502 lines
17 KiB
Rust
502 lines
17 KiB
Rust
use std::collections::VecDeque;
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use std::sync::Arc;
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use crossterm::event::KeyCode;
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use crossterm::style::{ContentStyle, Stylize};
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use euphoxide::api::{Data, PacketType, Snowflake};
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use euphoxide::conn::{Joined, Joining, Status};
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use parking_lot::FairMutex;
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use tokio::sync::oneshot::error::TryRecvError;
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use tokio::sync::{mpsc, oneshot};
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use toss::styled::Styled;
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use toss::terminal::Terminal;
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use crate::euph::{self, EuphRoomEvent};
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use crate::macros::{ok_or_return, some_or_return};
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use crate::store::MsgStore;
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use crate::ui::chat::{ChatState, Reaction};
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use crate::ui::input::{key, InputEvent, KeyBindingsList, KeyEvent};
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use crate::ui::widgets::border::Border;
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use crate::ui::widgets::editor::EditorState;
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use crate::ui::widgets::join::{HJoin, Segment, VJoin};
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use crate::ui::widgets::layer::Layer;
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use crate::ui::widgets::list::ListState;
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use crate::ui::widgets::padding::Padding;
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use crate::ui::widgets::text::Text;
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use crate::ui::widgets::BoxedWidget;
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use crate::ui::UiEvent;
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use crate::vault::EuphVault;
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use super::account::{self, AccountUiState};
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use super::popup::RoomPopup;
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use super::{auth, nick, nick_list};
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enum State {
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Normal,
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Auth(EditorState),
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Nick(EditorState),
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Account(AccountUiState),
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}
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#[allow(clippy::large_enum_variant)]
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pub enum RoomStatus {
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NoRoom,
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Stopped,
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Connecting,
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Connected(Status),
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}
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pub struct EuphRoom {
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ui_event_tx: mpsc::UnboundedSender<UiEvent>,
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vault: EuphVault,
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room: Option<euph::Room>,
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state: State,
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popups: VecDeque<RoomPopup>,
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chat: ChatState<euph::SmallMessage, EuphVault>,
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last_msg_sent: Option<oneshot::Receiver<Snowflake>>,
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nick_list: ListState<String>,
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}
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impl EuphRoom {
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pub fn new(vault: EuphVault, ui_event_tx: mpsc::UnboundedSender<UiEvent>) -> Self {
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Self {
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ui_event_tx,
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vault: vault.clone(),
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room: None,
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state: State::Normal,
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popups: VecDeque::new(),
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chat: ChatState::new(vault),
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last_msg_sent: None,
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nick_list: ListState::new(),
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}
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}
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async fn shovel_room_events(
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name: String,
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mut euph_room_event_rx: mpsc::UnboundedReceiver<EuphRoomEvent>,
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ui_event_tx: mpsc::UnboundedSender<UiEvent>,
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) {
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loop {
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let event = some_or_return!(euph_room_event_rx.recv().await);
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let event = UiEvent::EuphRoom {
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name: name.clone(),
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event,
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};
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ok_or_return!(ui_event_tx.send(event));
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}
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}
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pub fn connect(&mut self) {
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if self.room.is_none() {
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let store = self.chat.store().clone();
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let name = store.room().to_string();
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let (room, euph_room_event_rx) = euph::Room::new(store);
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self.room = Some(room);
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tokio::task::spawn(Self::shovel_room_events(
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name,
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euph_room_event_rx,
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self.ui_event_tx.clone(),
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));
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}
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}
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pub fn disconnect(&mut self) {
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self.room = None;
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}
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pub async fn status(&self) -> RoomStatus {
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match &self.room {
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Some(room) => match room.status().await {
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Ok(Some(status)) => RoomStatus::Connected(status),
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Ok(None) => RoomStatus::Connecting,
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Err(_) => RoomStatus::Stopped,
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},
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None => RoomStatus::NoRoom,
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}
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}
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pub fn stopped(&self) -> bool {
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self.room.as_ref().map(|r| r.stopped()).unwrap_or(true)
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}
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pub fn retain(&mut self) {
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if let Some(room) = &self.room {
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if room.stopped() {
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self.room = None;
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}
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}
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}
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pub async fn unseen_msgs_count(&self) -> usize {
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self.vault.unseen_msgs_count().await
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}
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async fn stabilize_pseudo_msg(&mut self) {
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if let Some(id_rx) = &mut self.last_msg_sent {
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match id_rx.try_recv() {
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Ok(id) => {
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self.chat.sent(Some(id)).await;
