cove/src/ui/input.rs

171 lines
6.5 KiB
Rust

use std::convert::Infallible;
use crossterm::event::{Event, KeyCode, KeyModifiers};
use crossterm::style::Stylize;
use toss::widgets::{Empty, Join2, Text};
use toss::{Style, Styled, Widget, WidgetExt};
use super::widgets::{ListBuilder, ListState};
use super::UiError;
#[derive(Debug, Clone)]
pub enum InputEvent {
Key(KeyEvent),
Paste(String),
}
impl InputEvent {
pub fn from_event(event: Event) -> Option<Self> {
match event {
crossterm::event::Event::Key(key) => Some(Self::Key(key.into())),
crossterm::event::Event::Paste(text) => Some(Self::Paste(text)),
_ => None,
}
}
}
/// A key event data type that is a bit easier to pattern match on than
/// [`crossterm::event::KeyEvent`].
#[derive(Debug, Clone, Copy)]
pub struct KeyEvent {
pub code: KeyCode,
pub shift: bool,
pub ctrl: bool,
pub alt: bool,
}
impl From<crossterm::event::KeyEvent> for KeyEvent {
fn from(event: crossterm::event::KeyEvent) -> Self {
Self {
code: event.code,
shift: event.modifiers.contains(KeyModifiers::SHIFT),
ctrl: event.modifiers.contains(KeyModifiers::CONTROL),
alt: event.modifiers.contains(KeyModifiers::ALT),
}
}
}
#[rustfmt::skip]
#[allow(unused_macro_rules)]
macro_rules! key {
// key!(Paste text)
( Paste $text:ident ) => { crate::ui::input::InputEvent::Paste($text) };
// key!('a')
( $key:literal ) => { crate::ui::input::InputEvent::Key(crate::ui::input::KeyEvent { code: crossterm::event::KeyCode::Char($key), shift: _, ctrl: false, alt: false, }) };
( Ctrl + $key:literal ) => { crate::ui::input::InputEvent::Key(crate::ui::input::KeyEvent { code: crossterm::event::KeyCode::Char($key), shift: _, ctrl: true, alt: false, }) };
( Alt + $key:literal ) => { crate::ui::input::InputEvent::Key(crate::ui::input::KeyEvent { code: crossterm::event::KeyCode::Char($key), shift: _, ctrl: false, alt: true, }) };
// key!(Char c)
( Char $key:pat ) => { crate::ui::input::InputEvent::Key(crate::ui::input::KeyEvent { code: crossterm::event::KeyCode::Char($key), shift: _, ctrl: false, alt: false, }) };
( Ctrl + Char $key:pat ) => { crate::ui::input::InputEvent::Key(crate::ui::input::KeyEvent { code: crossterm::event::KeyCode::Char($key), shift: _, ctrl: true, alt: false, }) };
( Alt + Char $key:pat ) => { crate::ui::input::InputEvent::Key(crate::ui::input::KeyEvent { code: crossterm::event::KeyCode::Char($key), shift: _, ctrl: false, alt: true, }) };
// key!(F n)
( F $key:pat ) => { crate::ui::input::InputEvent::Key(crate::ui::input::KeyEvent { code: crossterm::event::KeyCode::F($key), shift: false, ctrl: false, alt: false, }) };
( Shift + F $key:pat ) => { crate::ui::input::InputEvent::Key(crate::ui::input::KeyEvent { code: crossterm::event::KeyCode::F($key), shift: true, ctrl: false, alt: false, }) };
( Ctrl + F $key:pat ) => { crate::ui::input::InputEvent::Key(crate::ui::input::KeyEvent { code: crossterm::event::KeyCode::F($key), shift: false, ctrl: true, alt: false, }) };
( Alt + F $key:pat ) => { crate::ui::input::InputEvent::Key(crate::ui::input::KeyEvent { code: crossterm::event::KeyCode::F($key), shift: false, ctrl: false, alt: true, }) };
// key!(other)
( $key:ident ) => { crate::ui::input::InputEvent::Key(crate::ui::input::KeyEvent { code: crossterm::event::KeyCode::$key, shift: false, ctrl: false, alt: false, }) };
( Shift + $key:ident ) => { crate::ui::input::InputEvent::Key(crate::ui::input::KeyEvent { code: crossterm::event::KeyCode::$key, shift: true, ctrl: false, alt: false, }) };
( Ctrl + $key:ident ) => { crate::ui::input::InputEvent::Key(crate::ui::input::KeyEvent { code: crossterm::event::KeyCode::$key, shift: false, ctrl: true, alt: false, }) };
( Alt + $key:ident ) => { crate::ui::input::InputEvent::Key(crate::ui::input::KeyEvent { code: crossterm::event::KeyCode::$key, shift: false, ctrl: false, alt: true, }) };
}
pub(crate) use key;
enum Row {
Empty,
Heading(String),
Binding(String, String),
BindingContd(String),
}
pub struct KeyBindingsList(Vec<Row>);
impl KeyBindingsList {
/// Width of the left column of key bindings.
const BINDING_WIDTH: u16 = 20;
pub fn new() -> Self {
Self(vec![])
}
fn binding_style() -> Style {
Style::new().cyan()
}
fn row_widget(row: Row) -> impl Widget<UiError> {
match row {
Row::Empty => Text::new("").first3(),
Row::Heading(name) => Text::new((name, Style::new().bold())).first3(),
Row::Binding(binding, description) => Join2::horizontal(
Text::new((binding, Self::binding_style()))
.padding()
.with_right(1)
.resize()
.with_min_width(Self::BINDING_WIDTH)
.segment(),
Text::new(description).segment(),
)
.second3(),
Row::BindingContd(description) => Join2::horizontal(
Empty::new().with_width(Self::BINDING_WIDTH).segment(),
Text::new(description).segment(),
)
.third3(),
}
}
pub fn widget(self, list_state: &mut ListState<Infallible>) -> impl Widget<UiError> + '_ {
let binding_style = Self::binding_style();
let hint_text = Styled::new("jk/↓↑", binding_style)
.then_plain(" to scroll, ")
.then("esc", binding_style)
.then_plain(" to close");
let hint = Text::new(hint_text)
.padding()
.with_horizontal(1)
.float()
.with_horizontal(0.5)
.with_vertical(0.0);
let mut list_builder = ListBuilder::new();
for row in self.0 {
list_builder.add_unsel(Self::row_widget(row));
}
list_builder
.build(list_state)
.padding()
.with_horizontal(1)
.border()
.below(hint)
.background()
.float()
.with_center()
}
pub fn empty(&mut self) {
self.0.push(Row::Empty);
}
pub fn heading(&mut self, name: &str) {
self.0.push(Row::Heading(name.to_string()));
}
pub fn binding(&mut self, binding: &str, description: &str) {
self.0
.push(Row::Binding(binding.to_string(), description.to_string()));
}
pub fn binding_ctd(&mut self, description: &str) {
self.0.push(Row::BindingContd(description.to_string()));
}
}