383 lines
11 KiB
Rust
383 lines
11 KiB
Rust
// TODO Fix scrolling by focusing on the cursor like in chat::tree
|
|
|
|
use std::sync::Arc;
|
|
|
|
use async_trait::async_trait;
|
|
use parking_lot::Mutex;
|
|
use toss::frame::{Frame, Pos, Size};
|
|
|
|
use super::{BoxedWidget, Widget};
|
|
|
|
///////////
|
|
// State //
|
|
///////////
|
|
|
|
#[derive(Debug, Clone)]
|
|
struct Cursor<Id> {
|
|
/// Id of the element the cursor is pointing to.
|
|
///
|
|
/// If the rows change (e.g. reorder) but there is still a row with this id,
|
|
/// the cursor is moved to this row.
|
|
id: Id,
|
|
/// Index of the row the cursor is pointing to.
|
|
///
|
|
/// If the rows change and there is no longer a row with the cursor's id,
|
|
/// the cursor is moved up or down to the next selectable row. This way, it
|
|
/// stays close to its previous position.
|
|
idx: usize,
|
|
}
|
|
|
|
impl<Id> Cursor<Id> {
|
|
pub fn new(id: Id, idx: usize) -> Self {
|
|
Self { id, idx }
|
|
}
|
|
}
|
|
|
|
#[derive(Debug)]
|
|
struct InnerListState<Id> {
|
|
rows: Vec<Option<Id>>,
|
|
offset: usize,
|
|
cursor: Option<Cursor<Id>>,
|
|
make_cursor_visible: bool,
|
|
}
|
|
|
|
impl<Id> InnerListState<Id> {
|
|
fn new() -> Self {
|
|
Self {
|
|
rows: vec![],
|
|
offset: 0,
|
|
cursor: None,
|
|
make_cursor_visible: false,
|
|
}
|
|
}
|
|
}
|
|
|
|
impl<Id: Clone> InnerListState<Id> {
|
|
fn first_selectable(&self) -> Option<Cursor<Id>> {
|
|
self.rows
|
|
.iter()
|
|
.enumerate()
|
|
.find_map(|(i, r)| r.as_ref().map(|c| Cursor::new(c.clone(), i)))
|
|
}
|
|
|
|
fn last_selectable(&self) -> Option<Cursor<Id>> {
|
|
self.rows
|
|
.iter()
|
|
.enumerate()
|
|
.rev()
|
|
.find_map(|(i, r)| r.as_ref().map(|c| Cursor::new(c.clone(), i)))
|
|
}
|
|
|
|
fn selectable_at_or_before_index(&self, i: usize) -> Option<Cursor<Id>> {
|
|
self.rows
|
|
.iter()
|
|
.enumerate()
|
|
.take(i + 1)
|
|
.rev()
|
|
.find_map(|(i, r)| r.as_ref().map(|c| Cursor::new(c.clone(), i)))
|
|
}
|
|
|
|
fn selectable_at_or_after_index(&self, i: usize) -> Option<Cursor<Id>> {
|
|
self.rows
|
|
.iter()
|
|
.enumerate()
|
|
.skip(i)
|
|
.find_map(|(i, r)| r.as_ref().map(|c| Cursor::new(c.clone(), i)))
|
|
}
|
|
|
|
fn selectable_before_index(&self, i: usize) -> Option<Cursor<Id>> {
|
|
self.rows
|
|
.iter()
|
|
.enumerate()
|
|
.take(i)
|
|
.rev()
|
|
.find_map(|(i, r)| r.as_ref().map(|c| Cursor::new(c.clone(), i)))
|
|
}
|
|
|
|
fn selectable_after_index(&self, i: usize) -> Option<Cursor<Id>> {
|
|
self.rows
|
|
.iter()
|
|
.enumerate()
|
|
.skip(i + 1)
|
|
.find_map(|(i, r)| r.as_ref().map(|c| Cursor::new(c.clone(), i)))
|
|
}
|
|
|
|
fn scroll_so_cursor_is_visible(&mut self, height: usize) {
|
|
if height == 0 {
|
|
// Cursor can't be visible because nothing is visible
|
|
return;
|
|
}
|
|
|
|
if let Some(cursor) = &self.cursor {
|
|
// As long as height > 0, min <= max is true
|
|
let min = (cursor.idx + 1).saturating_sub(height);
|
|
let max = cursor.idx;
|
|
self.offset = self.offset.clamp(min, max);
|
|
}
|
|
}
|
|
|
|
fn move_cursor_to_make_it_visible(&mut self, height: usize) {
|
|
if let Some(cursor) = &self.cursor {
|
|
let min_idx = self.offset;
|
|
let max_idx = self.offset.saturating_add(height).saturating_sub(1);
|
|
|
|
let new_cursor = if cursor.idx < min_idx {
|
|
self.selectable_at_or_after_index(min_idx)
|
|
} else if cursor.idx > max_idx {
|
|
self.selectable_at_or_before_index(max_idx)
|
|
} else {
|
|
return;
|
|
};
|
|
|
|
if let Some(new_cursor) = new_cursor {
|
|
self.cursor = Some(new_cursor);
|
|
}
|
|
}
|
|
}
|
|
|
|
fn clamp_scrolling(&mut self, height: usize) {
|
|