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self.last_msg_sent = None;
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}
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Err(TryRecvError::Empty) => {} // Wait a bit longer
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Err(TryRecvError::Closed) => {
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self.chat.sent(None).await;
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self.last_msg_sent = None;
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}
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}
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}
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}
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fn stabilize_state(&mut self, status: &RoomStatus) {
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match &mut self.state {
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State::Auth(_)
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if !matches!(
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status,
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RoomStatus::Connected(Status::Joining(Joining {
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bounce: Some(_),
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..
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}))
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) =>
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{
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self.state = State::Normal
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}
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State::Nick(_) if !matches!(status, RoomStatus::Connected(Status::Joined(_))) => {
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self.state = State::Normal
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}
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State::Account(account) => {
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if !account.stabilize(status) {
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self.state = State::Normal
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}
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}
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_ => {}
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}
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}
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async fn stabilize(&mut self, status: &RoomStatus) {
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self.stabilize_pseudo_msg().await;
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self.stabilize_state(status);
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}
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pub async fn widget(&mut self) -> BoxedWidget {
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let status = self.status().await;
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self.stabilize(&status).await;
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let chat = if let RoomStatus::Connected(Status::Joined(joined)) = &status {
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self.widget_with_nick_list(&status, joined).await
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} else {
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self.widget_without_nick_list(&status).await
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};
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let mut layers = vec![chat];
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match &self.state {
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State::Normal => {}
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State::Auth(editor) => layers.push(auth::widget(editor)),
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State::Nick(editor) => layers.push(nick::widget(editor)),
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State::Account(account) => layers.push(account.widget()),
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}
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for popup in &self.popups {
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layers.push(popup.widget());
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}
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Layer::new(layers).into()
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}
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async fn widget_without_nick_list(&self, status: &RoomStatus) -> BoxedWidget {
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VJoin::new(vec![
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Segment::new(Border::new(
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Padding::new(self.status_widget(status).await).horizontal(1),
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)),
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// TODO Use last known nick?
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Segment::new(self.chat.widget(String::new())).expanding(true),
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])
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.into()
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}
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async fn widget_with_nick_list(&self, status: &RoomStatus, joined: &Joined) -> BoxedWidget {
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HJoin::new(vec![
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Segment::new(VJoin::new(vec![
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Segment::new(Border::new(
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Padding::new(self.status_widget(status).await).horizontal(1),
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)),
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Segment::new(self.chat.widget(joined.session.name.clone())).expanding(true),
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]))
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.expanding(true),
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Segment::new(Border::new(
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Padding::new(nick_list::widget(&self.nick_list, joined)).right(1),
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)),
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])
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.into()
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}
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async fn status_widget(&self, status: &RoomStatus) -> BoxedWidget {
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// TODO Include unread message count
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let room = self.chat.store().room();
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let room_style = ContentStyle::default().bold().blue();
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let mut info = Styled::new(format!("&{room}"), room_style);
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info = match status {
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RoomStatus::NoRoom | RoomStatus::Stopped => info.then_plain(", archive"),
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RoomStatus::Connecting => info.then_plain(", connecting..."),
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RoomStatus::Connected(Status::Joining(j)) if j.bounce.is_some() => {
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info.then_plain(", auth required")
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}
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RoomStatus::Connected(Status::Joining(_)) => info.then_plain(", joining..."),
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RoomStatus::Connected(Status::Joined(j)) => {
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let nick = &j.session.name;
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if nick.is_empty() {
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info.then_plain(", present without nick")
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} else {
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let nick_style = euph::nick_style(nick);
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info.then_plain(", present as ").then(nick, nick_style)
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}
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}
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};
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let unseen = self.unseen_msgs_count().await;
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if unseen > 0 {
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info = info
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.then_plain(" (")
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.then(format!("{unseen}"), ContentStyle::default().bold().green())
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.then_plain(")");
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}
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Text::new(info).into()
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}
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pub async fn list_normal_key_bindings(&self, bindings: &mut KeyBindingsList) {
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bindings.binding("esc", "leave room");
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let can_compose = if let Some(room) = &self.room {
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match room.status().await.ok().flatten() {
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Some(Status::Joining(Joining {
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bounce: Some(_), ..
