cove/cove-tui/src/chat/tree/blocks.rs

172 lines
4.9 KiB
Rust

//! Intermediate representation of messages as blocks of lines.
use std::collections::VecDeque;
use chrono::{DateTime, Utc};
use crate::chat::Cursor;
use super::util;
pub struct Block<I> {
pub id: I,
pub line: i32,
pub height: i32,
pub cursor: bool,
pub time: Option<DateTime<Utc>>,
pub indent: usize,
pub body: BlockBody,
}
impl<I> Block<I> {
pub fn msg(
id: I,
indent: usize,
time: DateTime<Utc>,
nick: String,
lines: Vec<String>,
) -> Self {
Self {
id,
line: 0,
height: lines.len() as i32,
indent,
time: Some(time),
cursor: false,
body: BlockBody::Msg(MsgBlock { nick, lines }),
}
}
pub fn placeholder(id: I, indent: usize) -> Self {
Self {
id,
line: 0,
height: 1,
indent,
time: None,
cursor: false,
body: BlockBody::Placeholder,
}
}
pub fn time(mut self, time: DateTime<Utc>) -> Self {
self.time = Some(time);
self
}
}
pub enum BlockBody {
Msg(MsgBlock),
Placeholder,
}
pub struct MsgBlock {
pub nick: String,
pub lines: Vec<String>,
}
/// Pre-layouted messages as a sequence of blocks.
///
/// These blocks are straightforward to render, but also provide a level of
/// abstraction between the layouting and actual displaying of messages. This
/// might be useful in the future to ensure the cursor is always on a visible
/// message, for example.
///
/// The following equation describes the relationship between the
/// [`Blocks::top_line`] and [`Blocks::bottom_line`] fields:
///
/// `bottom_line - top_line + 1 = sum of all heights`
///
/// This ensures that `top_line` is always the first line and `bottom_line` is
/// always the last line in a nonempty [`Blocks`]. In an empty layout, the
/// equation simplifies to
///
/// `top_line = bottom_line + 1`
pub struct Blocks<I> {
pub blocks: VecDeque<Block<I>>,
/// The top line of the first block. Useful for prepending blocks,
/// especially to empty [`Blocks`]s.
pub top_line: i32,
/// The bottom line of the last block. Useful for appending blocks,
/// especially to empty [`Blocks`]s.
pub bottom_line: i32,
}
impl<I: PartialEq> Blocks<I> {
pub fn new() -> Self {
Self::new_below(0)
}
/// Create a new [`Blocks`] such that prepending a single line will result
/// in `top_line = bottom_line = line`.
pub fn new_below(line: i32) -> Self {
Self {
blocks: VecDeque::new(),
top_line: line + 1,
bottom_line: line,
}
}
fn mark_cursor(&mut self, id: &I) -> usize {
let mut cursor = None;
for (i, block) in self.blocks.iter_mut().enumerate() {
if &block.id == id {
block.cursor = true;
if cursor.is_some() {
panic!("more than one cursor in blocks");
}
cursor = Some(i);
}
}
cursor.expect("no cursor in blocks")
}
pub fn calculate_offsets_with_cursor(&mut self, cursor: &Cursor<I>, height: u16) {
let cursor_index = self.mark_cursor(&cursor.id);
let cursor_line = util::proportion_to_line(height, cursor.proportion);
// Propagate lines from cursor to both ends
self.blocks[cursor_index].line = cursor_line;
for i in (0..cursor_index).rev() {
// let succ_line = self.0[i + 1].line;
// let curr = &mut self.0[i];
// curr.line = succ_line - curr.height;
self.blocks[i].line = self.blocks[i + 1].line - self.blocks[i].height;
}
for i in (cursor_index + 1)..self.blocks.len() {
// let pred = &self.0[i - 1];
// self.0[i].line = pred.line + pred.height;
self.blocks[i].line = self.blocks[i - 1].line + self.blocks[i - 1].height;
}
self.top_line = self.blocks.front().expect("blocks nonempty").line;
let bottom = self.blocks.back().expect("blocks nonempty");
self.bottom_line = bottom.line + bottom.height - 1;
}
pub fn push_front(&mut self, mut block: Block<I>) {
self.top_line -= block.height;
block.line = self.top_line;
self.blocks.push_front(block);
}
pub fn push_back(&mut self, mut block: Block<I>) {
block.line = self.bottom_line + 1;
self.bottom_line += block.height;
self.blocks.push_back(block);
}
pub fn prepend(&mut self, mut layout: Self) {
while let Some(block) = layout.blocks.pop_back() {
self.push_front(block);
}
}
pub fn append(&mut self, mut layout: Self) {
while let Some(block) = layout.blocks.pop_front() {
self.push_back(block);
}
}
pub fn find(&self, id: &I) -> Option<&Block<I>> {
self.blocks.iter().find(|b| &b.id == id)
}
}