332 lines
11 KiB
Rust
332 lines
11 KiB
Rust
use std::iter;
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use std::sync::Arc;
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use crossterm::event::{KeyCode, KeyEvent};
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use crossterm::style::{Color, ContentStyle, Stylize};
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use parking_lot::FairMutex;
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use tokio::sync::mpsc;
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use toss::styled::Styled;
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use toss::terminal::Terminal;
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use crate::euph::api::{SessionType, SessionView};
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use crate::euph::{self, Joined, Status};
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use crate::vault::EuphVault;
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use super::chat::ChatState;
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use super::widgets::background::Background;
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use super::widgets::border::Border;
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use super::widgets::editor::EditorState;
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use super::widgets::empty::Empty;
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use super::widgets::float::Float;
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use super::widgets::join::{HJoin, Segment, VJoin};
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use super::widgets::layer::Layer;
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use super::widgets::list::{List, ListState};
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use super::widgets::padding::Padding;
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use super::widgets::text::Text;
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use super::widgets::BoxedWidget;
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use super::UiEvent;
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enum State {
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Normal,
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ChooseNick(EditorState),
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}
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pub struct EuphRoom {
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ui_event_tx: mpsc::UnboundedSender<UiEvent>,
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state: State,
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room: Option<euph::Room>,
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chat: ChatState<euph::SmallMessage, EuphVault>,
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nick_list: ListState<String>,
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}
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impl EuphRoom {
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pub fn new(vault: EuphVault, ui_event_tx: mpsc::UnboundedSender<UiEvent>) -> Self {
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Self {
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ui_event_tx,
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state: State::Normal,
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room: None,
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chat: ChatState::new(vault),
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nick_list: ListState::new(),
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}
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}
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pub fn connect(&mut self) {
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if self.room.is_none() {
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self.room = Some(euph::Room::new(
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self.chat.store().clone(),
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self.ui_event_tx.clone(),
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));
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}
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}
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pub fn disconnect(&mut self) {
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self.room = None;
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}
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pub async fn status(&self) -> Option<Option<Status>> {
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if let Some(room) = &self.room {
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room.status().await.ok()
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} else {
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None
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}
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}
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pub fn stopped(&self) -> bool {
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self.room.as_ref().map(|r| r.stopped()).unwrap_or(true)
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}
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pub fn retain(&mut self) {
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if let Some(room) = &self.room {
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if room.stopped() {
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self.room = None;
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}
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}
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}
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pub async fn widget(&self) -> BoxedWidget {
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let status = self.status().await;
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let chat = match &status {
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Some(Some(Status::Joined(joined))) => self.widget_with_nick_list(&status, joined),
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_ => self.widget_without_nick_list(&status),
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};
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match &self.state {
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State::Normal => chat,
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State::ChooseNick(ed) => Layer::new(vec![
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chat,
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Float::new(Border::new(Background::new(
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Padding::new(VJoin::new(vec![
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Segment::new(Text::new("Choose nick ")),
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Segment::new(
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ed.widget()
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.highlight(|s| Styled::new(s, euph::nick_style(s))),
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),
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]))
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.left(1),
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)))
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.horizontal(0.5)
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.vertical(0.5)
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.into(),
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])
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.into(),
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}
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}
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fn widget_without_nick_list(&self, status: &Option<Option<Status>>) -> BoxedWidget {
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VJoin::new(vec![
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Segment::new(Border::new(
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Padding::new(self.status_widget(status)).horizontal(1),
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)),
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Segment::new(self.chat.widget()).expanding(true),
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])
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.into()
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}
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fn widget_with_nick_list(
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&self,
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status: &Option<Option<Status>>,
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joined: &Joined,
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) -> BoxedWidget {
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HJoin::new(vec![
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Segment::new(VJoin::new(vec![
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Segment::new(Border::new(
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Padding::new(self.status_widget(status)).horizontal(1),
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)),
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Segment::new(self.chat.widget()).expanding(true),
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]))
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.expanding(true),
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Segment::new(Border::new(
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Padding::new(self.nick_list_widget(joined)).horizontal(1),
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)),
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])
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.into()
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}
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fn status_widget(&self, status: &Option<Option<Status>>) -> BoxedWidget {
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let room = self.chat.store().room();
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let room_style = ContentStyle::default().bold().blue();
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let mut info = Styled::new(format!("&{room}"), room_style);
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info = match status {
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None => info.then_plain(", archive"),
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Some(None) => info.then_plain(", connecting..."),
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Some(Some(Status::Joining(j))) if j.bounce.is_some() => {
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info.then_plain(", auth required")
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}
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Some(Some(Status::Joining(_))) => info.then_plain(", joining..."),
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Some(Some(Status::Joined(j))) => {
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let nick = &j.session.name;
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if nick.is_empty() {
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info.then_plain(", present without nick")
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} else {
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let nick_style = euph::nick_style(nick);
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info.then_plain(", present as ").then(nick, nick_style)
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}
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}
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};
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Text::new(info).into()
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}
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fn render_nick_list_row(
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list: &mut List<String>,
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session: &SessionView,
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own_session: &SessionView,
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) {
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let id = session.session_id.clone();
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let (name, style, style_inv) = if session.name.is_empty() {
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let name = "lurk";
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let style = ContentStyle::default().grey();
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let style_inv = ContentStyle::default().black().on_grey();
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(name, style, style_inv)
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} else {
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let name = &session.name as &str;
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let (r, g, b) = euph::nick_color(name);
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let color = Color::Rgb { r, g, b };
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let style = ContentStyle::default().bold().with(color);
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let style_inv = ContentStyle::default().bold().black().on(color);
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(name, style, style_inv)
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};
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let perms = if session.is_staff {
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"!"