let min = 0;
|
|
let max = self.rows.len().saturating_sub(height);
|
|
self.offset = self.offset.clamp(min, max);
|
|
}
|
|
}
|
|
|
|
impl<Id: Clone + Eq> InnerListState<Id> {
|
|
fn selectable_of_id(&self, id: &Id) -> Option<Cursor<Id>> {
|
|
self.rows.iter().enumerate().find_map(|(i, r)| match r {
|
|
Some(rid) if rid == id => Some(Cursor::new(id.clone(), i)),
|
|
_ => None,
|
|
})
|
|
}
|
|
|
|
fn fix_cursor(&mut self) {
|
|
self.cursor = if let Some(cursor) = &self.cursor {
|
|
self.selectable_of_id(&cursor.id)
|
|
.or_else(|| self.selectable_at_or_before_index(cursor.idx))
|
|
.or_else(|| self.selectable_at_or_after_index(cursor.idx))
|
|
} else {
|
|
self.first_selectable()
|
|
}
|
|
}
|
|
|
|
/// Bring the list into a state consistent with the current rows and height.
|
|
fn stabilize(&mut self, rows: &[Row<Id>], height: usize) {
|
|
self.rows = rows.iter().map(|r| r.id().cloned()).collect();
|
|
|
|
self.fix_cursor();
|
|
if self.make_cursor_visible {
|
|
self.scroll_so_cursor_is_visible(height);
|
|
self.clamp_scrolling(height);
|
|
} else {
|
|
self.clamp_scrolling(height);
|
|
self.move_cursor_to_make_it_visible(height);
|
|
}
|
|
self.make_cursor_visible = false;
|
|
}
|
|
}
|
|
|
|
pub struct ListState<Id>(Arc<Mutex<InnerListState<Id>>>);
|
|
|
|
impl<Id> ListState<Id> {
|
|
pub fn new() -> Self {
|
|
Self(Arc::new(Mutex::new(InnerListState::new())))
|
|
}
|
|
|
|
pub fn widget(&self) -> List<Id> {
|
|
List::new(self.0.clone())
|
|
}
|
|
|
|
pub fn scroll_up(&mut self, amount: usize) {
|
|
let mut guard = self.0.lock();
|
|
guard.offset = guard.offset.saturating_sub(amount);
|
|
}
|
|
|
|
pub fn scroll_down(&mut self, amount: usize) {
|
|
let mut guard = self.0.lock();
|
|
guard.offset = guard.offset.saturating_add(amount);
|
|
}
|
|
}
|
|
|
|
impl<Id: Clone> ListState<Id> {
|
|
pub fn cursor(&self) -> Option<Id> {
|
|
self.0.lock().cursor.as_ref().map(|c| c.id.clone())
|
|
}
|
|
|
|
pub fn move_cursor_up(&mut self) {
|
|
let mut guard = self.0.lock();
|
|
if let Some(cursor) = &guard.cursor {
|
|
if let Some(new_cursor) = guard.selectable_before_index(cursor.idx) {
|
|
guard.cursor = Some(new_cursor);
|
|
}
|
|
}
|
|
guard.make_cursor_visible = true;
|
|
}
|
|
|
|
pub fn move_cursor_down(&mut self) {
|
|
let mut guard = self.0.lock();
|
|
if let Some(cursor) = &guard.cursor {
|
|
if let Some(new_cursor) = guard.selectable_after_index(cursor.idx) {
|
|
guard.cursor = Some(new_cursor);
|
|
}
|
|
}
|
|
guard.make_cursor_visible = true;
|
|
}
|
|
|
|
pub fn move_cursor_to_top(&mut self) {
|
|
let mut guard = self.0.lock();
|
|
if let Some(new_cursor) = guard.first_selectable() {
|
|
guard.cursor = Some(new_cursor);
|
|
}
|
|
guard.make_cursor_visible = true;
|
|
}
|
|
|
|
pub fn move_cursor_to_bottom(&mut self) {
|
|
let mut guard = self.0.lock();
|
|
if let Some(new_cursor) = guard.last_selectable() {
|
|
guard.cursor = Some(new_cursor);
|
|
}
|
|
guard.make_cursor_visible = true;
|
|
}
|
|
}
|
|
|
|
////////////
|
|
// Widget //
|
|
////////////
|
|
|
|
enum Row<Id> {
|
|
Unselectable {
|
|
normal: BoxedWidget,
|
|
},
|
|
Selectable {
|
|
id: Id,
|
|
normal: BoxedWidget,
|
|
selected: BoxedWidget,
|
|
},
|
|
}
|
|
|
|
impl<Id> Row<Id> {
|
|
fn id(&self) -> Option<&Id> {
|
|
match self {
|
|
Self::Unselectable { .. } => None,
|
|
Self::Selectable { id, .. } => Some(id),
|
|
}
|
|
}
|
|
|
|
fn size(&self, frame: &mut Frame, max_width: Option<u16>, max_height: Option<u16>) -> Size {
|
|
match self {
|
|
Self::Unselectable { normal } => normal.size(frame, max_width, max_height),
|
|
Self::Selectable {
|
|
normal, selected, ..
