
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if util2::handle_list_input_event(&mut self.nick_list, event) {
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return true;
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}
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if let key!('i') = event {
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if let Some(euph::State::Connected(_, conn::State::Joined(joined))) = self.room_state()
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{
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if let Some(id) = self.nick_list.selected() {
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if *id == joined.session.session_id {
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self.state =
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State::InspectSession(SessionInfo::Full(joined.session.clone()));
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} else if let Some(session) = joined.listing.get(id) {
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self.state = State::InspectSession(session.clone());
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}
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}
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}
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return true;
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}
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false
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}
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pub async fn list_normal_key_bindings(&self, bindings: &mut KeyBindingsList) {
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|
// Handled in rooms list, not here
|
|
bindings.binding("esc", "leave room");
|
|
|
|
match self.focus {
|
|
Focus::Chat => {
|
|
if let Some(euph::State::Connected(_, conn::State::Joined(_))) = self.room_state() {
|
|
bindings.binding("tab", "focus on nick list");
|
|
}
|
|
|
|
self.list_chat_focus_key_bindings(bindings).await;
|
|
}
|
|
Focus::NickList => {
|
|
bindings.binding("tab, esc", "focus on chat");
|
|
bindings.empty();
|
|
bindings.heading("Nick list");
|
|
self.list_nick_list_focus_key_bindings(bindings);
|
|
}
|
|
}
|
|
}
|
|
|
|
async fn handle_normal_input_event(
|
|
&mut self,
|
|
terminal: &mut Terminal,
|
|
crossterm_lock: &Arc<FairMutex<()>>,
|
|
event: &InputEvent,
|
|
) -> bool {
|
|
match self.focus {
|
|
Focus::Chat => {
|
|
// Needs to be handled first or the tab key may be shadowed
|
|
// during editing.
|
|
if self
|
|
.handle_chat_focus_input_event(terminal, crossterm_lock, event)
|
|
.await
|
|
{
|
|
return true;
|
|
}
|
|
|
|
if let Some(euph::State::Connected(_, conn::State::Joined(_))) = self.room_state() {
|
|
if let key!(Tab) = event {
|
|
self.focus = Focus::NickList;
|
|
return true;
|
|
}
|
|
}
|
|
}
|
|
Focus::NickList => {
|
|
if let key!(Tab) | key!(Esc) = event {
|
|
self.focus = Focus::Chat;
|
|
return true;
|
|
}
|
|
|
|
if self.handle_nick_list_focus_input_event(event) {
|
|
return true;
|
|
}
|
|
}
|
|
}
|
|
|
|
false
|
|
}
|
|
|
|
pub async fn list_key_bindings(&self, bindings: &mut KeyBindingsList) {
|
|
bindings.heading("Room");
|
|
|
|
if !self.popups.is_empty() {
|
|
bindings.binding("esc", "close popup");
|
|
return;
|
|
}
|
|
|
|
match &self.state {
|
|
State::Normal => self.list_normal_key_bindings(bindings).await,
|
|
State::Auth(_) => auth::list_key_bindings(bindings),
|
|
State::Nick(_) => nick::list_key_bindings(bindings),
|
|
State::Account(account) => account.list_key_bindings(bindings),
|
|
State::Links(links) => links.list_key_bindings(bindings),
|
|
State::InspectMessage(_) | State::InspectSession(_) => {
|
|
inspect::list_key_bindings(bindings)
|
|
}
|
|
}
|
|
}
|
|
|
|
pub async fn handle_input_event(
|
|
&mut self,
|
|
terminal: &mut Terminal,
|
|
crossterm_lock: &Arc<FairMutex<()>>,
|
|
event: &InputEvent,
|
|
) -> bool {
|
|
if !self.popups.is_empty() {
|
|
if matches!(event, key!(Esc)) {
|
|
self.popups.pop_back();
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
// TODO Use a common EventResult
|
|
|
|
match &mut self.state {
|
|
State::Normal => {
|
|
self.handle_normal_input_event(terminal, crossterm_lock, event)
|
|
.await
|
|
}
|
|
State::Auth(editor) => {
|
|
match auth::handle_input_event(terminal, event, &self.room, editor) {
|
|
auth::EventResult::NotHandled => false,
|
|
auth::EventResult::Handled => true,
|
|
auth::EventResult::ResetState => {
|
|
self.state = State::Normal;
|
|
true
|
|
}
|
|
}
|
|
}
|
|
State::Nick(editor) => {
|
|
match nick::handle_input_event(terminal, event, &self.room, editor) {
|
|
nick::EventResult::NotHandled => false,
|
|
nick::EventResult::Handled => true,
|
|
nick::EventResult::ResetState => {
|
|
self.state = State::Normal;
|
|
true
|
|
}
|
|
}
|
|
}
|
|
State::Account(account) => {
|
|
match account.handle_input_event(terminal, event, &self.room) {
|
|
account::EventResult::NotHandled => false,
|
|
account::EventResult::Handled => true,
|
|
account::EventResult::ResetState => {
|
|
self.state = State::Normal;
|
|
true
|
|
}
|
|
}
|
|
}
|
|
State::Links(links) => match links.handle_input_event(event) {
|
|
links::EventResult::NotHandled => false,
|
|
links::EventResult::Handled => true,
|
|
links::EventResult::Close => {
|
|
self.state = State::Normal;
|
|
true
|
|
}
|
|
links::EventResult::ErrorOpeningLink { link, error } => {
|
|
self.popups.push_front(RoomPopup::Error {
|
|
description: format!("Failed to open link: {link}"),
|
|
reason: format!("{error}"),
|
|
});
|
|
true
|
|
}
|
|
},
|
|
State::InspectMessage(_) | State::InspectSession(_) => {
|
|
match inspect::handle_input_event(event) {
|
|
inspect::EventResult::NotHandled => false,
|
|
inspect::EventResult::Close => {
|
|
self.state = State::Normal;
|
|
true
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
pub async fn handle_event(&mut self, event: Event) -> bool {
|
|
let room = match &self.room {
|
|
None => return false,
|
|
Some(room) => room,
|
|
};
|
|
|
|
if event.config().name != room.instance().config().name {
|
|
// If we allowed names other than the current one, old instances
|
|
// that haven't yet shut down properly could mess up our state.