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} else if session.is_manager {
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"*"
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} else if session.id.session_type() == Some(SessionType::Account) {
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"~"
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} else {
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""
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};
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let owner = if session.session_id == own_session.session_id {
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">"
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} else {
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""
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};
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let normal = Styled::new_plain(owner).then(name, style).then_plain(perms);
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let selected = Styled::new_plain(owner)
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.then(name, style_inv)
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.then_plain(perms);
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list.add_sel(
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id,
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Text::new(normal),
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Background::new(Text::new(selected)).style(style_inv),
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);
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}
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fn render_nick_list_section(
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list: &mut List<String>,
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name: &str,
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sessions: &[&SessionView],
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own_session: &SessionView,
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) {
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if sessions.is_empty() {
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return;
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}
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let heading_style = ContentStyle::new().bold();
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if !list.is_empty() {
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list.add_unsel(Empty);
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}
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let row = Styled::new(name, heading_style).then_plain(format!(" ({})", sessions.len()));
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list.add_unsel(Text::new(row));
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for session in sessions {
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Self::render_nick_list_row(list, session, own_session);
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}
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}
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fn render_nick_list_rows(list: &mut List<String>, joined: &Joined) {
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let mut people = vec![];
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let mut bots = vec![];
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let mut lurkers = vec![];
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let mut nurkers = vec![];
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let mut sessions = iter::once(&joined.session)
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.chain(joined.listing.values())
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.collect::<Vec<_>>();
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sessions.sort_unstable_by_key(|s| &s.name);
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for sess in sessions {
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match sess.id.session_type() {
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Some(SessionType::Bot) if sess.name.is_empty() => nurkers.push(sess),
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Some(SessionType::Bot) => bots.push(sess),
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_ if sess.name.is_empty() => lurkers.push(sess),
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_ => people.push(sess),
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}
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}
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people.sort_unstable_by_key(|s| (&s.name, &s.session_id));
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bots.sort_unstable_by_key(|s| (&s.name, &s.session_id));
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lurkers.sort_unstable_by_key(|s| &s.session_id);
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nurkers.sort_unstable_by_key(|s| &s.session_id);
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Self::render_nick_list_section(list, "People", &people, &joined.session);
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Self::render_nick_list_section(list, "Bots", &bots, &joined.session);
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Self::render_nick_list_section(list, "Lurkers", &lurkers, &joined.session);
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Self::render_nick_list_section(list, "Nurkers", &nurkers, &joined.session);
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}
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fn nick_list_widget(&self, joined: &Joined) -> BoxedWidget {
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let mut list = self.nick_list.widget();
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Self::render_nick_list_rows(&mut list, joined);
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list.into()
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}
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pub async fn handle_key_event(
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&mut self,
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terminal: &mut Terminal,
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crossterm_lock: &Arc<FairMutex<()>>,
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event: KeyEvent,
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) -> bool {
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match &self.state {
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State::Normal => {
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if self.chat.handle_navigation(event).await {
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return true;
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}
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if let Some(room) = &self.room {
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if let Ok(Some(Status::Joined(joined))) = room.status().await {
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if let KeyCode::Char('n' | 'N') = event.code {
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self.state = State::ChooseNick(EditorState::with_initial_text(
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joined.session.name.clone(),
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));
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return true;
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}
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let potential_message = self
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.chat
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.handle_messaging(terminal, crossterm_lock, event)
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.await;
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if let Some((parent, content)) = potential_message {
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let _ = room.send(parent, content);
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return true;
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}
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}
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}
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false
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}
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State::ChooseNick(ed) => {
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match event.code {
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KeyCode::Esc => self.state = State::Normal,
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KeyCode::Enter => {
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if let Some(room) = &self.room {
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let _ = room.nick(ed.text());
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}
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self.state = State::Normal;
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}
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KeyCode::Backspace => ed.backspace(),
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KeyCode::Left => ed.move_cursor_left(),
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KeyCode::Right => ed.move_cursor_right(),
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KeyCode::Delete => ed.delete(),
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KeyCode::Char(ch) => ed.insert_char(ch),
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_ => return false,
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}
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true
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}
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}
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}
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}
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