292 lines
9.4 KiB
Rust
292 lines
9.4 KiB
Rust
mod chat;
|
|
mod euph;
|
|
mod input;
|
|
mod rooms;
|
|
mod util;
|
|
mod widgets;
|
|
|
|
use std::convert::Infallible;
|
|
use std::sync::{Arc, Weak};
|
|
use std::time::{Duration, Instant};
|
|
|
|
use crossterm::event::{Event, KeyCode, MouseEvent};
|
|
use parking_lot::FairMutex;
|
|
use tokio::sync::mpsc::error::TryRecvError;
|
|
use tokio::sync::mpsc::{self, UnboundedReceiver, UnboundedSender};
|
|
use tokio::task;
|
|
use toss::terminal::Terminal;
|
|
|
|
use crate::logger::{LogMsg, Logger};
|
|
use crate::vault::Vault;
|
|
|
|
pub use self::chat::ChatMsg;
|
|
use self::chat::ChatState;
|
|
use self::input::{key, KeyBindingsList, KeyEvent};
|
|
use self::rooms::Rooms;
|
|
use self::widgets::layer::Layer;
|
|
use self::widgets::list::ListState;
|
|
use self::widgets::BoxedWidget;
|
|
|
|
/// Time to spend batch processing events before redrawing the screen.
|
|
const EVENT_PROCESSING_TIME: Duration = Duration::from_millis(1000 / 15); // 15 fps
|
|
|
|
#[derive(Debug)]
|
|
pub enum UiEvent {
|
|
Redraw,
|
|
Term(Event),
|
|
}
|
|
|
|
enum EventHandleResult {
|
|
Continue,
|
|
Stop,
|
|
}
|
|
|
|
enum Mode {
|
|
Main,
|
|
Log,
|
|
}
|
|
|
|
pub struct Ui {
|
|
event_tx: UnboundedSender<UiEvent>,
|
|
|
|
mode: Mode,
|
|
|
|
rooms: Rooms,
|
|
log_chat: ChatState<LogMsg, Logger>,
|
|
key_bindings_list: Option<ListState<Infallible>>,
|
|
}
|
|
|
|
impl Ui {
|
|
const POLL_DURATION: Duration = Duration::from_millis(100);
|
|
|
|
pub async fn run(
|
|
terminal: &mut Terminal,
|
|
vault: Vault,
|
|
logger: Logger,
|
|
logger_rx: UnboundedReceiver<()>,
|
|
) -> anyhow::Result<()> {
|
|
let (event_tx, event_rx) = mpsc::unbounded_channel();
|
|
let crossterm_lock = Arc::new(FairMutex::new(()));
|
|
|
|
// Prepare and start crossterm event polling task
|
|
let weak_crossterm_lock = Arc::downgrade(&crossterm_lock);
|
|
let event_tx_clone = event_tx.clone();
|
|
let crossterm_event_task = task::spawn_blocking(|| {
|
|
Self::poll_crossterm_events(event_tx_clone, weak_crossterm_lock)
|
|
});
|
|
|
|
// Run main UI.
|
|
//
|
|
// If the run_main method exits at any point or if this `run` method is
|
|
// not awaited any more, the crossterm_lock Arc should be deallocated,
|
|
// meaning the crossterm_event_task will also stop after at most
|
|
// `Self::POLL_DURATION`.
|
|
//
|
|
// On the other hand, if the crossterm_event_task stops for any reason,
|
|
// the rest of the UI is also shut down and the client stops.
|
|
let mut ui = Self {
|
|
event_tx: event_tx.clone(),
|
|
mode: Mode::Main,
|
|
rooms: Rooms::new(vault, event_tx.clone()),
|
|
log_chat: ChatState::new(logger),
|
|
key_bindings_list: None,
|
|
};
|
|
tokio::select! {
|
|
e = ui.run_main(terminal, event_rx, crossterm_lock) => Ok(e),
|
|
_ = Self::update_on_log_event(logger_rx, &event_tx) => Ok(Ok(())),
|
|
e = crossterm_event_task => e,
|
|
}?
|
|
}
|
|
|
|
fn poll_crossterm_events(
|
|
tx: UnboundedSender<UiEvent>,
|
|
lock: Weak<FairMutex<()>>,
|
|
) -> anyhow::Result<()> {
|
|
while let Some(lock) = lock.upgrade() {
|
|
let _guard = lock.lock();
|
|
if crossterm::event::poll(Self::POLL_DURATION)? {
|
|
let event = crossterm::event::read()?;
|
|
tx.send(UiEvent::Term(event))?;
|
|
}
|
|
}
|
|
Ok(())
|
|
}
|
|
|
|
async fn update_on_log_event(
|
|
mut logger_rx: UnboundedReceiver<()>,
|
|
event_tx: &UnboundedSender<UiEvent>,
|
|
) {
|
|
while let Some(()) = logger_rx.recv().await {
|
|
if event_tx.send(UiEvent::Redraw).is_err() {
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
async fn run_main(
|
|
&mut self,
|
|
terminal: &mut Terminal,
|
|
mut event_rx: UnboundedReceiver<UiEvent>,
|
|
crossterm_lock: Arc<FairMutex<()>>,
|
|
) -> anyhow::Result<()> {
|
|
// Initial render so we don't show a blank screen until the first event
|
|
terminal.autoresize()?;
|
|
terminal.frame().reset();
|
|
self.widget().await.render(terminal.frame()).await;
|
|
terminal.present()?;
|
|
|
|
loop {
|
|
// 1. Measure grapheme widths if required
|
|
if terminal.measuring_required() {
|
|
let _guard = crossterm_lock.lock();
|
|
terminal.measure_widths()?;
|
|
self.event_tx.send(UiEvent::Redraw)?;
|
|
}
|
|
|
|
// 2. Handle events (in batches)
|
|
let mut event = match event_rx.recv().await {
|
|
Some(event) => event,
|
|
None => return Ok(()),
|
|
};
|
|
let end_time = Instant::now() + EVENT_PROCESSING_TIME;
|
|
loop {
|
|
// Render in-between events so the next event is handled in an
|
|
// up-to-date state. The results of these intermediate renders
|
|
// will be thrown away before the final render.