|
|
} => {
|
|
let normal_size = normal.size(frame, max_width, max_height);
|
|
let selected_size = selected.size(frame, max_width, max_height);
|
|
Size::new(
|
|
normal_size.width.max(selected_size.width),
|
|
normal_size.height.max(selected_size.height),
|
|
)
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
pub struct List<Id> {
|
|
state: Arc<Mutex<InnerListState<Id>>>,
|
|
rows: Vec<Row<Id>>,
|
|
focus: bool,
|
|
}
|
|
|
|
impl<Id> List<Id> {
|
|
fn new(state: Arc<Mutex<InnerListState<Id>>>) -> Self {
|
|
Self {
|
|
state,
|
|
rows: vec![],
|
|
focus: false,
|
|
}
|
|
}
|
|
|
|
pub fn focus(mut self, focus: bool) -> Self {
|
|
self.focus = focus;
|
|
self
|
|
}
|
|
|
|
pub fn is_empty(&self) -> bool {
|
|
self.rows.is_empty()
|
|
}
|
|
|
|
pub fn add_unsel<W: Into<BoxedWidget>>(&mut self, normal: W) {
|
|
self.rows.push(Row::Unselectable {
|
|
normal: normal.into(),
|
|
});
|
|
}
|
|
|
|
pub fn add_sel<W1, W2>(&mut self, id: Id, normal: W1, selected: W2)
|
|
where
|
|
W1: Into<BoxedWidget>,
|
|
W2: Into<BoxedWidget>,
|
|
{
|
|
self.rows.push(Row::Selectable {
|
|
id,
|
|
normal: normal.into(),
|
|
selected: selected.into(),
|
|
});
|
|
}
|
|
}
|
|
|
|
#[async_trait]
|
|
impl<Id: Clone + Eq + Send> Widget for List<Id> {
|
|
fn size(&self, frame: &mut Frame, max_width: Option<u16>, _max_height: Option<u16>) -> Size {
|
|
let width = self
|
|
.rows
|
|
.iter()
|
|
.map(|r| r.size(frame, max_width, Some(1)).width)
|
|
.max()
|
|
.unwrap_or(0);
|
|
let height = self.rows.len();
|
|
Size::new(width, height as u16)
|
|
}
|
|
|
|
async fn render(self: Box<Self>, frame: &mut Frame) {
|
|
let size = frame.size();
|
|
|
|
// Guard acquisition and dropping must be inside its own block or the
|
|
// compiler complains that "future created by async block is not
|
|
// `Send`", pointing to the function body.
|
|
//
|
|
// I assume this is because I'm using the parking lot mutex whose guard
|
|
// is not Send, and even though I was explicitly dropping it with
|
|
// drop(), rustc couldn't figure this out without some help.
|
|
let (offset, cursor) = {
|
|
let mut guard = self.state.lock();
|
|
guard.stabilize(&self.rows, size.height.into());
|
|
(guard.offset as i32, guard.cursor.clone())
|
|
};
|
|
|
|
let row_size = Size::new(size.width, 1);
|
|
for (i, row) in self.rows.into_iter().enumerate() {
|
|
let dy = i as i32 - offset;
|
|
if dy < 0 || dy >= size.height as i32 {
|
|
continue;
|
|
}
|
|
|
|
frame.push(Pos::new(0, dy), row_size);
|
|
match row {
|
|
Row::Unselectable { normal } => normal.render(frame).await,
|
|
Row::Selectable {
|
|
id,
|
|
normal,
|
|
selected,
|
|
} => {
|
|
let focusing = self.focus
|
|
&& if let Some(cursor) = &cursor {
|
|
cursor.id == id
|
|
} else {
|
|
false
|
|
};
|
|
let widget = if focusing { selected } else { normal };
|
|
widget.render(frame).await;
|
|
}
|
|
}
|
|
frame.pop();
|
|
}
|
|
}
|
|
}
|