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})) => {
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bindings.binding("a", "authenticate");
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false
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}
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Some(Status::Joined(_)) => {
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bindings.binding("n", "change nick");
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bindings.binding("A", "show account ui");
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true
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}
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_ => false,
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}
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} else {
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false
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};
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bindings.empty();
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self.chat.list_key_bindings(bindings, can_compose).await;
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}
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async fn handle_normal_input_event(
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&mut self,
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terminal: &mut Terminal,
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crossterm_lock: &Arc<FairMutex<()>>,
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event: &InputEvent,
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) -> bool {
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if let Some(room) = &self.room {
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let status = room.status().await;
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let can_compose = matches!(status, Ok(Some(Status::Joined(_))));
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// We need to handle chat input first, otherwise the other
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// key bindings will shadow characters in the editor.
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match self
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.chat
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.handle_input_event(terminal, crossterm_lock, event, can_compose)
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.await
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{
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Reaction::NotHandled => {}
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Reaction::Handled => return true,
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Reaction::Composed { parent, content } => {
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match room.send(parent, content) {
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Ok(id_rx) => self.last_msg_sent = Some(id_rx),
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Err(_) => self.chat.sent(None).await,
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}
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return true;
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}
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}
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match status.ok().flatten() {
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Some(Status::Joining(Joining {
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bounce: Some(_), ..
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})) if matches!(event, key!('a') | key!('A')) => {
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self.state = State::Auth(auth::new());
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true
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}
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Some(Status::Joined(joined)) => match event {
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key!('n') | key!('N') => {
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self.state = State::Nick(nick::new(joined));
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true
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}
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key!('A') => {
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self.state = State::Account(AccountUiState::new());
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true
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}
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_ => false,
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},
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_ => false,
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}
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} else {
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self.chat
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.handle_input_event(terminal, crossterm_lock, event, false)
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.await
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.handled()
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}
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}
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pub async fn list_key_bindings(&self, bindings: &mut KeyBindingsList) {
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bindings.heading("Room");
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if !self.popups.is_empty() {
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bindings.binding("esc", "close popup");
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return;
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}
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match &self.state {
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State::Normal => self.list_normal_key_bindings(bindings).await,
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State::Auth(_) => auth::list_key_bindings(bindings),
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State::Nick(_) => nick::list_key_bindings(bindings),
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State::Account(account) => account.list_key_bindings(bindings),
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}
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}
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pub async fn handle_input_event(
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&mut self,
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terminal: &mut Terminal,
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crossterm_lock: &Arc<FairMutex<()>>,
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event: &InputEvent,
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) -> bool {
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if !self.popups.is_empty() {
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if matches!(event, key!(Esc)) {
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self.popups.pop_back();
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return true;
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}
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return false;
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}
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match &mut self.state {
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State::Normal => {
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self.handle_normal_input_event(terminal, crossterm_lock, event)
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.await
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}
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State::Auth(editor) => {
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match auth::handle_input_event(terminal, crossterm_lock, event, &self.room, editor)
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{
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auth::EventResult::NotHandled => false,
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auth::EventResult::Handled => true,
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auth::EventResult::ResetState => {
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self.state = State::Normal;
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true
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}