|
|
terminal.autoresize()?;
|
|
self.widget().await.render(terminal.frame()).await;
|
|
|
|
let result = match event {
|
|
UiEvent::Redraw => EventHandleResult::Continue,
|
|
UiEvent::Term(Event::Key(event)) => {
|
|
self.handle_key_event(event.into(), terminal, &crossterm_lock)
|
|
.await
|
|
}
|
|
UiEvent::Term(Event::Mouse(event)) => self.handle_mouse_event(event).await?,
|
|
UiEvent::Term(_) => EventHandleResult::Continue,
|
|
};
|
|
match result {
|
|
EventHandleResult::Continue => {}
|
|
EventHandleResult::Stop => return Ok(()),
|
|
}
|
|
if Instant::now() >= end_time {
|
|
break;
|
|
}
|
|
event = match event_rx.try_recv() {
|
|
Ok(event) => event,
|
|
Err(TryRecvError::Empty) => break,
|
|
Err(TryRecvError::Disconnected) => return Ok(()),
|
|
};
|
|
}
|
|
|
|
// 3. Render and present final state
|
|
terminal.autoresize()?;
|
|
terminal.frame().reset();
|
|
self.widget().await.render(terminal.frame()).await;
|
|
terminal.present()?;
|
|
}
|
|
}
|
|
|
|
async fn widget(&mut self) -> BoxedWidget {
|
|
let widget = match self.mode {
|
|
Mode::Main => self.rooms.widget().await,
|
|
Mode::Log => self.log_chat.widget(String::new()).into(),
|
|
};
|
|
|
|
if let Some(key_bindings_list) = &self.key_bindings_list {
|
|
let mut bindings = KeyBindingsList::new(key_bindings_list);
|
|
self.list_key_bindings(&mut bindings).await;
|
|
Layer::new(vec![widget, bindings.widget()]).into()
|
|
} else {
|
|
widget
|
|
}
|
|
}
|
|
|
|
fn show_key_bindings(&mut self) {
|
|
if self.key_bindings_list.is_none() {
|
|
self.key_bindings_list = Some(ListState::new())
|
|
}
|
|
}
|
|
|
|
async fn list_key_bindings(&self, bindings: &mut KeyBindingsList) {
|
|
bindings.binding("ctrl+c", "quit cove");
|
|
bindings.binding("F1, ?", "show this menu");
|
|
bindings.binding("F12", "toggle log");
|
|
bindings.empty();
|
|
match self.mode {
|
|
Mode::Main => self.rooms.list_key_bindings(bindings).await,
|
|
Mode::Log => self.log_chat.list_key_bindings(bindings, false).await,
|
|
}
|
|
}
|
|
|
|
async fn handle_key_event(
|
|
&mut self,
|
|
event: KeyEvent,
|
|
terminal: &mut Terminal,
|
|
crossterm_lock: &Arc<FairMutex<()>>,
|
|
) -> EventHandleResult {
|
|
if let key!(Ctrl + 'c') = event {
|
|
// Exit unconditionally on ctrl+c. Previously, shift+q would also
|
|
// unconditionally exit, but that interfered with typing text in
|
|
// inline editors.
|
|
return EventHandleResult::Stop;
|
|
}
|
|
|
|
// Key bindings list overrides any other bindings if visible
|
|
if let Some(key_bindings_list) = &mut self.key_bindings_list {
|
|
match event {
|
|
key!(Esc) | key!(F 1) | key!('?') => self.key_bindings_list = None,
|
|
key!('k') | key!(Up) => key_bindings_list.scroll_up(1),
|
|
key!('j') | key!(Down) => key_bindings_list.scroll_down(1),
|
|
_ => {}
|
|
}
|
|
return EventHandleResult::Continue;
|
|
}
|
|
|
|
match event {
|
|
key!(F 1) => {
|
|
self.key_bindings_list = Some(ListState::new());
|
|
return EventHandleResult::Continue;
|
|
}
|
|
key!(F 12) => {
|
|
self.mode = match self.mode {
|
|
Mode::Main => Mode::Log,
|
|
Mode::Log => Mode::Main,
|
|
};
|
|
return EventHandleResult::Continue;
|
|
}
|
|
_ => {}
|
|
}
|
|
|
|
let handled = match self.mode {
|
|
Mode::Main => {
|
|
self.rooms
|
|
.handle_key_event(terminal, crossterm_lock, event)
|
|
.await
|
|
}
|
|
Mode::Log => self
|
|
.log_chat
|
|
.handle_key_event(terminal, crossterm_lock, event, false)
|
|
.await
|
|
.handled(),
|
|
};
|
|
|
|
// Pressing '?' should only open the key bindings list if it doesn't
|
|
// interfere with any part of the main UI, such as entering text in a
|
|
// text editor.
|
|
if !handled {
|
|
if let key!('?') = event {
|
|
self.show_key_bindings();
|
|
}
|
|
}
|
|
|
|
EventHandleResult::Continue
|
|
}
|
|
|
|
async fn handle_mouse_event(
|
|
&mut self,
|
|
_event: MouseEvent,
|
|
) -> anyhow::Result<EventHandleResult> {
|
|
Ok(EventHandleResult::Continue)
|
|
}
|
|
}
|