|
|
return false;
|
|
}
|
|
|
|
// We handle the packet internally first because the room event handling
|
|
// will consume it while we only need a reference.
|
|
let handled = if let Event::Packet(_, packet, _) = &event {
|
|
match &packet.content {
|
|
Ok(data) => self.handle_euph_data(data),
|
|
Err(reason) => self.handle_euph_error(packet.r#type, reason),
|
|
}
|
|
} else {
|
|
// The room state changes, which always means a redraw.
|
|
true
|
|
};
|
|
|
|
self.room
|
|
.as_mut()
|
|
// See check at the beginning of the function.
|
|
.expect("no room even though we checked earlier")
|
|
.handle_event(event)
|
|
.await;
|
|
|
|
handled
|
|
}
|
|
|
|
fn handle_euph_data(&mut self, data: &Data) -> bool {
|
|
// These packets don't result in any noticeable change in the UI.
|
|
#[allow(clippy::match_like_matches_macro)]
|
|
let handled = match data {
|
|
Data::PingEvent(_) | Data::PingReply(_) => {
|
|
// Pings are displayed nowhere in the room UI.
|
|
false
|
|
}
|
|
Data::DisconnectEvent(_) => {
|
|
// Followed by the server closing the connection, meaning that
|
|
// we'll get an `EuphRoomEvent::Disconnected` soon after this.
|
|
false
|
|
}
|
|
_ => true,
|
|
};
|
|
|
|
// Because the euphoria API is very carefully designed with emphasis on
|
|
// consistency, some failures are not normal errors but instead
|
|
// error-free replies that encode their own error.
|
|
let error = match data {
|
|
Data::AuthReply(reply) if !reply.success => {
|
|
Some(("authenticate", reply.reason.clone()))
|
|
}
|
|
Data::LoginReply(reply) if !reply.success => Some(("login", reply.reason.clone())),
|
|
_ => None,
|
|
};
|
|
if let Some((action, reason)) = error {
|
|
let description = format!("Failed to {action}.");
|
|
let reason = reason.unwrap_or_else(|| "no idea, the server wouldn't say".to_string());
|
|
self.popups.push_front(RoomPopup::Error {
|
|
description,
|
|
reason,
|
|
});
|
|
}
|
|
|
|
handled
|
|
}
|
|
|
|
fn handle_euph_error(&mut self, r#type: PacketType, reason: &str) -> bool {
|
|
let action = match r#type {
|
|
PacketType::AuthReply => "authenticate",
|
|
PacketType::NickReply => "set nick",
|
|
PacketType::PmInitiateReply => "initiate pm",
|
|
PacketType::SendReply => "send message",
|
|
PacketType::ChangeEmailReply => "change account email",
|
|
PacketType::ChangeNameReply => "change account name",
|
|
PacketType::ChangePasswordReply => "change account password",
|
|
PacketType::LoginReply => "log in",
|
|
PacketType::LogoutReply => "log out",
|
|
PacketType::RegisterAccountReply => "register account",
|
|
PacketType::ResendVerificationEmailReply => "resend verification email",
|
|
PacketType::ResetPasswordReply => "reset account password",
|
|
PacketType::BanReply => "ban",
|
|
PacketType::EditMessageReply => "edit message",
|
|
PacketType::GrantAccessReply => "grant room access",
|
|
PacketType::GrantManagerReply => "grant manager permissions",
|
|
PacketType::RevokeAccessReply => "revoke room access",
|
|
PacketType::RevokeManagerReply => "revoke manager permissions",
|
|
PacketType::UnbanReply => "unban",
|
|
_ => return false,
|
|
};
|
|
let description = format!("Failed to {action}.");
|
|
self.popups.push_front(RoomPopup::Error {
|
|
description,
|
|
reason: reason.to_string(),
|
|
});
|
|
true
|
|
}
|
|
}
|