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}
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}
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State::Nick(editor) => {
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match nick::handle_input_event(terminal, crossterm_lock, event, &self.room, editor)
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{
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nick::EventResult::NotHandled => false,
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nick::EventResult::Handled => true,
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nick::EventResult::ResetState => {
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self.state = State::Normal;
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true
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}
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}
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}
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State::Account(account) => {
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match account.handle_input_event(terminal, crossterm_lock, event, &self.room) {
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account::EventResult::NotHandled => false,
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account::EventResult::Handled => true,
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account::EventResult::ResetState => {
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self.state = State::Normal;
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true
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}
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}
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}
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}
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}
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pub fn handle_euph_room_event(&mut self, event: EuphRoomEvent) -> bool {
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match event {
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EuphRoomEvent::Connected | EuphRoomEvent::Disconnected | EuphRoomEvent::Stopped => true,
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EuphRoomEvent::Packet(packet) => match packet.content {
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Ok(data) => self.handle_euph_data(data),
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Err(reason) => self.handle_euph_error(packet.r#type, reason),
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},
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}
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}
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fn handle_euph_data(&mut self, data: Data) -> bool {
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// These packets don't result in any noticeable change in the UI.
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#[allow(clippy::match_like_matches_macro)]
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let handled = match &data {
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Data::PingEvent(_) | Data::PingReply(_) => {
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// Pings are displayed nowhere in the room UI.
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false
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}
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Data::DisconnectEvent(_) => {
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// Followed by the server closing the connection, meaning that
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// we'll get an `EuphRoomEvent::Disconnected` soon after this.
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false
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}
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_ => true,
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};
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// Because the euphoria API is very carefully designed with emphasis on
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// consistency, some failures are not normal errors but instead
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// error-free replies that encode their own error.
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let error = match data {
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Data::AuthReply(reply) if !reply.success => Some(("authenticate", reply.reason)),
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Data::LoginReply(reply) if !reply.success => Some(("login", reply.reason)),
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_ => None,
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};
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if let Some((action, reason)) = error {
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let description = format!("Failed to {action}.");
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let reason = reason.unwrap_or_else(|| "no idea, the server wouldn't say".to_string());
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self.popups.push_front(RoomPopup::ServerError {
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description,
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reason,
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});
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}
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handled
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}
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fn handle_euph_error(&mut self, r#type: PacketType, reason: String) -> bool {
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let action = match r#type {
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PacketType::AuthReply => "authenticate",
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PacketType::NickReply => "set nick",
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PacketType::PmInitiateReply => "initiate pm",
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PacketType::SendReply => "send message",
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PacketType::ChangeEmailReply => "change account email",
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PacketType::ChangeNameReply => "change account name",
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PacketType::ChangePasswordReply => "change account password",
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PacketType::LoginReply => "log in",
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PacketType::LogoutReply => "log out",
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PacketType::RegisterAccountReply => "register account",
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PacketType::ResendVerificationEmailReply => "resend verification email",
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PacketType::ResetPasswordReply => "reset account password",
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PacketType::BanReply => "ban",
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PacketType::EditMessageReply => "edit message",
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PacketType::GrantAccessReply => "grant room access",
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PacketType::GrantManagerReply => "grant manager permissions",
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PacketType::RevokeAccessReply => "revoke room access",
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PacketType::RevokeManagerReply => "revoke manager permissions",
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PacketType::UnbanReply => "unban",
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_ => return false,
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};
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let description = format!("Failed to {action}.");
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self.popups.push_front(RoomPopup::ServerError {
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description,
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reason,
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});
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true
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}
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}
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