161 lines
4.7 KiB
Rust
161 lines
4.7 KiB
Rust
use std::iter;
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use std::ops::Range;
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use crossterm::style::ContentStyle;
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use toss::frame::{Frame, Pos};
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use toss::styled::Styled;
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use unicode_segmentation::UnicodeSegmentation;
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pub struct Editor {
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text: String,
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/// Index of the cursor in the text.
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///
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/// Must point to a valid grapheme boundary.
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idx: usize,
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}
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impl Editor {
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pub fn new() -> Self {
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Self {
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text: String::new(),
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idx: 0,
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}
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}
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fn grapheme_boundaries(&self) -> Vec<usize> {
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self.text
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.grapheme_indices(true)
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.map(|(i, _)| i)
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.chain(iter::once(self.text.len()))
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.collect()
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}
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/// Ensure the cursor index lies on a grapheme boundary.
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///
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/// If it doesn't, it is moved to the next grapheme boundary.
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fn move_cursor_to_grapheme_boundary(&mut self) {
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for i in self.grapheme_boundaries() {
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#[allow(clippy::comparison_chain)]
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if i == self.idx {
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// We're at a valid grapheme boundary already
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return;
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} else if i > self.idx {
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// There was no valid grapheme boundary at our cursor index, so
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// we'll take the next one we can get.
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self.idx = i;
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return;
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}
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}
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// This loop should always return since the index behind the last
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// grapheme is included in the grapheme boundary iterator.
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panic!("cursor index out of bounds");
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}
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/// Insert a character at the current cursor position and move the cursor
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/// accordingly.
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pub fn insert_char(&mut self, ch: char) {
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self.text.insert(self.idx, ch);
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self.idx += 1;
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self.move_cursor_to_grapheme_boundary();
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}
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/// Delete the grapheme before the cursor position.
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pub fn backspace(&mut self) {
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let boundaries = self.grapheme_boundaries();
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for (start, end) in boundaries.iter().zip(boundaries.iter().skip(1)) {
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if *end == self.idx {
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self.text.replace_range(start..end, "");
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self.idx = *start;
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break;
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}
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}
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}
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/// Delete the grapheme after the cursor position.
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pub fn delete(&mut self) {
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let boundaries = self.grapheme_boundaries();
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for (start, end) in boundaries.iter().zip(boundaries.iter().skip(1)) {
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if *start == self.idx {
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self.text.replace_range(start..end, "");
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break;
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}
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}
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}
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pub fn move_cursor_left(&mut self) {
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let boundaries = self.grapheme_boundaries();
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for (start, end) in boundaries.iter().zip(boundaries.iter().skip(1)) {
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if *end == self.idx {
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self.idx = *start;
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break;
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}
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}
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}
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pub fn move_cursor_right(&mut self) {
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let boundaries = self.grapheme_boundaries();
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for (start, end) in boundaries.iter().zip(boundaries.iter().skip(1)) {
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if *start == self.idx {
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self.idx = *end;
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break;
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}
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}
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}
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fn wrap(&self, frame: &mut Frame, width: usize) -> Vec<Range<usize>> {
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let mut rows = vec![];
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let mut start = 0;
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let mut col = 0;
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for (i, g) in self.text.grapheme_indices(true) {
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let grapheme_width = if g == "\t" {
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frame.tab_width_at_column(col)
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} else {
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frame.grapheme_width(g)
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} as usize;
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if col + grapheme_width > width {
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rows.push(start..i);
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start = i;
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col = grapheme_width;
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} else {
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col += grapheme_width;
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}
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}
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rows.push(start..self.text.len());
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rows
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}
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pub fn render_highlighted<F>(&self, frame: &mut Frame, pos: Pos, width: usize, highlight: F)
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where
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F: Fn(&str) -> Styled,
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{
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let text = highlight(&self.text);
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let row_ranges = self.wrap(frame, width);
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let breakpoints = row_ranges
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.iter()
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.skip(1)
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.map(|r| r.start)
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.collect::<Vec<_>>();
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let rows = text.split_at_indices(&breakpoints);
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for (i, row) in rows.into_iter().enumerate() {
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let pos = pos + Pos::new(0, i as i32);
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frame.write(pos, row);
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}
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}
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pub fn render_with_style(
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&self,
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frame: &mut Frame,
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pos: Pos,
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width: usize,
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style: ContentStyle,
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) {
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self.render_highlighted(frame, pos, width, |s| Styled::new((s, style)));
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}
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pub fn render(&self, frame: &mut Frame, pos: Pos, width: usize) {
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self.render_highlighted(frame, pos, width, |s| Styled::new(s));
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}
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}
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